Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ConicalFoil9182
Jormungandr
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 83L
1,448 Elo+
Solo
King Arthur
King Arthur
freakmanxx
King Arthur
Level 65
God Stats
2W - 4L
1,526 SR
Queue Stats
95W - 114L
1,353 Elo+
Party 1
He Bo
He Bo
raydlt
He Bo
Level 100
God Stats
3W - 11L
1,289 SR
Queue Stats
315W - 307L
1,458 Elo+
Solo
Ah Puch
Ah Puch
zaneman843
Ah Puch
Level 68
God Stats
2W - 7L
1,475 SR
Queue Stats
88W - 109L
1,410 Elo+
Party 1
Team Averages
Level 77
1,458 SR
1,434 Elo+

VS

Team Averages
Level 90
1,427 SR
1,359 Elo+
Terra
Terra
Akai Sankakuto
Terra
Level 108
God Stats
20W - 20L
1,370 SR
Queue Stats
40W - 52L
1,507 Elo+
Party 2
Loki
Loki
Dashvids21
Loki
Level 62
God Stats
12W - 12L
1,132 SR
Queue Stats
45W - 58L
1,191 Elo+
Party 2
Skadi
Skadi
HaShIRa J77
Skadi
Level 107
God Stats
17W - 15L
1,338 SR
Queue Stats
153W - 180L
1,218 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrLightning51
Morgan Le Fay
Level 81
God Stats
5W - 1L
1,924 SR
Queue Stats
99W - 102L
1,484 Elo+
Solo
Odin
Odin
lobo51
Odin
Level 90
God Stats
6W - 1L
1,371 SR
Queue Stats
241W - 267L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 11 / 3
9,210
384
9,878
26,739
13,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
ConicalFoil9182
Jormungandr
16
1 / 3 / 0
9,671
403
13,908
23,766
28,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
freakmanxx
King Arthur
15
5 / 6 / 2
10,492
437
11,386
25,689
16,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
raydlt
He Bo
14
2 / 8 / 0
9,213
384
6,645
15,699
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
zaneman843
Ah Puch
9
1 / 4 / 0
7,106
296
6,822
7,851
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
11,702
488
6,301
18,664
15,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 5
13,236
552
12,070
19,769
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 2 / 5
11,206
467
18,346
22,680
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MrLightning51
Morgan Le Fay
20
13 / 0 / 3
13,513
563
27,292
11,478
6,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
lobo51
Odin
16
1 / 6 / 12
11,102
463
10,224
20,627
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
10
Kills
31
32
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
11
3
0.23
W
2
0
6
5
L
Jormungandr
ConicalFoil9182
Jormungandr
1
3
0
0.33
W
10
2
5
6.25
W
5
2
5
3.75
W
Morgan Le Fay
MrLightning51
Morgan Le Fay
13
0
3
14.5
L
King Arthur
freakmanxx
King Arthur
5
6
2
1
W
Odin
lobo51
Odin
1
6
12
1.17
L
He Bo
raydlt
He Bo
2
8
0
0.25
L
Ah Puch
zaneman843
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
74,233
99,744
Taken
93,218
67,285
Mitigated
59,941
15,988
Healing
42,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,878
1,572
0
6,315
26,739
13,410
0
8,724
17,815
0
63,193
W
6,301
975
8,730
10,507
18,664
15,922
969
8,433
10,231
38,064
0
L
Jormungandr
ConicalFoil9182
Jormungandr
13,908
2,419
0
4,288
23,766
28,910
0
4,589
19,177
83,713
0
W
12,070
2,843
0
7,570
19,769
9,523
4,071
2,124
17,645
0
119,452
W
18,346
8,621
0
6,053
22,680
11,743
4,635
10,927
11,753
0
108,487
W
Morgan Le Fay
MrLightning51
Morgan Le Fay
27,292
4,642
276
6,435
11,478
6,849
2,989
3,318
8,160
119,034
0
L
King Arthur
freakmanxx
King Arthur
11,386
1,460
0
3,530
25,689
16,635
0
10,046
15,159
2,311
51,035
W
Odin
lobo51
Odin
10,224
1,034
0
2,920
20,627
15,904
1,244
2,881
17,746
0
59,662
L
He Bo
raydlt
He Bo
6,645
257
0
1,230
15,699
5,679
421
8,190
7,409
57,448
0
L
Ah Puch
zaneman843
Ah Puch
6,822
125
0
625
7,851
2,651
0
3,094
4,719
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,692
Gold Earned
60,759
378
Minions Killed
649
0
Camps Cleared
0
1,833,687
Distance Traveled
2,088,851
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,210
384
99
4
0
450,892
4
W
Terra
11,702
488
71
3
0
421,299
1
L
Jormungandr
9,671
403
102
4
0
417,491
1
W
Loki
13,236
552
173
7
0
472,071
4
W
Skadi
11,206
467
142
6
0
387,631
2
W
Morgan Le Fay
13,513
563
164
7
0
393,774
1
L
King Arthur
10,492
437
65
3
0
397,493
4
W
Odin
11,102
463
99
4
0
414,076
7
L
He Bo
9,213
384
93
4
0
395,348
2
L
Ah Puch
7,106
296
19
1
0
172,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role