Player Matchup

Artio
Artio
BacchusBelch947
Artio
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 108L
1,528 Elo+
Solo
Lancelot
Lancelot
I MrXbox l
Lancelot
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 114L
1,573 Elo+
Party 1
Arachne
Arachne
InphaseGecko773
Arachne
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
166W - 164L
1,474 Elo+
Solo
Poseidon
Poseidon
RichardsRollin
Poseidon
Level 68
God Stats
4W - 3L
1,447 SR
Queue Stats
133W - 126L
1,517 Elo+
Party 1
Ullr
Ullr
pilage_king
Ullr
Level 105
God Stats
69W - 71L
1,505 SR
Queue Stats
778W - 760L
1,474 Elo+
Solo
Team Averages
Level 111
1,491 SR
1,513 Elo+

VS

Team Averages
Level 132
1,361 SR
1,533 Elo+
King Arthur
King Arthur
DoomPinch
King Arthur
Level 118
God Stats
13W - 16L
1,434 SR
Queue Stats
106W - 127L
1,518 Elo+
Solo
Bakasura
Bakasura
P2BH
Bakasura
Level 158
God Stats
17W - 20L
1,364 SR
Queue Stats
326W - 325L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
i_HeaR_MusiC
Ah Muzen Cab
Level 149
God Stats
0W - 4L
1,220 SR
Queue Stats
351W - 343L
1,576 Elo+
Solo
Lancelot
Lancelot
rowe2002
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Sol
Sol
zombi3man v2
Sol
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
53W - 45L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
8,244
434
4,412
17,285
14,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
I MrXbox l
Lancelot
16
7 / 3 / 3
10,337
544
11,360
18,549
13,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 5
10,612
559
12,080
21,939
11,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
3 / 4 / 6
9,632
507
9,171
11,558
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 0 / 3
11,051
582
11,234
13,918
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoomPinch
King Arthur
14
4 / 6 / 3
9,607
506
15,035
18,207
17,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
P2BH
Bakasura
2
0 / 0 / 0
5,540
292
0
0
0
Ah Muzen Cab
i_HeaR_MusiC
Ah Muzen Cab
16
2 / 4 / 0
10,060
529
6,411
14,015
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
rowe2002
Lancelot
14
4 / 5 / 3
9,642
507
11,662
17,043
8,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 1
10,178
536
16,611
21,694
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
11
13
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
King Arthur
DoomPinch
King Arthur
4
6
3
0.92
W
Lancelot
I MrXbox l
Lancelot
7
3
3
2.83
W
7
2
5
4.75
L
Bakasura
P2BH
Bakasura
0
0
0
0
W
Poseidon
3
4
6
1.5
L
Ah Muzen Cab
i_HeaR_MusiC
Ah Muzen Cab
2
4
0
0.5
W
4
0
3
5.5
L
Lancelot
rowe2002
Lancelot
4
5
3
1.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,257
Damage
49,719
83,249
Taken
70,959
50,540
Mitigated
39,327
24,041
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,412
798
717
2,742
17,285
14,261
1,802
5,236
12,049
25,828
0
L
King Arthur
DoomPinch
King Arthur
15,035
2,079
0
3,311
18,207
17,046
287
3,616
14,591
0
60,660
W
Lancelot
I MrXbox l
Lancelot
11,360
1,646
0
5,814
18,549
13,687
1,907
651
17,898
0
58,185
W
12,080
6,984
0
9,935
21,939
11,617
885
1,650
20,289
0
72,806
L
Bakasura
P2BH
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
9,171
1,963
0
1,182
11,558
4,459
3,078
1,478
10,080
78,098
0
L
Ah Muzen Cab
i_HeaR_MusiC
Ah Muzen Cab
6,411
1,543
0
3,854
14,015
6,699
1,485
3,502
10,513
0
83,373
W
11,234
5,261
0
3,651
13,918
6,516
2,490
7,596
6,322
0
103,012
L
Lancelot
rowe2002
Lancelot
11,662
2,725
0
2,707
17,043
8,020
440
1,906
15,137
0
78,089
L
16,611
7,834
0
10,508
21,694
7,562
754
4,559
17,135
101,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
45,027
569
Minions Killed
497
0
Camps Cleared
0
1,812,264
Distance Traveled
1,715,334
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,244
434
37
2
0
284,723
4
L
King Arthur
9,607
506
96
5
0
313,710
5
W
Lancelot
10,337
544
111
6
0
386,261
1
W
Arachne
10,612
559
120
6
0
429,852
0
L
Bakasura
5,540
292
0
0
0
362,061
0
W
Poseidon
9,632
507
144
8
0
338,296
3
L
Ah Muzen Cab
10,060
529
131
7
0
339,058
2
W
Ullr
11,051
582
157
8
0
373,132
6
L
Lancelot
9,642
507
118
6
0
393,017
2
L
Sol
10,178
536
152
8
0
307,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role