Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Abd-Alhuwaykim91
Morgan Le Fay
Gold IV
Level 81
God Stats
5W - 4L
1,481 SR
Queue Stats
293W - 300L
1,316 MMR
Solo
Thor
Thor
Silver I
Niksch85
Thor
Silver I
Level 160
God Stats
26W - 41L
1,000 SR
Queue Stats
533W - 541L
1,125 MMR
Solo
Xing Tian
Xing Tian
Silver I
TekGigaYT
Xing Tian
Silver I
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
284W - 282L
1,170 MMR
Solo
Cernunnos
Cernunnos
Silver II
caromay96
Cernunnos
Silver II
Level 77
God Stats
23W - 16L
1,550 SR
Queue Stats
508W - 523L
1,074 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,406 SR
1,237 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,650 SR
1,268 MMR
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze I
ABETTERPLAYR
Aphrodite
Bronze I
Level 159
God Stats
2W - 1L
1,675 SR
Queue Stats
11W - 23L
1,022 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
GargamelTrolls
Sylvanus
Bronze III
Level 49
God Stats
2W - 1L
1,549 SR
Queue Stats
3W - 5L
1,377 MMR
Party 1
Ra
Ra
Silver I
MOB1567
Ra
Silver I
Level 105
God Stats
1W - 1L
1,727 SR
Queue Stats
536W - 565L
1,179 MMR
Solo
Arachne
Arachne
Silver I
jaymush
Arachne
Silver I
Level 160
God Stats
6W - 5L
1,798 SR
Queue Stats
457W - 440L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 0
6,954
695
2,669
7,828
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Abd-Alhuwaykim91
Morgan Le Fay
9
3 / 0 / 0
5,864
586
4,994
4,982
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 1 / 1
5,405
541
2,356
6,482
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
TekGigaYT
Xing Tian
9
0 / 1 / 2
5,536
554
2,763
10,387
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
caromay96
Cernunnos
10
1 / 0 / 0
5,658
566
3,591
5,473
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaAthenaBaron Samedi

VS

Bans
ShivaBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 1
4,702
470
1,493
4,683
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
ABETTERPLAYR
Aphrodite
8
0 / 0 / 1
4,547
455
3,686
4,181
2,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
8
1 / 0 / 0
4,633
463
5,937
6,654
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 3 / 1
4,670
467
1,740
5,814
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
jaymush
Arachne
7
2 / 2 / 0
4,795
480
2,499
5,961
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
0
2
L
Odin
 
Odin
0
2
1
0.25
L
Aphrodite
ABETTERPLAYR
Aphrodite
0
0
1
0.5
W
Morgan Le Fay
Abd-Alhuwaykim91
Morgan Le Fay
3
0
0
3
L
Sylvanus
1
0
0
1
L
0
3
1
0.17
W
Thor
1
1
1
1.5
W
Xing Tian
TekGigaYT
Xing Tian
0
1
2
1
W
Cernunnos
caromay96
Cernunnos
1
0
0
1
L
Arachne
jaymush
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
15,355
35,152
Taken
27,293
14,672
Mitigated
12,061
15,792
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,669
630
0
5,784
7,828
3,341
0
0
7,828
44,952
0
L
Odin
 
Odin
1,493
346
0
400
4,683
2,524
0
2,669
2,014
0
22,260
L
Aphrodite
ABETTERPLAYR
Aphrodite
3,686
1,892
1,713
1,934
4,181
2,304
0
1,575
2,606
20,809
0
W
Morgan Le Fay
Abd-Alhuwaykim91
Morgan Le Fay
4,994
550
0
1,637
4,982
1,868
365
1,573
3,409
33,453
0
L
Sylvanus
5,937
2,689
798
2,432
6,654
3,005
0
2,004
4,650
24,091
8,064
L
1,740
267
94
969
5,814
2,190
0
2,699
3,115
26,518
0
W
Thor
2,356
567
0
844
6,482
2,163
644
1,128
5,354
0
34,791
W
Xing Tian
TekGigaYT
Xing Tian
2,763
374
0
3,364
10,387
5,630
125
5,079
5,308
19,293
0
W
Cernunnos
caromay96
Cernunnos
3,591
1,950
0
4,163
5,473
1,670
1,548
2,202
3,271
0
35,924
L
Arachne
jaymush
Arachne
2,499
1,821
0
1,396
5,961
2,038
0
1,479
4,482
0
18,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
23,347
336
Minions Killed
211
0
Camps Cleared
0
897,523
Distance Traveled
805,656
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,954
695
101
10
0
195,065
2
L
Odin
4,702
470
33
3
0
152,633
3
L
Aphrodite
4,547
455
30
3
0
161,565
1
W
Morgan Le Fay
5,864
586
53
5
0
174,214
5
L
Sylvanus
4,633
463
61
6
0
158,973
1
L
Ra
4,670
467
48
5
0
135,769
0
W
Thor
5,405
541
65
7
0
182,701
0
W
Xing Tian
5,536
554
35
4
0
189,087
0
W
Cernunnos
5,658
566
82
8
0
156,456
3
L
Arachne
4,795
480
39
4
0
196,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role