Player Matchup

Jormungandr
Jormungandr
Bronze I
 
Jormungandr
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Shushak1337
Sol
Gold IV
Level 145
God Stats
2W - 1L
1,708 SR
Queue Stats
10W - 12L
1,636 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,569 SR
1,545 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,491 SR
1,159 MMR
Hercules
Hercules
Silver III
TISPACCOILPACCO
Hercules
Silver III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,375 MMR
Solo
Fenrir
Fenrir
Bronze I
holysatan666
Fenrir
Bronze I
Level 160
God Stats
2W - 1L
1,359 SR
Queue Stats
69W - 105L
794 MMR
Solo
Hera
Hera
Silver I
lxterm
Hera
Silver I
Level 160
God Stats
15W - 16L
1,614 SR
Queue Stats
403W - 504L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 1
10,778
674
7,701
17,461
22,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
 
Bastet
15
1 / 2 / 3
10,585
662
9,282
13,993
6,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 3
11,046
690
15,409
16,951
8,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ah Muzen CabThothAchillesDiscordiaAgni

VS

Bans
CliodhnaCupidCthulhuYemojaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 3 / 2
9,261
579
11,148
24,340
34,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
6
0 / 0 / 0
7,891
493
82
1,265
586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
lxterm
Hera
17
2 / 1 / 0
10,863
679
17,994
13,269
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
W
Bastet
 
Bastet
1
2
3
1.25
W
1
0
3
2.5
L
Hercules
0
3
2
0.33
L
Fenrir
0
0
0
0
L
Hera
lxterm
Hera
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
29,224
48,405
Taken
38,874
37,872
Mitigated
40,904
21,806
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,701
1,957
946
6,305
17,461
22,938
255
4,820
12,641
35,965
0
W
Bastet
 
Bastet
9,282
3,211
0
4,529
13,993
6,481
1,136
5,645
8,322
0
33,593
W
15,409
6,844
0
10,026
16,951
8,453
1,735
8,737
8,214
84,245
0
L
Hercules
11,148
3,511
0
4,025
24,340
34,265
0
15,872
8,468
0
22,864
L
Fenrir
82
56
0
262
1,265
586
0
710
555
0
855
L
Hera
lxterm
Hera
17,994
3,109
0
508
13,269
6,053
0
6,773
6,496
84,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
28,015
211
Minions Killed
157
12
Camps Cleared
3
907,831
Distance Traveled
652,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,778
674
43
3
2
296,552
2
W
Bastet
10,585
662
43
3
4
311,719
2
W
Sol
11,046
690
125
8
6
299,560
2
L
Hercules
9,261
579
21
1
0
309,292
2
L
Fenrir
7,891
493
4
0
0
40,518
2
L
Hera
10,863
679
132
8
3
302,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role