Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Alechetoos
Cerberus
Level 101
God Stats
7W - 4L
1,781 SR
Queue Stats
490W - 552L
1,467 Elo+
Party 2
Bellona
Bellona
KingQueis05
Bellona
Level 40
God Stats
3W - 3L
1,264 SR
Queue Stats
204W - 234L
1,345 Elo+
Solo
Ra
Ra
OGYOUNGKING205
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Party 3
Neith
Neith
Sir DannyF
Neith
Level 45
God Stats
32W - 27L
1,535 SR
Queue Stats
227W - 246L
1,466 Elo+
Party 2
Team Averages
Level 63
1,516 SR
1,409 Elo+

VS

Team Averages
Level 82
1,502 SR
1,477 Elo+
Ravana
Ravana
Kyttaro
Ravana
Level 144
God Stats
1W - 4L
1,293 SR
Queue Stats
418W - 403L
1,434 Elo+
Party 1
King Arthur
King Arthur
LuxuriousKush
King Arthur
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 53L
1,568 Elo+
Solo
Danzaburou
Danzaburou
PredatoR1289838
Danzaburou
Level 67
God Stats
5W - 2L
1,692 SR
Queue Stats
437W - 441L
1,436 Elo+
Party 1
Merlin
Merlin
Taiutu
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,566 Elo+
Solo
Ares
Ares
kevinalfa13
Ares
Level 46
God Stats
44W - 29L
1,523 SR
Queue Stats
361W - 390L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 4 / 0
6,666
476
4,590
13,136
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Alechetoos
Cerberus
9
2 / 2 / 1
6,529
466
5,877
13,737
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KingQueis05
Bellona
10
0 / 5 / 0
6,264
447
6,732
11,568
10,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 8 / 1
5,265
376
1,385
7,749
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
10
1 / 1 / 2
6,386
456
7,237
9,237
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kyttaro
Ravana
13
7 / 0 / 4
8,475
605
7,989
8,938
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LuxuriousKush
King Arthur
14
6 / 0 / 1
8,471
605
8,984
11,568
12,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PredatoR1289838
Danzaburou
10
1 / 1 / 2
6,831
488
8,411
9,597
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Taiutu
Merlin
15
6 / 2 / 2
9,268
662
6,593
5,816
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 4
6,525
466
4,918
11,626
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
20
20
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
L
Cerberus
Alechetoos
Cerberus
2
2
1
1.25
L
Bellona
KingQueis05
Bellona
0
5
0
0
W
Ravana
Kyttaro
Ravana
7
0
4
9
W
King Arthur
LuxuriousKush
King Arthur
6
0
1
6.5
L
0
8
1
0.06
W
Danzaburou
PredatoR1289838
Danzaburou
1
1
2
2
L
Neith
1
1
2
2
W
Merlin
Taiutu
Merlin
6
2
2
3.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
36,895
55,427
Taken
47,545
32,257
Mitigated
31,034
16,558
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,590
1,287
0
3,640
13,136
5,035
0
2,269
10,867
0
42,363
L
Cerberus
Alechetoos
Cerberus
5,877
194
353
5,355
13,737
11,626
27
2,768
10,712
25,789
0
L
Bellona
KingQueis05
Bellona
6,732
3,225
0
1,638
11,568
10,096
165
240
11,328
0
40,320
W
Ravana
Kyttaro
Ravana
7,989
2,590
0
4,929
8,938
4,365
62
266
8,672
0
60,493
W
King Arthur
LuxuriousKush
King Arthur
8,984
1,146
0
750
11,568
12,931
0
0
11,568
0
53,201
L
1,385
315
198
68
7,749
2,542
0
4,522
3,227
14,274
0
W
Danzaburou
PredatoR1289838
Danzaburou
8,411
2,675
0
2,935
9,597
3,102
874
3,683
5,914
0
42,608
L
Neith
7,237
3,846
0
5,306
9,237
2,958
138
1,712
7,525
0
43,856
W
Merlin
Taiutu
Merlin
6,593
407
0
1,353
5,816
2,367
1,290
582
5,234
75,961
0
W
4,918
423
0
2,970
11,626
8,269
126
2,731
8,895
19,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
39,570
277
Minions Killed
396
0
Camps Cleared
0
1,295,247
Distance Traveled
1,375,934
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,666
476
76
5
0
292,289
0
L
Cerberus
6,529
466
40
3
0
275,171
4
L
Bellona
6,264
447
59
4
0
281,585
0
W
Ravana
8,475
605
98
7
0
295,890
1
W
King Arthur
8,471
605
92
7
0
291,981
1
L
Ra
5,265
376
17
1
0
199,612
0
W
Danzaburou
6,831
488
48
3
0
254,336
3
L
Neith
6,386
456
85
6
0
246,590
0
W
Merlin
9,268
662
138
10
0
262,977
3
W
Ares
6,525
466
20
1
0
270,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role