Player Matchup

Cthulhu
Cthulhu
Silver I
DARKKONCR
Cthulhu
Silver I
Level 146
God Stats
30W - 25L
1,605 SR
Queue Stats
747W - 765L
1,053 MMR
Solo
Thoth
Thoth
Silver V
Pablo_big_mane
Thoth
Silver V
Level 69
God Stats
3W - 5L
1,146 SR
Queue Stats
139W - 141L
1,135 MMR
Solo
Ymir
Ymir
Silver IV
TrojanMan1990
Ymir
Silver IV
Level 159
God Stats
1W - 2L
1,635 SR
Queue Stats
46W - 53L
1,088 MMR
Solo
Neith
Neith
Silver II
nickshell92
Neith
Silver II
Level 89
God Stats
13W - 13L
1,568 SR
Queue Stats
40W - 55L
1,138 MMR
Solo
Khepri
Khepri
Silver III
sweenburg
Khepri
Silver III
Level 109
God Stats
0W - 1L
1,439 SR
Queue Stats
97W - 110L
930 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,478 SR
1,069 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,546 SR
1,070 MMR
Aphrodite
Aphrodite
Bronze I
ABETTERPLAYR
Aphrodite
Bronze I
Level 159
God Stats
2W - 1L
1,587 SR
Queue Stats
11W - 23L
976 MMR
Party 1
King Arthur
King Arthur
Silver III
FelipeDuaL2
King Arthur
Silver III
Level 129
God Stats
11W - 11L
1,476 SR
Queue Stats
108W - 111L
754 MMR
Solo
Sylvanus
Sylvanus
Bronze III
GargamelTrolls
Sylvanus
Bronze III
Level 49
God Stats
2W - 1L
1,517 SR
Queue Stats
3W - 5L
1,331 MMR
Party 1
Chang'e
Chang'e
Silver IV
IIII-RIP-KD-IIxD
Chang'e
Silver IV
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
261W - 281L
1,153 MMR
Solo
Arachne
Arachne
Silver I
MOB1567
Arachne
Silver I
Level 105
God Stats
177W - 120L
1,651 SR
Queue Stats
536W - 565L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARKKONCR
Cthulhu
19
7 / 7 / 3
14,085
486
30,072
34,474
36,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 9 / 7
12,317
425
18,673
18,239
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 8 / 6
12,907
445
20,691
38,938
24,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 1
13,512
466
25,821
25,695
15,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
sweenburg
Khepri
15
0 / 5 / 7
11,210
387
8,194
29,352
43,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtemisBakasuraBaron SamediAtlas

VS

Bans
BellonaVulcanThe MorriganSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ABETTERPLAYR
Aphrodite
20
3 / 0 / 17
14,033
484
18,387
30,110
24,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

King Arthur
FelipeDuaL2
King Arthur
20
5 / 4 / 15
14,926
515
28,086
38,446
45,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
20
3 / 2 / 17
14,613
504
25,292
31,539
23,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 12
14,931
515
22,721
34,202
17,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
MOB1567
Arachne
20
20 / 4 / 5
18,300
631
26,572
36,395
20,593
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
16
Kills
35
36
Deaths
16
24
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ABETTERPLAYR
Aphrodite
3
0
17
11.5
L
Cthulhu
DARKKONCR
Cthulhu
7
7
3
1.21
W
King Arthur
FelipeDuaL2
King Arthur
5
4
15
3.13
W
Sylvanus
3
2
17
5.75
W
4
6
12
1.67
W
Arachne
MOB1567
Arachne
20
4
5
5.63
L
1
9
7
0.5
L
4
8
6
0.88
L
4
7
1
0.64
L
Khepri
sweenburg
Khepri
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,451
Damage
121,058
146,698
Taken
170,692
128,134
Mitigated
130,747
23,143
Healing
100,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ABETTERPLAYR
Aphrodite
18,387
3,019
11,076
17,727
30,110
24,267
4,253
12,918
17,016
83,272
0
L
Cthulhu
DARKKONCR
Cthulhu
30,072
1,311
1,893
5,169
34,474
36,517
0
12,180
22,122
100,430
0
W
King Arthur
FelipeDuaL2
King Arthur
28,086
4,051
0
6,529
38,446
45,281
1,186
20,366
18,080
0
98,884
W
Sylvanus
25,292
8,636
13,677
17,755
31,539
23,311
5,787
13,810
17,203
107,668
24,080
W
22,721
3,078
5,199
11,961
34,202
17,295
2,470
16,833
17,369
128,781
0
W
Arachne
MOB1567
Arachne
26,572
21,764
0
16,915
36,395
20,593
282
14,410
21,985
0
182,395
L
18,673
774
0
1,175
18,239
8,756
531
6,719
11,230
84,078
0
L
20,691
3,444
0
5,662
38,938
24,642
520
16,737
21,896
123,472
0
L
25,821
8,520
0
4,431
25,695
15,191
0
12,320
13,252
0
136,784
L
Khepri
sweenburg
Khepri
8,194
1,179
757
4,056
29,352
43,028
385
14,985
14,085
28,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
76,803
683
Minions Killed
789
0
Camps Cleared
0
2,495,701
Distance Traveled
2,636,526
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,033
484
125
4
0
567,676
4
L
Cthulhu
14,085
486
180
6
0
523,945
0
W
King Arthur
14,926
515
124
4
0
521,727
2
W
Sylvanus
14,613
504
184
6
0
433,316
1
W
Chang'e
14,931
515
173
6
0
476,089
12
W
Arachne
18,300
631
183
6
0
637,718
1
L
Thoth
12,317
425
120
4
0
526,763
13
L
Ymir
12,907
445
149
5
0
452,712
1
L
Neith
13,512
466
188
6
0
499,751
4
L
Khepri
11,210
387
46
2
0
492,530
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role