Player Matchup

Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kyanaria
Cthulhu
Level 6
God Stats
3W - 4L
1,443 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 2
Ymir
Ymir
Tain1887_SZ
Ymir
Level 108
God Stats
10W - 5L
1,727 SR
Queue Stats
191W - 198L
1,444 Elo+
Party 2
Thoth
Thoth
oxygenPC
Thoth
Level 26
God Stats
2W - 0L
1,679 SR
Queue Stats
82W - 73L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
paradoxace
Heimdallr
Level 23
God Stats
2W - 4L
1,261 SR
Queue Stats
78W - 97L
1,232 Elo+
Party 1
Team Averages
Level 50
1,522 SR
1,402 Elo+

VS

Team Averages
Level 97
1,339 SR
1,463 Elo+
Ullr
Ullr
Böhrt
Ullr
Level 118
God Stats
2W - 14L
1,239 SR
Queue Stats
457W - 476L
1,448 Elo+
Solo
The Morrigan
The Morrigan
HotDeli
The Morrigan
Level 72
God Stats
1W - 7L
1,204 SR
Queue Stats
250W - 200L
1,525 Elo+
Party 4
Amaterasu
Amaterasu
evilcatfish
Amaterasu
Level 138
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 3L
1,604 Elo+
Party 3
Kuzenbo
Kuzenbo
sts890
Kuzenbo
Level 108
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 3
Hel
Hel
whohurtu
Hel
Level 47
God Stats
10W - 9L
1,598 SR
Queue Stats
24W - 17L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
13 / 4 / 8
13,026
521
28,345
29,026
14,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Kyanaria
Cthulhu
19
1 / 2 / 4
11,979
479
15,165
22,077
26,870
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 8
11,533
461
6,436
24,086
29,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
oxygenPC
Thoth
19
4 / 1 / 7
12,624
505
14,867
8,524
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
paradoxace
Heimdallr
17
0 / 4 / 10
10,615
425
9,420
16,806
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Böhrt
Ullr
17
4 / 3 / 1
11,270
451
11,152
16,296
7,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
HotDeli
The Morrigan
16
4 / 7 / 2
11,251
450
15,805
16,986
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
evilcatfish
Amaterasu
19
3 / 1 / 2
11,850
474
14,765
28,480
20,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
sts890
Kuzenbo
16
1 / 5 / 5
10,046
402
6,000
18,171
17,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 7 / 3
12,280
491
14,632
20,737
9,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
13
13
Deaths
23
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
4
8
4.25
L
Ullr
Böhrt
Ullr
4
3
1
1.5
L
The Morrigan
HotDeli
The Morrigan
4
7
2
0.71
W
Cthulhu
Kyanaria
Cthulhu
1
2
4
1.5
W
5
2
8
4.5
L
Amaterasu
evilcatfish
Amaterasu
3
1
2
4
W
Thoth
oxygenPC
Thoth
4
1
7
7.5
W
Heimdallr
paradoxace
Heimdallr
0
4
10
1.25
L
Kuzenbo
sts890
Kuzenbo
1
5
5
0.7
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,233
Damage
62,354
100,519
Taken
100,670
82,376
Mitigated
61,846
21,136
Healing
31,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
28,345
21,607
0
9,068
29,026
14,173
1,068
9,920
18,744
0
119,424
L
Ullr
Böhrt
Ullr
11,152
2,133
0
2,910
16,296
7,532
1,169
3,587
12,709
0
95,023
L
The Morrigan
HotDeli
The Morrigan
15,805
3,563
0
4,340
16,986
6,435
94
5,133
11,845
75,973
4,080
W
Cthulhu
Kyanaria
Cthulhu
15,165
2,811
0
4,647
22,077
26,870
270
4,779
15,983
94,830
0
W
6,436
867
0
2,195
24,086
29,760
66
6,676
16,868
39,778
0
L
Amaterasu
evilcatfish
Amaterasu
14,765
5,773
0
11,738
28,480
20,367
520
15,247
13,233
0
80,805
W
Thoth
oxygenPC
Thoth
14,867
1,221
0
750
8,524
4,107
2,025
4,544
3,738
108,234
0
W
Heimdallr
paradoxace
Heimdallr
9,420
4,829
0
4,476
16,806
7,466
600
5,959
10,775
0
82,333
L
Kuzenbo
sts890
Kuzenbo
6,000
2,552
461
795
18,171
17,961
60
4,751
13,420
25,721
0
L
14,632
528
1,889
9,493
20,737
9,551
127
7,742
12,995
91,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
56,697
651
Minions Killed
580
0
Camps Cleared
0
2,430,383
Distance Traveled
2,323,536
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,026
521
129
5
0
539,727
1
L
Ullr
11,270
451
151
6
0
451,440
1
L
The Morrigan
11,251
450
113
5
0
471,591
6
W
Cthulhu
11,979
479
156
6
0
488,553
0
W
Ymir
11,533
461
48
2
0
490,742
12
L
Amaterasu
11,850
474
115
5
0
492,771
10
W
Thoth
12,624
505
188
8
0
478,547
6
W
Heimdallr
10,615
425
130
5
0
432,814
4
L
Kuzenbo
10,046
402
33
1
0
414,609
3
L
Hel
12,280
491
168
7
0
493,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role