Player Matchup

Aphrodite
Aphrodite
Bronze I
ABETTERPLAYR
Aphrodite
Bronze I
Level 159
God Stats
2W - 1L
1,325 SR
Queue Stats
11W - 23L
953 MMR
Party 1
Mercury
Mercury
Silver II
APKgamer4
Mercury
Silver II
Level 119
God Stats
26W - 12L
1,630 SR
Queue Stats
52W - 58L
1,177 MMR
Solo
Sylvanus
Sylvanus
Bronze III
GargamelTrolls
Sylvanus
Bronze III
Level 49
God Stats
2W - 1L
1,470 SR
Queue Stats
3W - 5L
1,308 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
II TeKtOniK
Ah Muzen Cab
Gold V
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 181L
1,228 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
IIII-RIP-KD-IIxD
Gilgamesh
Silver IV
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 281L
1,130 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,485 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,551 SR
1,159 MMR
Geb
Geb
Silver I
Bigsurge3528526
Geb
Silver I
Level 97
God Stats
14W - 14L
1,521 SR
Queue Stats
781W - 766L
1,170 MMR
Solo
Arachne
Arachne
Silver I
Fenrir9737
Arachne
Silver I
Level 127
God Stats
3W - 4L
1,467 SR
Queue Stats
154W - 159L
1,265 MMR
Solo
Nu Wa
Nu Wa
Silver I
Like em EASY
Nu Wa
Silver I
Level 101
God Stats
0W - 1L
1,648 SR
Queue Stats
69W - 73L
1,193 MMR
Solo
Apollo
Apollo
Silver I
POOPMANSHOOTA17
Apollo
Silver I
Level 107
God Stats
0W - 1L
1,575 SR
Queue Stats
55W - 75L
1,082 MMR
Solo
Chaac
Chaac
Silver V
Thunder_1530
Chaac
Silver V
Level 46
God Stats
3W - 5L
1,545 SR
Queue Stats
233W - 252L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ABETTERPLAYR
Aphrodite
7
2 / 0 / 2
4,272
610
3,249
3,413
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
APKgamer4
Mercury
8
2 / 1 / 1
4,811
687
1,619
5,034
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
7
2 / 1 / 1
4,447
635
4,308
4,642
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
II TeKtOniK
Ah Muzen Cab
8
1 / 0 / 0
4,857
694
2,240
3,312
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
7
2 / 2 / 0
4,534
648
3,136
5,240
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AtlasBastetAthenaBakasura

VS

Bans
King ArthurNeithCliodhnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,925
561
1,997
6,713
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Fenrir9737
Arachne
6
0 / 3 / 1
3,765
538
1,195
5,850
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 0 / 1
4,386
627
2,561
2,970
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 1
3,514
502
1,569
4,539
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 0
4,537
648
3,133
6,967
3,389
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
3
4
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ABETTERPLAYR
Aphrodite
2
0
2
3
W
Mercury
APKgamer4
Mercury
2
1
1
2.5
L
0
1
0
0
L
Arachne
Fenrir9737
Arachne
0
3
1
0.17
W
Sylvanus
2
1
1
2.5
W
Ah Muzen Cab
II TeKtOniK
Ah Muzen Cab
1
0
0
1
W
Gilgamesh
2
2
0
1
L
1
0
1
1.5
L
0
2
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
10,455
21,641
Taken
27,039
9,450
Mitigated
9,985
8,220
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ABETTERPLAYR
Aphrodite
3,249
1,201
978
2,005
3,413
1,900
0
1,666
1,747
14,320
0
W
Mercury
APKgamer4
Mercury
1,619
892
0
500
5,034
1,533
0
720
4,314
0
33,698
L
1,997
397
0
2,991
6,713
2,848
120
4,078
2,635
15,923
0
L
Arachne
Fenrir9737
Arachne
1,195
1,018
0
2,380
5,850
1,664
6
182
5,668
0
10,938
W
Sylvanus
4,308
2,115
416
1,528
4,642
2,154
0
704
3,938
18,866
5,794
W
Ah Muzen Cab
II TeKtOniK
Ah Muzen Cab
2,240
463
0
1,575
3,312
1,090
0
1,279
2,033
0
36,943
W
Gilgamesh
3,136
1,383
0
1,218
5,240
2,773
0
189
5,051
0
20,425
L
2,561
1,166
0
250
2,970
786
0
0
2,970
30,502
0
L
1,569
1,025
0
1,930
4,539
1,298
0
2,328
2,211
0
13,722
L
3,133
950
0
2,267
6,967
3,389
0
0
6,967
0
23,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
20,127
238
Minions Killed
172
0
Camps Cleared
0
674,988
Distance Traveled
649,066
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,272
610
18
3
0
133,339
2
W
Mercury
4,811
687
69
10
0
163,524
0
L
Geb
3,925
561
18
3
0
152,897
0
L
Arachne
3,765
538
36
5
0
147,202
0
W
Sylvanus
4,447
635
47
7
0
110,106
0
W
Ah Muzen Cab
4,857
694
72
10
0
135,593
3
W
Gilgamesh
4,534
648
32
5
0
132,426
6
L
Nu Wa
4,386
627
49
7
0
130,078
1
L
Apollo
3,514
502
32
5
0
87,374
1
L
Chaac
4,537
648
37
5
0
131,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role