Player Matchup

Atlas
Atlas
Kdub the Savage
Atlas
Level 88
God Stats
1W - 5L
1,246 SR
Queue Stats
120W - 95L
1,505 Elo+
Solo
Fenrir
Fenrir
Redthunder455
Fenrir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 1
Nike
Nike
TTmack96
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 101L
1,331 Elo+
Solo
Kumbhakarna
Kumbhakarna
YamiIkari7812
Kumbhakarna
Level 84
God Stats
0W - 1L
1,440 SR
Queue Stats
8W - 5L
1,468 Elo+
Party 1
Shiva
Shiva
badassredbull
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,390 Elo+
Party 1
Team Averages
Level 98
1,437 SR
1,447 Elo+

VS

Team Averages
Level 96
1,494 SR
1,509 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Silentblade627
Baron Samedi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 78L
1,533 Elo+
Solo
Nu Wa
Nu Wa
dead_pan58
Nu Wa
Level 80
God Stats
8W - 3L
1,424 SR
Queue Stats
235W - 233L
1,404 Elo+
Solo
Ne Zha
Ne Zha
jahfree710
Ne Zha
Level 139
God Stats
3W - 2L
1,547 SR
Queue Stats
156W - 160L
1,408 Elo+
Solo
Set
Set
zombienick44
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 11
11,802
656
25,993
39,045
19,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 9
12,486
694
14,691
24,374
27,060
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
2
0 / 3 / 1
4,498
250
0
4,044
1,500
Kumbhakarna
YamiIkari7812
Kumbhakarna
20
6 / 8 / 7
11,385
633
7,134
25,083
13,376
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 6 / 9
11,128
618
11,768
24,964
25,958
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
3 / 3 / 18
12,375
688
12,739
18,119
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Silentblade627
Baron Samedi
20
13 / 5 / 8
14,421
801
28,484
17,330
12,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
5 / 3 / 17
13,601
756
31,720
12,933
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
jahfree710
Ne Zha
19
5 / 6 / 13
12,149
675
18,247
19,646
9,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 13
13,158
731
13,064
23,253
20,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
22
Kills
31
31
Deaths
22
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
18
4
L
5
9
11
1.17
L
7
5
9
2.3
W
Baron Samedi
Silentblade627
Baron Samedi
13
5
8
3.4
L
Nike
0
3
1
0.17
L
Kumbhakarna
YamiIkari7812
Kumbhakarna
6
8
7
1.19
L
4
6
9
1.42
W
Nu Wa
5
3
17
4.5
W
Ne Zha
jahfree710
Ne Zha
5
6
13
1.92
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
104,254
117,510
Taken
91,281
87,642
Mitigated
61,515
33,080
Healing
39,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,739
4,636
1,444
8,289
18,119
12,596
598
5,066
12,606
0
20,805
L
25,993
9,649
1,758
8,788
39,045
19,748
0
22,659
16,224
64,119
0
L
14,691
3,140
2,401
8,486
24,374
27,060
0
8,652
15,361
4,059
38,433
W
Baron Samedi
Silentblade627
Baron Samedi
28,484
3,341
4,306
3,496
17,330
12,040
2,397
6,057
10,640
58,308
0
L
Nike
0
0
0
0
4,044
1,500
0
3,141
903
0
0
L
Kumbhakarna
YamiIkari7812
Kumbhakarna
7,134
562
795
4,044
25,083
13,376
0
13,482
11,520
24,259
0
L
11,768
2,398
2,725
4,083
24,964
25,958
0
12,270
12,426
195
35,549
W
Nu Wa
31,720
11,068
2,127
3,742
12,933
6,620
1,738
7,141
5,792
60,980
0
W
Ne Zha
jahfree710
Ne Zha
18,247
8,049
1,367
6,639
19,646
9,691
2,590
7,576
11,236
0
40,506
W
13,064
4,396
3,035
5,031
23,253
20,568
1,074
8,520
14,733
0
25,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
65,704
160
Minions Killed
164
0
Camps Cleared
0
1,140,321
Distance Traveled
1,596,634
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,375
688
11
1
0
366,492
1
L
Atlas
11,802
656
40
2
0
252,544
2
L
Fenrir
12,486
694
52
3
0
311,932
4
W
Baron Samedi
14,421
801
55
3
0
295,141
1
L
Nike
4,498
250
0
0
0
208
0
L
Kumbhakarna
11,385
633
32
2
0
270,964
0
L
Shiva
11,128
618
36
2
0
304,673
1
W
Nu Wa
13,601
756
63
4
0
306,760
0
W
Ne Zha
12,149
675
17
1
0
313,562
0
W
Set
13,158
731
18
1
0
314,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role