Player Matchup

Neith
Neith
Flaming_Dragon_1
Neith
Level 16
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 3
Cerberus
Cerberus
JimboLean
Cerberus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 113L
1,430 Elo+
Party 2
Bastet
Bastet
Nomzz47
Bastet
Level 108
God Stats
8W - 5L
1,710 SR
Queue Stats
365W - 374L
1,473 Elo+
Party 2
Lancelot
Lancelot
Quixrhyno
Lancelot
Level 106
God Stats
1W - 7L
1,445 SR
Queue Stats
109W - 107L
1,506 Elo+
Party 3
Kukulkan
Kukulkan
slipperyballss
Kukulkan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 63L
1,434 Elo+
Party 2
Team Averages
Level 54
1,498 SR
1,416 Elo+

VS

Team Averages
Level 57
1,524 SR
1,472 Elo+
Cthulhu
Cthulhu
Arylious
Cthulhu
Level 29
God Stats
20W - 21L
1,379 SR
Queue Stats
189W - 215L
1,344 Elo+
Party 4
Baron Samedi
Baron Samedi
SirHonyak
Baron Samedi
Level 94
God Stats
7W - 1L
1,732 SR
Queue Stats
29W - 24L
1,613 Elo+
Party 1
Nike
Nike
SpookyYuki3356
Nike
Level 65
God Stats
3W - 1L
1,467 SR
Queue Stats
135W - 160L
1,397 Elo+
Party 4
Lancelot
Lancelot
TaiGuy6633
Lancelot
Level 67
God Stats
6W - 3L
1,417 SR
Queue Stats
270W - 271L
1,393 Elo+
Party 4
Cernunnos
Cernunnos
Zerpate01
Cernunnos
Level 28
God Stats
5W - 3L
1,622 SR
Queue Stats
24W - 22L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
7,536
471
5,478
12,271
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JimboLean
Cerberus
11
2 / 4 / 1
7,447
465
3,996
18,230
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Nomzz47
Bastet
15
3 / 4 / 1
9,052
566
8,611
14,231
6,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
Quixrhyno
Lancelot
14
5 / 4 / 2
8,720
545
12,382
13,431
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
0 / 3 / 1
8,601
538
3,928
8,642
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arylious
Cthulhu
13
4 / 1 / 8
9,234
577
7,345
10,019
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SirHonyak
Baron Samedi
15
3 / 2 / 3
9,431
589
5,321
8,417
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 0
8,432
527
6,789
12,825
11,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
TaiGuy6633
Lancelot
15
5 / 1 / 3
9,154
572
7,464
11,639
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Zerpate01
Cernunnos
16
10 / 2 / 7
10,198
637
17,836
10,663
4,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
24
24
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arylious
Cthulhu
4
1
8
8
L
0
9
5
0.28
L
Cerberus
JimboLean
Cerberus
2
4
1
0.63
L
Bastet
Nomzz47
Bastet
3
4
1
0.88
L
Lancelot
Quixrhyno
Lancelot
5
4
2
1.5
W
Baron Samedi
SirHonyak
Baron Samedi
3
2
3
2.25
W
2
4
0
0.5
W
Lancelot
TaiGuy6633
Lancelot
5
1
3
6.5
W
Cernunnos
Zerpate01
Cernunnos
10
2
7
6.75
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
44,755
66,805
Taken
53,563
37,119
Mitigated
33,704
17,045
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arylious
Cthulhu
7,345
844
273
3,355
10,019
9,123
224
2,518
7,280
31,567
0
L
5,478
1,939
0
735
12,271
4,896
1,098
1,724
10,547
0
44,343
L
Cerberus
JimboLean
Cerberus
3,996
509
0
2,896
18,230
15,863
240
4,311
13,919
35,747
0
L
Bastet
Nomzz47
Bastet
8,611
2,638
0
6,232
14,231
6,130
0
2,001
12,230
0
66,636
L
Lancelot
Quixrhyno
Lancelot
12,382
2,701
0
4,926
13,431
6,389
0
3,044
10,387
0
68,387
W
Baron Samedi
SirHonyak
Baron Samedi
5,321
523
58
2,702
8,417
3,820
1,838
2,212
6,205
60,818
0
W
6,789
775
0
1,251
12,825
11,696
0
907
11,918
0
51,604
W
Lancelot
TaiGuy6633
Lancelot
7,464
1,242
0
3,302
11,639
4,683
0
1,292
10,146
0
58,146
W
Cernunnos
Zerpate01
Cernunnos
17,836
10,888
0
3,722
10,663
4,382
810
995
9,466
0
77,921
L
Kukulkan
3,928
516
0
2,256
8,642
3,841
0
1,586
7,056
69,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
46,449
560
Minions Killed
451
0
Camps Cleared
0
1,516,368
Distance Traveled
1,628,535
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,234
577
43
3
0
341,990
0
L
Neith
7,536
471
97
6
0
265,488
1
L
Cerberus
7,447
465
95
6
0
303,326
0
L
Bastet
9,052
566
113
7
0
293,860
3
L
Lancelot
8,720
545
119
7
0
338,492
4
W
Baron Samedi
9,431
589
124
8
0
293,270
1
W
Nike
8,432
527
98
6
0
291,937
0
W
Lancelot
9,154
572
81
5
0
391,846
2
W
Cernunnos
10,198
637
105
7
0
309,492
0
L
Kukulkan
8,601
538
136
9
0
315,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role