Player Matchup

Guan Yu
Guan Yu
ButteredBandit
Guan Yu
Level 96
God Stats
5W - 5L
1,403 SR
Queue Stats
196W - 156L
1,627 Elo+
Solo
Anhur
Anhur
CastielXI
Anhur
Level 152
God Stats
2W - 1L
1,653 SR
Queue Stats
104W - 91L
1,623 Elo+
Party 1
Discordia
Discordia
SantoryuLucy
Discordia
Level 126
God Stats
1W - 2L
1,712 SR
Queue Stats
49W - 39L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
Tonee
Cthulhu
Level 155
God Stats
0W - 1L
1,908 SR
Queue Stats
92W - 76L
1,664 Elo+
Party 1
Lancelot
Lancelot
Zukai69
Lancelot
Level 98
God Stats
0W - 1L
1,918 SR
Queue Stats
15W - 8L
1,719 Elo+
Party 1
Team Averages
Level 125
1,719 SR
1,653 Elo+

VS

Team Averages
Level 145
1,647 SR
1,590 Elo+
Lancelot
Lancelot
CovertOps2001
Lancelot
Level 129
God Stats
14W - 8L
1,646 SR
Queue Stats
231W - 153L
1,627 Elo+
Party 3
Neith
Neith
Im The Waifu
Neith
Level 155
God Stats
4W - 3L
1,711 SR
Queue Stats
310W - 213L
1,618 Elo+
Party 3
Baba Yaga
Baba Yaga
LunarCheese
Baba Yaga
Level 135
God Stats
21W - 24L
1,572 SR
Queue Stats
68W - 87L
1,521 Elo+
Solo
Bacchus
Bacchus
M0TH_XIV
Bacchus
Level 158
God Stats
1W - 0L
1,552 SR
Queue Stats
96W - 93L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
Rina-chan69
Baron Samedi
Level 150
God Stats
4W - 0L
1,755 SR
Queue Stats
65W - 54L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,200
680
12,462
22,721
20,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
CastielXI
Anhur
18
4 / 7 / 6
10,962
731
15,129
20,913
10,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
SantoryuLucy
Discordia
19
4 / 0 / 4
11,267
751
11,560
7,959
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Tonee
Cthulhu
16
0 / 4 / 10
10,233
682
11,381
22,965
33,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Zukai69
Lancelot
18
4 / 3 / 8
10,742
716
10,092
13,547
10,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CovertOps2001
Lancelot
19
4 / 5 / 5
11,158
744
16,319
18,177
8,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 1 / 5
12,562
837
18,230
11,050
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
LunarCheese
Baba Yaga
17
1 / 5 / 5
10,464
698
13,871
13,102
6,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
M0TH_XIV
Bacchus
17
2 / 1 / 8
10,386
692
10,387
17,869
28,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Rina-chan69
Baron Samedi
18
2 / 3 / 9
11,064
738
14,995
15,318
10,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
15
Kills
16
16
Deaths
15
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
2
10
4
L
Anhur
CastielXI
Anhur
4
7
6
1
W
Lancelot
CovertOps2001
Lancelot
4
5
5
1.3
W
7
1
5
9.5
W
Baba Yaga
LunarCheese
Baba Yaga
1
5
5
0.7
W
Bacchus
M0TH_XIV
Bacchus
2
1
8
6
W
Baron Samedi
Rina-chan69
Baron Samedi
2
3
9
2.17
L
Discordia
SantoryuLucy
Discordia
4
0
4
6
L
Cthulhu
Tonee
Cthulhu
0
4
10
1.25
L
Lancelot
Zukai69
Lancelot
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,624
Damage
73,802
88,105
Taken
75,516
77,789
Mitigated
60,405
11,885
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,462
1,065
1,774
2,230
22,721
20,282
0
10,293
12,428
0
22,813
L
Anhur
CastielXI
Anhur
15,129
5,810
0
1,510
20,913
10,508
385
9,868
11,045
0
41,068
W
Lancelot
CovertOps2001
Lancelot
16,319
3,531
0
1,803
18,177
8,845
438
6,091
12,086
0
45,734
W
18,230
8,573
0
3,719
11,050
6,318
1,970
3,792
7,258
0
72,447
W
Baba Yaga
LunarCheese
Baba Yaga
13,871
501
0
1,697
13,102
6,007
0
3,721
9,381
44,491
0
W
Bacchus
M0TH_XIV
Bacchus
10,387
877
0
1,213
17,869
28,625
192
5,338
12,531
17,107
0
W
Baron Samedi
Rina-chan69
Baron Samedi
14,995
547
2,885
5,259
15,318
10,610
38
3,999
11,319
49,944
0
L
Discordia
SantoryuLucy
Discordia
11,560
371
0
500
7,959
3,756
0
3,565
4,394
60,830
0
L
Cthulhu
Tonee
Cthulhu
11,381
245
1,297
2,562
22,965
33,196
0
7,966
14,999
34,803
0
L
Lancelot
Zukai69
Lancelot
10,092
573
0
2,012
13,547
10,047
0
7,561
5,986
0
27,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
55,634
282
Minions Killed
341
0
Camps Cleared
0
1,567,356
Distance Traveled
1,612,953
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,200
680
24
2
0
341,165
0
L
Anhur
10,962
731
62
4
0
279,050
2
W
Lancelot
11,158
744
69
5
0
365,090
2
W
Neith
12,562
837
128
9
0
340,328
1
W
Baba Yaga
10,464
698
68
5
0
283,171
4
W
Bacchus
10,386
692
12
1
0
329,866
0
W
Baron Samedi
11,064
738
64
4
0
294,498
3
L
Discordia
11,267
751
108
7
0
267,305
0
L
Cthulhu
10,233
682
51
3
0
323,744
1
L
Lancelot
10,742
716
37
2
0
356,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role