Player Matchup

Arachne
Arachne
DC king 317
Arachne
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
304W - 309L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
How Dare I
Jormungandr
Level 14
God Stats
11W - 7L
1,617 SR
Queue Stats
28W - 19L
1,465 Elo+
Party 1
Merlin
Merlin
truthnottold
Merlin
Level 71
God Stats
234W - 265L
1,461 SR
Queue Stats
597W - 644L
1,566 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,530 Elo+

VS

Team Averages
Level 33
1,508 SR
1,347 Elo+
Chang'e
Chang'e
IcedAustin
Chang'e
Level 58
God Stats
11W - 6L
1,611 SR
Queue Stats
66W - 72L
1,448 Elo+
Party 2
Chaac
Chaac
OCG Demon
Chaac
Level 23
God Stats
3W - 4L
1,299 SR
Queue Stats
3W - 9L
1,167 Elo+
Party 2
Izanami
Izanami
OCG Skitzo
Izanami
Level 18
God Stats
6W - 6L
1,615 SR
Queue Stats
18W - 20L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DC king 317
Arachne
20
15 / 3 / 5
16,887
734
27,804
20,021
11,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
How Dare I
Jormungandr
20
2 / 0 / 17
15,804
687
19,833
27,928
37,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
20
6 / 1 / 12
15,905
692
33,138
19,458
11,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IcedAustin
Chang'e
17
1 / 7 / 3
12,671
551
18,279
30,590
12,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
OCG Demon
Chaac
17
2 / 6 / 1
13,006
565
17,865
32,926
32,104
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
OCG Skitzo
Izanami
16
1 / 10 / 1
12,620
549
18,130
25,915
10,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
23
Kills
4
4
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
DC king 317
Arachne
15
3
5
5.83
W
Jormungandr
How Dare I
Jormungandr
2
0
17
10.5
L
Chang'e
IcedAustin
Chang'e
1
7
3
0.36
L
Chaac
OCG Demon
Chaac
2
6
1
0.42
L
Izanami
OCG Skitzo
Izanami
1
10
1
0.15
W
Merlin
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,775
Damage
54,274
67,407
Taken
89,431
60,138
Mitigated
55,973
19,698
Healing
25,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DC king 317
Arachne
27,804
21,167
840
7,347
20,021
11,134
753
7,467
12,088
0
83,036
W
Jormungandr
How Dare I
Jormungandr
19,833
7,216
0
3,185
27,928
37,173
495
7,097
20,075
54,210
0
L
Chang'e
IcedAustin
Chang'e
18,279
1,023
4,212
11,774
30,590
12,908
210
17,402
13,188
52,376
0
L
Chaac
OCG Demon
Chaac
17,865
4,952
137
5,434
32,926
32,104
0
23,057
9,869
0
45,489
L
Izanami
OCG Skitzo
Izanami
18,130
13,765
227
3,798
25,915
10,961
779
12,767
13,148
0
69,100
W
Merlin
33,138
1,534
1,024
7,302
19,458
11,831
827
3,141
16,157
103,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
38,297
268
Minions Killed
272
15
Camps Cleared
3
1,269,615
Distance Traveled
1,105,481
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,887
734
73
3
9
489,896
1
W
Jormungandr
15,804
687
53
2
1
406,850
3
L
Chang'e
12,671
551
106
5
2
397,508
1
L
Chaac
13,006
565
56
2
0
369,842
0
L
Izanami
12,620
549
110
5
1
338,131
3
W
Merlin
15,905
692
142
6
5
372,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role