Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
EZI_COLON
Heimdallr
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 134L
1,453 Elo+
Party 1
Loki
Loki
OGYOUNGKING205
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
ZONAX-DCW
Ymir
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Baron Samedi
Baron Samedi
illuminati197432
Baron Samedi
Level 124
God Stats
13W - 6L
1,801 SR
Queue Stats
163W - 160L
1,477 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,423 Elo+

VS

Team Averages
Level 81
1,568 SR
1,485 Elo+
Neith
Neith
Averagegamer242
Neith
Level 18
God Stats
4W - 3L
1,606 SR
Queue Stats
6W - 6L
1,515 Elo+
Party 2
Khepri
Khepri
Denner_rj
Khepri
Level 128
God Stats
2W - 0L
1,806 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
Pettywise69
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Sora_Simo
Nu Wa
Level 119
God Stats
11W - 6L
1,389 SR
Queue Stats
35W - 32L
1,364 Elo+
Solo
Ne Zha
Ne Zha
VIRTUELIX
Ne Zha
Level 69
God Stats
2W - 2L
1,539 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
3 / 1 / 1
11,694
585
11,394
19,146
10,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
EZI_COLON
Heimdallr
13
0 / 7 / 1
8,403
420
9,128
20,007
7,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 12 / 0
6,258
313
888
12,973
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
2 / 5 / 1
8,934
447
2,265
15,456
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
illuminati197432
Baron Samedi
16
2 / 3 / 3
10,282
514
9,798
15,970
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
10,118
506
19,123
9,328
4,413
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Denner_rj
Khepri
15
3 / 0 / 15
10,187
509
9,725
12,180
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Pettywise69
Amaterasu
17
9 / 2 / 0
11,496
575
13,709
20,112
17,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Sora_Simo
Nu Wa
16
3 / 1 / 4
9,987
499
13,554
6,018
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
VIRTUELIX
Ne Zha
14
5 / 2 / 5
9,263
463
5,863
11,986
5,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
28
28
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
1
3.5
W
8
2
7
5.75
W
Khepri
Denner_rj
Khepri
3
0
15
10.5
L
Heimdallr
EZI_COLON
Heimdallr
0
7
1
0.07
L
0
12
0
0
W
Amaterasu
Pettywise69
Amaterasu
9
2
0
4.5
W
Nu Wa
Sora_Simo
Nu Wa
3
1
4
5
W
Ne Zha
VIRTUELIX
Ne Zha
5
2
5
3.75
L
Ymir
2
5
1
0.5
L
Baron Samedi
illuminati197432
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
61,974
83,552
Taken
59,624
43,550
Mitigated
43,477
19,203
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,394
7,899
0
6,315
19,146
10,016
1,422
2,378
16,768
0
98,604
W
19,123
10,291
0
1,679
9,328
4,413
1,390
2,816
6,286
0
77,323
W
Khepri
Denner_rj
Khepri
9,725
1,676
0
2,366
12,180
13,326
176
2,185
9,890
45,877
0
L
Heimdallr
EZI_COLON
Heimdallr
9,128
5,609
0
6,539
20,007
7,583
0
5,991
14,016
0
76,192
L
888
283
0
72
12,973
4,710
0
2,664
10,309
0
5,433
W
Amaterasu
Pettywise69
Amaterasu
13,709
8,278
719
6,172
20,112
17,980
342
2,261
17,007
0
98,563
W
Nu Wa
Sora_Simo
Nu Wa
13,554
1,842
209
918
6,018
2,513
1,278
3,032
2,925
84,087
0
W
Ne Zha
VIRTUELIX
Ne Zha
5,863
1,369
0
2,235
11,986
5,245
0
1,769
10,162
0
55,415
L
Ymir
2,265
570
0
1,004
15,456
12,625
0
5,479
9,977
14,612
0
L
Baron Samedi
illuminati197432
Baron Samedi
9,798
751
614
4,659
15,970
8,616
1,195
6,767
9,203
87,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
51,051
475
Minions Killed
547
0
Camps Cleared
0
1,776,789
Distance Traveled
1,998,236
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,694
585
182
9
0
421,431
0
W
Neith
10,118
506
117
6
0
351,082
4
W
Khepri
10,187
509
55
3
0
447,930
2
L
Heimdallr
8,403
420
118
6
0
332,679
1
L
Loki
6,258
313
12
1
0
333,817
1
W
Amaterasu
11,496
575
160
8
0
380,822
4
W
Nu Wa
9,987
499
138
7
0
384,236
4
W
Ne Zha
9,263
463
77
4
0
434,166
0
L
Ymir
8,934
447
21
1
0
374,446
0
L
Baron Samedi
10,282
514
142
7
0
314,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role