Player Matchup

Geb
Geb
Bronze I
ABETTERPLAYR
Geb
Bronze I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
953 MMR
Party 1
Apollo
Apollo
Bronze III
GargamelTrolls
Apollo
Bronze III
Level 49
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 5L
1,353 MMR
Party 1
Vulcan
Vulcan
Silver V
Limgrabe
Vulcan
Silver V
Level 47
God Stats
7W - 4L
1,269 SR
Queue Stats
45W - 36L
1,216 MMR
Solo
Persephone
Persephone
Silver V
sandskazakage
Persephone
Silver V
Level 142
God Stats
41W - 51L
1,505 SR
Queue Stats
272W - 303L
721 MMR
Solo
Fenrir
Fenrir
Gold V
weetsim
Fenrir
Gold V
Level 148
God Stats
4W - 3L
1,654 SR
Queue Stats
145W - 149L
1,337 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,493 SR
1,116 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,489 SR
1,155 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
Dla
Chiron
Silver III
Level 123
God Stats
11W - 6L
1,620 SR
Queue Stats
88W - 135L
821 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
GlavenusPrime
Erlang Shen
Gold IV
Level 155
God Stats
2W - 5L
1,220 SR
Queue Stats
250W - 260L
1,487 MMR
Solo
Mercury
Mercury
Gold III
Jim_8169
Mercury
Gold III
Level 159
God Stats
17W - 20L
1,495 SR
Queue Stats
596W - 613L
1,361 MMR
Solo
Rama
Rama
Silver IV
halfdevil72
Rama
Silver IV
Level 115
God Stats
6W - 6L
1,611 SR
Queue Stats
184W - 221L
604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
11,913
458
9,973
21,821
34,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 9 / 0
10,818
416
7,939
26,092
12,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Limgrabe
Vulcan
20
7 / 8 / 1
14,822
570
26,286
25,277
15,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
sandskazakage
Persephone
14
1 / 10 / 0
10,611
408
4,887
21,587
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
weetsim
Fenrir
16
0 / 12 / 3
10,686
411
10,158
31,119
24,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ShivaThanatosBacchusBakasura

VS

Bans
ArachneJing WeiAnubisAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 2 / 7
16,946
652
28,746
18,920
10,858
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Dla
Chiron
20
17 / 0 / 12
18,478
711
28,842
14,941
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
GlavenusPrime
Erlang Shen
20
9 / 2 / 10
13,980
538
17,804
30,644
31,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Jim_8169
Mercury
20
4 / 1 / 11
16,801
646
14,202
24,011
10,962
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 6
15,382
592
12,442
22,409
9,040
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
9
Kills
44
43
Deaths
9
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
7
6.25
L
1
4
1
0.38
W
Chiron
Dla
Chiron
17
0
12
23
L
0
9
0
0
W
Erlang Shen
GlavenusPrime
Erlang Shen
9
2
10
7
W
Mercury
Jim_8169
Mercury
4
1
11
9.5
L
Vulcan
Limgrabe
Vulcan
7
8
1
0.94
W
5
4
6
2
L
Persephone
sandskazakage
Persephone
1
10
0
0.1
L
Fenrir
weetsim
Fenrir
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,243
Damage
102,036
125,896
Taken
110,925
93,955
Mitigated
69,637
19,346
Healing
34,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
28,746
14,244
0
3,694
18,920
10,858
4,141
7,434
11,486
0
196,285
L
9,973
1,021
0
1,630
21,821
34,246
0
0
21,821
61,539
0
W
Chiron
Dla
Chiron
28,842
10,750
1,561
8,227
14,941
7,267
7,266
3,432
11,509
0
167,932
L
7,939
5,183
0
8,583
26,092
12,259
648
0
26,092
0
105,524
W
Erlang Shen
GlavenusPrime
Erlang Shen
17,804
9,670
0
11,610
30,644
31,510
1,466
8,760
21,884
0
82,032
W
Mercury
Jim_8169
Mercury
14,202
7,988
0
2,361
24,011
10,962
688
8,834
15,177
0
207,215
L
Vulcan
Limgrabe
Vulcan
26,286
8,497
0
5,187
25,277
15,208
0
0
25,277
131,427
0
W
12,442
11,416
0
6,641
22,409
9,040
6,776
15,568
6,841
0
108,284
L
Persephone
sandskazakage
Persephone
4,887
535
0
1,975
21,587
7,412
458
0
21,577
54,018
0
L
Fenrir
weetsim
Fenrir
10,158
2,039
0
1,971
31,119
24,830
0
0
31,119
0
85,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
81,587
677
Minions Killed
937
0
Camps Cleared
0
2,107,450
Distance Traveled
2,658,592
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,946
652
238
9
0
476,702
3
L
Geb
11,913
458
77
3
0
466,882
2
W
Chiron
18,478
711
224
9
0
530,497
4
L
Apollo
10,818
416
177
7
0
414,315
9
W
Erlang Shen
13,980
538
75
3
0
552,727
0
W
Mercury
16,801
646
244
9
0
671,573
4
L
Vulcan
14,822
570
212
8
0
416,047
5
W
Rama
15,382
592
156
6
0
427,093
0
L
Persephone
10,611
408
95
4
0
322,380
2
L
Fenrir
10,686
411
116
4
0
487,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role