Player Matchup

Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BorreGamer73
Cerberus
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 75L
1,589 Elo+
Party 2
Neith
Neith
EpicCAtomo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 2
Ne Zha
Ne Zha
NuevoSierra
Ne Zha
Level 125
God Stats
21W - 18L
1,789 SR
Queue Stats
570W - 516L
1,506 Elo+
Party 2
Hera
Hera
shcvybjtjr
Hera
Level 136
God Stats
7W - 6L
1,500 SR
Queue Stats
754W - 702L
1,600 Elo+
Party 2
Team Averages
Level 94
1,558 SR
1,470 Elo+

VS

Team Averages
Level 77
1,630 SR
1,525 Elo+
Hercules
Hercules
CantingPython
Hercules
Level 109
God Stats
1W - 0L
1,660 SR
Queue Stats
182W - 143L
1,558 Elo+
Party 1
Hel
Hel
HelOneTrick
Hel
Level 105
God Stats
2W - 1L
1,541 SR
Queue Stats
130W - 126L
1,546 Elo+
Party 1
Neith
Neith
RedSoulSuper
Neith
Level 28
God Stats
5W - 8L
1,442 SR
Queue Stats
6W - 8L
1,283 Elo+
Party 1
Hachiman
Hachiman
trimericdragon
Hachiman
Level 25
God Stats
5W - 0L
1,738 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 1
Da Ji
Da Ji
zachman508
Da Ji
Level 120
God Stats
4W - 0L
1,769 SR
Queue Stats
103W - 88L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 0
5,683
631
3,247
5,606
4,054
Cerberus
BorreGamer73
Cerberus
6
0 / 2 / 0
4,378
486
2,039
8,533
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
6
0 / 3 / 0
3,859
429
1,043
2,782
621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
5
0 / 1 / 0
3,958
440
943
2,960
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 0
5,628
625
4,610
5,417
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CantingPython
Hercules
8
2 / 0 / 3
5,137
571
3,275
5,000
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 3 / 2
5,199
578
2,415
6,651
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,839
538
4,258
5,006
1,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
8
1 / 0 / 4
4,532
504
2,646
2,564
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
9
3 / 0 / 3
5,503
611
3,711
6,672
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
4
Kills
7
7
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Cerberus
BorreGamer73
Cerberus
0
2
0
0
W
Hercules
CantingPython
Hercules
2
0
3
3.5
L
Neith
0
3
0
0
W
1
3
2
0.67
L
Ne Zha
0
1
0
0
W
0
1
1
0.5
L
3
1
0
3
W
Hachiman
1
0
4
3
W
Da Ji
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,882
Damage
16,305
25,298
Taken
25,893
11,226
Mitigated
10,500
7,043
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,247
167
0
2,333
5,606
4,054
0
0
5,606
0
35,806
L
Cerberus
BorreGamer73
Cerberus
2,039
137
0
2,533
8,533
3,860
0
75
8,458
17,455
0
W
Hercules
CantingPython
Hercules
3,275
1,053
1,088
2,085
5,000
2,592
0
953
4,047
0
17,542
L
Neith
1,043
258
0
122
2,782
621
0
0
2,782
0
8,640
W
2,415
441
579
2,710
6,651
2,554
0
3,686
2,965
35,551
0
L
Ne Zha
943
328
0
1,430
2,960
828
0
492
2,468
0
9,799
W
4,258
1,495
0
985
5,006
1,506
0
0
5,006
0
30,105
L
4,610
1,260
0
625
5,417
1,863
0
1,848
3,569
37,793
0
W
Hachiman
2,646
1,947
0
637
2,564
828
0
713
1,851
0
21,106
W
Da Ji
3,711
1,252
0
1,188
6,672
3,020
0
1,297
5,375
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
25,210
232
Minions Killed
249
0
Camps Cleared
0
735,428
Distance Traveled
885,464
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,683
631
69
8
0
163,980
0
L
Cerberus
4,378
486
39
4
0
175,095
1
W
Hercules
5,137
571
30
3
0
160,932
0
L
Neith
3,859
429
18
2
0
123,472
0
W
Hel
5,199
578
58
6
0
170,357
1
L
Ne Zha
3,958
440
24
3
0
94,588
1
W
Neith
4,839
538
56
6
0
178,725
0
L
Hera
5,628
625
82
9
0
178,293
2
W
Hachiman
4,532
504
36
4
0
157,593
0
W
Da Ji
5,503
611
69
8
0
217,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role