Player Matchup

Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CreamyFries
Scylla
Level 85
God Stats
4W - 0L
1,695 SR
Queue Stats
53W - 46L
1,489 Elo+
Party 2
Xbalanque
Xbalanque
Loading897
Xbalanque
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,504 Elo+
Party 2
Bellona
Bellona
tekkitman12345
Bellona
Level 15
God Stats
4W - 4L
1,237 SR
Queue Stats
15W - 20L
1,287 Elo+
Party 2
Lancelot
Lancelot
tickle-m3elmo408
Lancelot
Level 57
God Stats
3W - 1L
1,237 SR
Queue Stats
12W - 18L
1,287 Elo+
Party 2
Team Averages
Level 74
1,434 SR
1,413 Elo+

VS

Team Averages
Level 50
1,599 SR
1,397 Elo+
King Arthur
King Arthur
Bigby_Wolf509
King Arthur
Level 89
God Stats
2W - 3L
1,471 SR
Queue Stats
74W - 110L
1,389 Elo+
Party 3
Lancelot
Lancelot
Lord_Smaug-
Lancelot
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 136L
1,339 Elo+
Party 3
Ao Kuang
Ao Kuang
Orruck
Ao Kuang
Level 54
God Stats
6W - 5L
1,490 SR
Queue Stats
15W - 25L
1,373 Elo+
Party 1
Chernobog
Chernobog
Souluster
Chernobog
Level 20
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1
Ymir
Ymir
croyex
Ymir
Level 12
God Stats
1W - 1L
1,830 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 3 / 5
9,527
454
8,586
18,631
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
18
7 / 4 / 5
11,677
556
15,051
13,164
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Loading897
Xbalanque
16
2 / 3 / 4
10,099
481
11,775
12,089
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 1
8,501
405
3,861
16,358
10,267
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 6
10,764
513
6,700
17,136
8,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigby_Wolf509
King Arthur
14
2 / 5 / 4
8,796
419
11,653
22,494
22,802
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Lord_Smaug-
Lancelot
16
9 / 6 / 3
10,919
520
19,154
20,147
9,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Orruck
Ao Kuang
13
7 / 1 / 3
9,250
440
9,430
11,262
5,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Souluster
Chernobog
11
1 / 1 / 3
7,680
366
2,841
8,545
3,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
croyex
Ymir
11
1 / 1 / 1
7,917
377
3,520
7,438
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
20
21
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
5
1.17
L
King Arthur
Bigby_Wolf509
King Arthur
2
5
4
0.8
W
Scylla
7
4
5
2.38
W
Xbalanque
Loading897
Xbalanque
2
3
4
1.33
L
Lancelot
Lord_Smaug-
Lancelot
9
6
3
1.75
L
Ao Kuang
Orruck
Ao Kuang
7
1
3
8.5
L
Chernobog
Souluster
Chernobog
1
1
3
2.5
L
Ymir
croyex
Ymir
1
1
1
1.5
W
0
7
1
0.07
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,973
Damage
46,598
77,378
Taken
69,886
46,529
Mitigated
46,471
24,509
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,586
3,640
0
7,256
18,631
16,080
1,138
4,224
14,407
34,825
0
L
King Arthur
Bigby_Wolf509
King Arthur
11,653
471
0
1,050
22,494
22,802
0
7,579
14,915
0
52,182
W
Scylla
15,051
3,011
351
4,162
13,164
6,089
1,411
2,808
10,356
84,486
0
W
Xbalanque
Loading897
Xbalanque
11,775
3,072
0
0
12,089
5,233
5,206
3,134
8,955
0
71,844
L
Lancelot
Lord_Smaug-
Lancelot
19,154
7,086
0
5,003
20,147
9,416
0
7,687
12,460
0
71,225
L
Ao Kuang
Orruck
Ao Kuang
9,430
2,267
0
5,912
11,262
5,020
31
5,426
5,836
47,496
0
L
Chernobog
Souluster
Chernobog
2,841
1,070
0
950
8,545
3,163
0
1,502
7,043
0
48,473
L
Ymir
croyex
Ymir
3,520
795
0
1,090
7,438
6,070
0
1,443
5,995
21,302
0
W
3,861
1,006
0
3,615
16,358
10,267
2,442
1,563
14,795
0
37,151
W
6,700
1,392
198
8,927
17,136
8,860
1,228
1,221
15,915
0
71,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
44,562
438
Minions Killed
380
0
Camps Cleared
0
1,993,139
Distance Traveled
1,595,404
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,527
454
35
2
0
388,581
2
L
King Arthur
8,796
419
73
3
0
357,954
1
W
Scylla
11,677
556
133
6
0
368,165
2
W
Xbalanque
10,099
481
119
6
0
381,747
6
L
Lancelot
10,919
520
91
4
0
426,406
0
L
Ao Kuang
9,250
440
96
5
0
281,621
5
L
Chernobog
7,680
366
91
4
0
243,758
2
L
Ymir
7,917
377
29
1
0
285,665
3
W
Bellona
8,501
405
55
3
0
380,902
1
W
Lancelot
10,764
513
96
5
0
473,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role