Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Bandit_with_a_B
Guan Yu
Level 94
God Stats
1W - 2L
1,077 SR
Queue Stats
81W - 93L
1,512 Elo+
Party 1
Yu Huang
Yu Huang
GoldenLadle
Yu Huang
Level 157
God Stats
10W - 12L
1,453 SR
Queue Stats
38W - 48L
1,411 Elo+
Solo
Bacchus
Bacchus
Servant_of_Atum
Bacchus
Level 145
God Stats
15W - 18L
1,527 SR
Queue Stats
166W - 184L
1,509 Elo+
Party 1
Medusa
Medusa
TomClancysFart1
Medusa
Level 104
God Stats
2W - 2L
1,367 SR
Queue Stats
66W - 61L
1,547 Elo+
Party 3
Team Averages
Level 126
1,385 SR
1,496 Elo+

VS

Team Averages
Level 116
1,484 SR
1,447 Elo+
Vulcan
Vulcan
Bearith255
Vulcan
Level 108
God Stats
5W - 7L
1,409 SR
Queue Stats
32W - 45L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
Level 84
God Stats
9W - 14L
1,386 SR
Queue Stats
552W - 583L
1,465 Elo+
Solo
Osiris
Osiris
Hafricann
Osiris
Level 123
God Stats
4W - 3L
1,551 SR
Queue Stats
103W - 99L
1,507 Elo+
Party 2
Lancelot
Lancelot
RaptureRider4ev
Lancelot
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,470 Elo+
Party 2
Khepri
Khepri
Smokey-_-outlawl
Khepri
Level 129
God Stats
3W - 2L
1,574 SR
Queue Stats
129W - 132L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 2 / 11
9,722
748
6,179
12,442
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 7
10,872
836
15,836
15,927
15,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
GoldenLadle
Yu Huang
16
3 / 3 / 11
9,513
732
14,722
11,495
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 12
10,245
788
8,490
16,985
20,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 4
10,564
813
14,158
15,249
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bearith255
Vulcan
14
1 / 5 / 6
8,304
639
8,323
10,296
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
17
3 / 3 / 4
9,361
720
16,281
12,673
5,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Hafricann
Osiris
14
1 / 5 / 4
8,713
670
7,517
16,183
14,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
17
4 / 5 / 5
10,100
777
12,222
18,139
8,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 6
8,944
688
5,450
19,411
21,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
25
Kills
11
11
Deaths
25
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
11
3.25
W
10
2
7
6.75
L
Vulcan
Bearith255
Vulcan
1
5
6
0.8
L
Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
3
3
4
1.67
W
Yu Huang
GoldenLadle
Yu Huang
3
3
11
2.83
L
Osiris
Hafricann
Osiris
1
5
4
0.6
L
Lancelot
4
5
5
1.3
W
4
2
12
5
L
2
7
6
0.71
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
49,793
72,098
Taken
76,702
63,334
Mitigated
54,959
18,173
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,179
607
1,162
1,846
12,442
13,961
0
3,273
8,959
19,523
0
W
15,836
1,896
3,023
4,038
15,927
15,498
316
3,023
12,754
0
34,721
L
Vulcan
Bearith255
Vulcan
8,323
2,333
0
80
10,296
4,526
0
4,777
5,408
24,795
0
L
Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
16,281
5,300
0
2,271
12,673
5,885
0
4,925
7,574
0
51,756
W
Yu Huang
GoldenLadle
Yu Huang
14,722
1,882
352
2,195
11,495
5,864
1,109
1,761
9,654
44,063
0
L
Osiris
Hafricann
Osiris
7,517
2,846
1,216
1,448
16,183
14,736
0
6,366
9,494
0
16,984
L
Lancelot
12,222
1,799
236
4,273
18,139
8,693
603
6,009
11,960
0
35,298
W
8,490
1,071
0
1,814
16,985
20,826
0
3,255
13,555
21,773
0
L
5,450
972
0
1,081
19,411
21,119
0
6,342
12,875
20,829
0
W
14,158
6,901
0
3,743
15,249
7,185
2,172
1,718
13,403
0
49,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,916
Gold Earned
45,422
268
Minions Killed
211
0
Camps Cleared
0
1,334,383
Distance Traveled
1,210,408
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,722
748
32
2
0
264,366
5
W
Guan Yu
10,872
836
43
3
0
296,033
2
L
Vulcan
8,304
639
45
3
0
232,359
1
L
Ah Muzen Cab
9,361
720
78
6
0
261,441
1
W
Yu Huang
9,513
732
68
5
0
226,553
0
L
Osiris
8,713
670
19
1
0
225,010
3
L
Lancelot
10,100
777
46
4
0
273,056
3
W
Bacchus
10,245
788
32
2
0
288,498
1
L
Khepri
8,944
688
23
2
0
218,542
1
W
Medusa
10,564
813
93
7
0
258,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role