Player Matchup

Cliodhna
Cliodhna
M3TH_860
Cliodhna
Level 158
God Stats
1W - 4L
1,311 SR
Queue Stats
403W - 447L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
Sevoroth
Zhong Kui
Level 123
God Stats
5W - 6L
1,555 SR
Queue Stats
337W - 370L
1,424 Elo+
Solo
Nox
Nox
Smokey860ct
Nox
Level 142
God Stats
4W - 8L
1,286 SR
Queue Stats
341W - 340L
1,368 Elo+
Party 1
Hun Batz
Hun Batz
Wajdaman
Hun Batz
Level 122
God Stats
10W - 3L
1,500 SR
Queue Stats
157W - 176L
1,259 Elo+
Solo
Jing Wei
Jing Wei
ZincToad
Jing Wei
Level 69
God Stats
1W - 1L
1,740 SR
Queue Stats
72W - 66L
1,484 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,383 Elo+

VS

Team Averages
Level 101
1,444 SR
1,400 Elo+
Chaac
Chaac
Saybaybay
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,229 Elo+
Solo
He Bo
He Bo
Vegsz
He Bo
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 112L
1,424 Elo+
Solo
Odin
Odin
WonkySubset7010
Odin
Level 98
God Stats
1W - 1L
1,268 SR
Queue Stats
60W - 66L
1,400 Elo+
Solo
Skadi
Skadi
cristiano_Ryan
Skadi
Level 104
God Stats
4W - 0L
1,274 SR
Queue Stats
78W - 69L
1,545 Elo+
Solo
Hachiman
Hachiman
fkinclough
Hachiman
Level 129
God Stats
3W - 0L
1,677 SR
Queue Stats
265W - 271L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
M3TH_860
Cliodhna
13
0 / 2 / 2
7,616
692
4,648
10,701
9,492
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Sevoroth
Zhong Kui
14
1 / 2 / 2
8,009
728
12,133
9,734
7,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 1
8,296
754
5,640
5,592
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Wajdaman
Hun Batz
13
1 / 2 / 2
7,161
651
6,973
7,490
3,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
ZincToad
Jing Wei
12
0 / 3 / 2
6,900
627
2,790
7,492
2,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Saybaybay
Chaac
14
3 / 1 / 4
7,941
722
8,121
7,260
5,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Vegsz
He Bo
13
1 / 2 / 8
7,262
660
7,246
5,974
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 0 / 9
7,404
673
5,544
8,957
6,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 1 / 4
8,789
799
11,858
8,731
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
fkinclough
Hachiman
14
2 / 0 / 7
7,783
708
5,525
7,069
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
10
10
Deaths
4
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
M3TH_860
Cliodhna
0
2
2
0.5
W
Chaac
Saybaybay
Chaac
3
1
4
5
L
Zhong Kui
Sevoroth
Zhong Kui
1
2
2
1
L
2
1
1
2.5
W
He Bo
Vegsz
He Bo
1
2
8
2.5
L
Hun Batz
Wajdaman
Hun Batz
1
2
2
1
W
0
0
9
4.5
L
Jing Wei
ZincToad
Jing Wei
0
3
2
0.33
W
4
1
4
6
W
Hachiman
fkinclough
Hachiman
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
38,294
41,009
Taken
37,991
26,006
Mitigated
22,260
16,146
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
M3TH_860
Cliodhna
4,648
299
722
1,890
10,701
9,492
0
1,921
8,780
0
10,143
W
Chaac
Saybaybay
Chaac
8,121
194
473
1,860
7,260
5,966
0
3,412
3,848
0
13,359
L
Zhong Kui
Sevoroth
Zhong Kui
12,133
329
850
4,511
9,734
7,155
0
2,059
7,675
28,038
0
L
5,640
432
2,382
1,092
5,592
2,916
0
357
5,235
19,487
0
W
He Bo
Vegsz
He Bo
7,246
37
366
739
5,974
2,675
0
1,929
4,045
13,901
0
L
Hun Batz
Wajdaman
Hun Batz
6,973
858
1,879
1,212
7,490
3,467
0
1,344
6,146
0
14,655
W
5,544
878
1,332
880
8,957
6,182
0
5,139
3,818
0
7,237
L
Jing Wei
ZincToad
Jing Wei
2,790
781
844
764
7,492
2,976
0
1,565
5,927
0
9,992
W
11,858
3,137
705
2,280
8,731
4,186
296
3,627
5,104
0
37,909
W
Hachiman
fkinclough
Hachiman
5,525
2,583
1,438
1,813
7,069
3,251
0
3,666
3,403
0
16,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
39,179
125
Minions Killed
115
0
Camps Cleared
0
1,036,283
Distance Traveled
1,103,172
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,616
692
7
1
0
193,667
2
W
Chaac
7,941
722
6
1
0
241,938
3
L
Zhong Kui
8,009
728
53
5
0
236,174
2
L
Nox
8,296
754
40
4
0
185,188
0
W
He Bo
7,262
660
15
1
0
212,087
0
L
Hun Batz
7,161
651
18
2
0
217,207
1
W
Odin
7,404
673
6
1
0
216,387
2
L
Jing Wei
6,900
627
7
1
0
204,047
0
W
Skadi
8,789
799
59
5
0
215,001
1
W
Hachiman
7,783
708
29
3
0
217,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role