Player Matchup

Ne Zha
Ne Zha
Feruen
Ne Zha
Level 121
God Stats
4W - 2L
1,584 SR
Queue Stats
124W - 123L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
kazuhiro87
Ah Puch
Level 27
God Stats
2W - 0L
1,693 SR
Queue Stats
21W - 20L
1,485 Elo+
Party 2
Hercules
Hercules
soyLobo
Hercules
Level 129
God Stats
35W - 29L
1,666 SR
Queue Stats
123W - 121L
1,539 Elo+
Party 2
Team Averages
Level 92
1,648 SR
1,523 Elo+

VS

Team Averages
Level 75
1,578 SR
1,513 Elo+
Aphrodite
Aphrodite
Chief509
Aphrodite
Level 123
God Stats
10W - 8L
1,588 SR
Queue Stats
93W - 72L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
HillyardsOwn420
Gilgamesh
Level 19
God Stats
2W - 4L
1,489 SR
Queue Stats
77W - 46L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
SkyMau27
Danzaburou
Level 84
God Stats
16W - 9L
1,657 SR
Queue Stats
65W - 79L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Feruen
Ne Zha
20
14 / 3 / 8
18,348
798
34,432
25,785
11,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
kazuhiro87
Ah Puch
20
6 / 9 / 15
16,684
725
23,217
19,472
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
soyLobo
Hercules
20
7 / 3 / 15
16,369
712
20,119
40,409
51,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chief509
Aphrodite
19
3 / 12 / 7
15,346
667
12,115
26,854
17,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HillyardsOwn420
Gilgamesh
20
9 / 7 / 3
17,932
780
38,464
36,645
32,813
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SkyMau27
Danzaburou
19
3 / 8 / 3
15,379
669
17,205
26,575
10,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
27
Kills
15
15
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chief509
Aphrodite
3
12
7
0.54
W
Ne Zha
Feruen
Ne Zha
14
3
8
6
L
Gilgamesh
HillyardsOwn420
Gilgamesh
9
7
3
1.5
L
Danzaburou
SkyMau27
Danzaburou
3
8
3
0.56
W
Ah Puch
kazuhiro87
Ah Puch
6
9
15
1.5
W
Hercules
soyLobo
Hercules
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,768
Damage
67,784
85,666
Taken
90,074
70,382
Mitigated
60,485
27,919
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chief509
Aphrodite
12,115
1,411
5,236
5,873
26,854
17,248
0
8,374
18,480
48,701
0
W
Ne Zha
Feruen
Ne Zha
34,432
8,165
0
5,879
25,785
11,801
2,047
4,759
20,426
0
97,268
L
Gilgamesh
HillyardsOwn420
Gilgamesh
38,464
15,241
0
5,982
36,645
32,813
1,515
13,528
23,117
97
73,276
L
Danzaburou
SkyMau27
Danzaburou
17,205
5,072
900
4,789
26,575
10,424
1,562
6,556
20,019
0
69,862
W
Ah Puch
kazuhiro87
Ah Puch
23,217
1,207
0
1,831
19,472
7,209
451
2,918
16,036
54,051
0
W
Hercules
soyLobo
Hercules
20,119
5,276
519
19,690
40,409
51,372
136
5,270
34,173
17,441
45,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
48,657
233
Minions Killed
256
11
Camps Cleared
6
1,145,361
Distance Traveled
1,076,954
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,346
667
88
4
1
353,512
2
W
Ne Zha
18,348
798
125
5
5
430,450
2
L
Gilgamesh
17,932
780
60
3
2
388,447
7
L
Danzaburou
15,379
669
108
5
3
334,995
3
W
Ah Puch
16,684
725
53
2
2
297,414
4
W
Hercules
16,369
712
55
2
4
417,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role