Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MaestroDV
Nu Wa
Level 80
God Stats
8W - 7L
1,562 SR
Queue Stats
406W - 460L
1,410 Elo+
Solo
Charybdis
Charybdis
Slickback777
Charybdis
Level 160
God Stats
1W - 7L
1,220 SR
Queue Stats
461W - 496L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
Woggzzz
Kuzenbo
Level 159
God Stats
1W - 1L
1,436 SR
Queue Stats
515W - 560L
1,482 Elo+
Party 1
Lancelot
Lancelot
brr_440
Lancelot
Level 148
God Stats
0W - 2L
1,309 SR
Queue Stats
171W - 179L
1,479 Elo+
Party 1
Team Averages
Level 129
1,405 SR
1,466 Elo+

VS

Team Averages
Level 103
1,588 SR
1,651 Elo+
Lancelot
Lancelot
ATrueVagabond
Lancelot
Level 109
God Stats
1W - 0L
1,658 SR
Queue Stats
55W - 32L
1,634 Elo+
Party 2
Ullr
Ullr
HallowedUniform
Ullr
Level 146
God Stats
3W - 0L
1,573 SR
Queue Stats
17W - 14L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kenway1868
Morgan Le Fay
Level 13
God Stats
6W - 2L
1,669 SR
Queue Stats
12W - 2L
1,743 Elo+
Party 2
Susano
Susano
Xenuru
Susano
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 14L
1,671 Elo+
Party 2
Janus
Janus
lI Orion lI
Janus
Level 119
God Stats
3W - 0L
1,754 SR
Queue Stats
13W - 4L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 2 / 6
11,348
1,135
17,438
14,825
16,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
MaestroDV
Nu Wa
16
2 / 4 / 3
10,121
1,012
12,827
9,328
3,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Slickback777
Charybdis
16
2 / 4 / 5
10,714
1,071
10,877
12,357
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Woggzzz
Kuzenbo
16
0 / 2 / 6
10,496
1,050
7,497
16,297
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
brr_440
Lancelot
16
2 / 6 / 5
9,980
998
9,400
16,010
9,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

197

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ATrueVagabond
Lancelot
17
8 / 3 / 5
12,249
1,225
18,510
15,971
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
7 / 0 / 5
11,347
1,135
10,462
12,231
5,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kenway1868
Morgan Le Fay
17
0 / 4 / 11
10,190
1,019
2,630
10,951
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Xenuru
Susano
17
0 / 0 / 13
10,425
1,043
19,271
14,322
5,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 2 / 7
11,364
1,136
12,786
10,184
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
9
Kills
18
18
Deaths
9
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
6
3
W
Lancelot
ATrueVagabond
Lancelot
8
3
5
3.5
W
7
0
5
9.5
W
Morgan Le Fay
Kenway1868
Morgan Le Fay
0
4
11
1.38
L
Nu Wa
MaestroDV
Nu Wa
2
4
3
0.88
L
Charybdis
Slickback777
Charybdis
2
4
5
1.13
L
Kuzenbo
Woggzzz
Kuzenbo
0
2
6
1.5
W
Susano
Xenuru
Susano
0
0
13
6.5
L
Lancelot
brr_440
Lancelot
2
6
5
0.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,039
Damage
63,659
68,817
Taken
63,659
55,330
Mitigated
29,270
3,398
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,438
5,532
337
399
14,825
16,814
0
4,115
10,473
45,449
0
W
Lancelot
ATrueVagabond
Lancelot
18,510
3,380
226
4,329
15,971
8,014
0
11,667
4,304
0
39,868
W
10,462
3,764
0
29
12,231
5,560
0
7,168
5,063
0
25,232
W
Morgan Le Fay
Kenway1868
Morgan Le Fay
2,630
295
0
199
10,951
5,255
0
4,552
6,399
15,228
0
L
Nu Wa
MaestroDV
Nu Wa
12,827
4,965
0
0
9,328
3,028
0
2,266
6,971
29,936
0
L
Charybdis
Slickback777
Charybdis
10,877
3,421
0
156
12,357
5,272
0
2,053
10,155
0
37,729
L
Kuzenbo
Woggzzz
Kuzenbo
7,497
2,731
0
1,337
16,297
20,954
0
2,904
13,101
12,095
0
W
Susano
Xenuru
Susano
19,271
4,227
0
430
14,322
5,982
0
7,876
6,446
0
38,656
L
Lancelot
brr_440
Lancelot
9,400
2,994
0
1,169
16,010
9,262
0
4,078
11,724
0
17,846
W
12,786
1,377
0
440
10,184
4,459
0
6,499
3,685
49,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,659
Gold Earned
55,575
187
Minions Killed
237
4
Camps Cleared
10
950,571
Distance Traveled
1,054,616
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,348
1,135
52
5
2
207,140
0
W
Lancelot
12,249
1,225
48
5
4
248,588
0
W
Ullr
11,347
1,135
25
3
3
225,738
1
W
Morgan Le Fay
10,190
1,019
34
3
0
165,977
0
L
Nu Wa
10,121
1,012
39
4
0
145,178
2
L
Charybdis
10,714
1,071
52
5
2
175,808
0
L
Kuzenbo
10,496
1,050
15
2
0
225,780
4
W
Susano
10,425
1,043
37
4
0
221,466
0
L
Lancelot
9,980
998
29
3
0
196,665
0
W
Janus
11,364
1,136
93
9
3
192,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role