Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
ItsGoldTho
Sol
Gold III
Level 158
God Stats
0W - 1L
1,312 SR
Queue Stats
46W - 39L
1,600 MMR
Solo
Medusa
Medusa
Gold IV
MutedMadness
Medusa
Gold IV
Level 160
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 4L
1,566 MMR
Party 1
Bellona
Bellona
Gold II
SparkieTheArtist
Bellona
Gold II
Level 160
God Stats
17W - 11L
1,695 SR
Queue Stats
103W - 92L
1,578 MMR
Party 1
King Arthur
King Arthur
Gold III
TheKoolKat
King Arthur
Gold III
Level 126
God Stats
4W - 5L
1,426 SR
Queue Stats
64W - 65L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,445 SR
1,562 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,727 SR
1,561 MMR
Amaterasu
Amaterasu
Bronze III
Calcestia
Amaterasu
Bronze III
Level 129
God Stats
2W - 0L
1,767 SR
Queue Stats
94W - 70L
1,542 MMR
Party 2
Thanatos
Thanatos
Gold V
Nightly Poni
Thanatos
Gold V
Level 79
God Stats
2W - 1L
1,767 SR
Queue Stats
3W - 2L
1,636 MMR
Party 2
Freya
Freya
Bronze III
antman62
Freya
Bronze III
Level 64
God Stats
6W - 2L
1,603 SR
Queue Stats
28W - 32L
1,500 MMR
Solo
Geb
Geb
Gold III
kerokreoo
Geb
Gold III
Level 103
God Stats
25W - 23L
1,632 SR
Queue Stats
299W - 312L
1,573 MMR
Solo
Rama
Rama
Bronze III
thirteensecondFG
Rama
Bronze III
Level 39
God Stats
3W - 0L
1,867 SR
Queue Stats
7W - 5L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 0
6,212
565
3,680
4,220
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 1
4,884
444
4,266
7,726
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
9
1 / 4 / 0
5,468
497
4,661
9,945
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
5,107
464
3,638
6,991
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TheKoolKat
King Arthur
9
0 / 2 / 0
5,539
504
4,171
6,970
4,108
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
UllrNemesisAh Muzen Cab

VS

Bans
AtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Calcestia
Amaterasu
12
4 / 0 / 1
7,027
639
5,620
8,680
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Nightly Poni
Thanatos
11
6 / 0 / 3
6,879
625
5,011
8,800
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
antman62
Freya
10
2 / 1 / 2
6,140
558
2,614
5,665
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

8
0 / 0 / 7
5,485
499
2,942
8,242
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 3
6,442
586
6,090
8,042
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
W
Amaterasu
Calcestia
Amaterasu
4
0
1
4.5
L
0
4
1
0.13
L
Medusa
1
4
0
0.25
W
Thanatos
Nightly Poni
Thanatos
6
0
3
7.5
L
1
1
0
1
L
King Arthur
TheKoolKat
King Arthur
0
2
0
0
W
Freya
antman62
Freya
2
1
2
3
W
0
0
7
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
22,277
35,852
Taken
39,429
15,409
Mitigated
19,444
9,749
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,680
476
0
572
4,220
1,560
0
1,436
2,784
44,846
0
W
Amaterasu
Calcestia
Amaterasu
5,620
2,089
0
5,394
8,680
5,305
0
432
8,230
0
49,288
L
4,266
1,585
0
2,739
7,726
2,685
0
1,314
6,412
26,048
6,233
L
Medusa
4,661
2,398
0
2,867
9,945
2,737
0
1,064
8,881
0
33,726
W
Thanatos
Nightly Poni
Thanatos
5,011
1,320
0
9,896
8,800
4,091
80
3,149
5,559
0
43,955
L
3,638
1,063
217
2,839
6,991
4,319
0
1,742
5,249
0
14,561
L
King Arthur
TheKoolKat
King Arthur
4,171
515
0
515
6,970
4,108
0
0
6,970
0
40,003
W
Freya
antman62
Freya
2,614
755
0
1,653
5,665
2,192
0
1,959
3,470
34,855
0
W
2,942
556
0
1,859
8,242
5,242
0
1,312
6,876
11,850
0
W
6,090
5,340
0
3,904
8,042
2,614
0
111
7,931
0
57,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,210
Gold Earned
31,973
317
Minions Killed
362
0
Camps Cleared
0
1,062,691
Distance Traveled
1,135,995
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,212
565
106
10
0
222,197
5
W
Amaterasu
7,027
639
100
9
0
241,452
3
L
Sol
4,884
444
50
5
0
216,346
2
L
Medusa
5,468
497
58
5
0
190,402
1
W
Thanatos
6,879
625
74
7
0
250,618
2
L
Bellona
5,107
464
21
2
0
219,399
3
L
King Arthur
5,539
504
82
7
0
214,347
3
W
Freya
6,140
558
65
6
0
216,386
2
W
Geb
5,485
499
13
1
0
247,020
2
W
Rama
6,442
586
110
10
0
180,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role