Player Matchup

Achilles
Achilles
BlackCondor0418
Achilles
Level 126
God Stats
5W - 6L
1,543 SR
Queue Stats
84W - 136L
1,419 Elo+
Party 2
Fenrir
Fenrir
Chuuyya_
Fenrir
Level 48
God Stats
0W - 5L
1,439 SR
Queue Stats
69W - 121L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,588 SR
Queue Stats
78W - 126L
1,427 Elo+
Party 2
Sol
Sol
UPR_Unimeme
Sol
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 133L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
oOGothamOo
Jing Wei
Level 40
God Stats
3W - 6L
1,511 SR
Queue Stats
27W - 41L
1,430 Elo+
Party 2
Team Averages
Level 99
1,516 SR
1,422 Elo+

VS

Team Averages
Level 104
1,539 SR
1,552 Elo+
Vulcan
Vulcan
 
Vulcan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fourler
Geb
Level 128
God Stats
45W - 27L
1,727 SR
Queue Stats
474W - 393L
1,600 Elo+
Party 3
Persephone
Persephone
GreasyGrimy
Persephone
Level 67
God Stats
16W - 20L
1,552 SR
Queue Stats
160W - 200L
1,511 Elo+
Party 1
Apollo
Apollo
JugoXXII
Apollo
Level 154
God Stats
2W - 1L
1,599 SR
Queue Stats
239W - 180L
1,637 Elo+
Party 3
Odin
Odin
SteveBoucemi
Odin
Level 78
God Stats
4W - 3L
1,314 SR
Queue Stats
161W - 199L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 1 / 1
8,517
655
5,846
12,292
14,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Chuuyya_
Fenrir
12
0 / 4 / 1
7,507
577
2,354
9,886
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
16
1 / 2 / 1
9,180
706
7,429
7,995
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 3 / 2
9,405
723
8,248
8,687
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
oOGothamOo
Jing Wei
16
0 / 1 / 0
8,727
671
1,834
8,132
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 1 / 5
9,608
739
6,900
4,540
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
16
1 / 0 / 8
9,828
756
7,486
13,624
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
GreasyGrimy
Persephone
17
2 / 0 / 3
9,972
767
11,518
4,119
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
JugoXXII
Apollo
17
5 / 2 / 2
10,298
792
9,238
11,217
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 5
9,005
693
4,759
6,939
8,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
11
11
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
5
3.5
L
Achilles
1
1
1
1.5
L
Fenrir
Chuuyya_
Fenrir
0
4
1
0.13
W
Geb
1
0
8
5
W
Persephone
GreasyGrimy
Persephone
2
0
3
3.5
W
Apollo
JugoXXII
Apollo
5
2
2
3
L
Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
1
2
1
0.75
W
2
0
5
4.5
L
1
3
2
0.67
L
Jing Wei
oOGothamOo
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
39,901
46,992
Taken
40,439
31,276
Mitigated
36,453
5,910
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,900
1,825
189
597
4,540
2,197
1,069
802
3,738
46,439
0
L
Achilles
5,846
823
0
842
12,292
14,141
220
5,990
6,302
0
24,085
L
Fenrir
Chuuyya_
Fenrir
2,354
512
0
315
9,886
4,821
0
6,236
3,650
0
4,232
W
Geb
7,486
404
151
3,845
13,624
17,815
31
1,734
11,890
11,203
0
W
Persephone
GreasyGrimy
Persephone
11,518
325
0
845
4,119
1,908
566
823
3,296
47,319
0
W
Apollo
JugoXXII
Apollo
9,238
5,741
0
3,384
11,217
5,605
2,155
2,590
8,627
0
40,767
L
Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
7,429
2,197
0
1,436
7,995
4,125
0
4,207
3,788
0
46,543
W
4,759
641
0
874
6,939
8,928
373
1,614
5,325
1,025
10,283
L
8,248
2,728
0
2,059
8,687
4,700
0
4,989
3,698
43,031
3,886
L
Jing Wei
oOGothamOo
Jing Wei
1,834
784
0
1,258
8,132
3,489
0
4,799
3,333
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
48,711
288
Minions Killed
282
0
Camps Cleared
0
1,211,244
Distance Traveled
1,333,686
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,608
739
92
7
0
244,137
3
L
Achilles
8,517
655
43
3
0
262,821
4
L
Fenrir
7,507
577
5
0
0
213,571
0
W
Geb
9,828
756
8
1
0
273,589
1
W
Persephone
9,972
767
84
6
0
263,483
1
W
Apollo
10,298
792
89
7
0
269,016
2
L
Ah Muzen Cab
9,180
706
91
7
0
242,366
1
W
Odin
9,005
693
9
1
0
283,461
1
L
Sol
9,405
723
73
6
0
245,156
3
L
Jing Wei
8,727
671
76
6
0
247,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role