Player Matchup

Anubis
Anubis
RallyCross32
Anubis
Level 147
God Stats
0W - 1L
1,289 SR
Queue Stats
33W - 35L
1,658 Elo+
Party 2
Rama
Rama
Stud94
Rama
Level 160
God Stats
13W - 8L
1,814 SR
Queue Stats
783W - 692L
1,569 Elo+
Solo
Fenrir
Fenrir
TheSilIiestGoose
Fenrir
Level 129
God Stats
1W - 4L
1,670 SR
Queue Stats
270W - 224L
1,588 Elo+
Solo
Lancelot
Lancelot
p00ch28
Lancelot
Level 158
God Stats
37W - 23L
1,704 SR
Queue Stats
328W - 290L
1,636 Elo+
Solo
Shiva
Shiva
xfromel32x
Shiva
Level 157
God Stats
12W - 9L
1,628 SR
Queue Stats
209W - 200L
1,534 Elo+
Party 2
Team Averages
Level 150
1,621 SR
1,597 Elo+

VS

Team Averages
Level 115
1,749 SR
1,769 Elo+
Bastet
Bastet
AngryCalf
Bastet
Level 145
God Stats
7W - 4L
2,053 SR
Queue Stats
595W - 206L
1,865 Elo+
Party 1
Pele
Pele
Deimõs
Pele
Level 160
God Stats
38W - 20L
1,797 SR
Queue Stats
356W - 195L
1,752 Elo+
Party 1
Janus
Janus
I Dubstep 1
Janus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 13L
1,761 Elo+
Party 1
Atlas
Atlas
JETHAWK3
Atlas
Level 76
God Stats
1W - 1L
1,703 SR
Queue Stats
16W - 4L
1,811 Elo+
Party 1
Jing Wei
Jing Wei
snooprion
Jing Wei
Level 145
God Stats
5W - 3L
1,692 SR
Queue Stats
179W - 153L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 3
6,404
582
6,758
8,753
4,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Stud94
Rama
10
1 / 2 / 0
5,798
527
5,975
7,679
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,252
477
2,909
9,069
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
p00ch28
Lancelot
12
4 / 2 / 1
6,577
598
6,057
7,613
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
10
0 / 3 / 0
5,670
515
4,052
10,066
4,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AngryCalf
Bastet
13
4 / 0 / 0
7,820
711
8,366
8,378
3,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Deimõs
Pele
13
8 / 0 / 0
7,475
680
8,141
7,801
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 4
5,765
524
4,597
8,273
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
JETHAWK3
Atlas
9
0 / 2 / 4
5,938
540
3,561
9,242
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
snooprion
Jing Wei
11
0 / 0 / 3
6,210
565
4,407
6,942
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
12
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
AngryCalf
Bastet
4
0
0
4
W
Pele
Deimõs
Pele
8
0
0
8
W
0
5
4
0.4
W
Atlas
JETHAWK3
Atlas
0
2
4
1
L
Anubis
2
3
3
1.17
L
Rama
Stud94
Rama
1
2
0
0.5
L
0
2
2
0.5
L
Lancelot
p00ch28
Lancelot
4
2
1
2.25
W
Jing Wei
snooprion
Jing Wei
0
0
3
1.5
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
29,072
43,180
Taken
40,636
19,327
Mitigated
16,411
14,941
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AngryCalf
Bastet
8,366
3,014
0
5,362
8,378
3,169
0
0
8,378
0
53,073
W
Pele
Deimõs
Pele
8,141
2,942
0
1,071
7,801
2,736
0
1,318
6,483
0
59,215
W
4,597
754
31
1,960
8,273
2,362
114
3,279
4,994
35,681
0
W
Atlas
JETHAWK3
Atlas
3,561
1,273
0
2,720
9,242
5,964
0
2,393
6,849
16,625
0
L
Anubis
6,758
1,109
0
4,255
8,753
4,159
0
2,819
5,684
53,670
0
L
Rama
Stud94
Rama
5,975
3,937
0
2,504
7,679
3,061
80
504
7,175
0
48,414
L
2,909
995
0
2,480
9,069
4,746
0
2,513
6,488
0
15,522
L
Lancelot
p00ch28
Lancelot
6,057
1,255
0
2,740
7,613
3,220
0
1,706
5,755
0
51,809
W
Jing Wei
snooprion
Jing Wei
4,407
3,554
0
2,978
6,942
2,180
0
0
6,942
0
51,101
L
Shiva
4,052
1,027
0
2,962
10,066
4,141
0
146
9,920
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
33,208
373
Minions Killed
387
0
Camps Cleared
0
1,035,367
Distance Traveled
1,129,308
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,820
711
104
9
0
242,285
3
W
Pele
7,475
680
91
8
0
262,167
0
W
Janus
5,765
524
79
7
0
206,984
3
W
Atlas
5,938
540
27
2
0
228,867
2
L
Anubis
6,404
582
97
9
0
181,287
1
L
Rama
5,798
527
84
8
0
179,704
4
L
Fenrir
5,252
477
20
2
0
185,994
4
L
Lancelot
6,577
598
93
8
0
280,322
1
W
Jing Wei
6,210
565
86
8
0
189,005
2
L
Shiva
5,670
515
79
7
0
208,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role