Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Leeana
Odin
Level 129
God Stats
2W - 5L
1,283 SR
Queue Stats
243W - 251L
1,571 Elo+
Solo
Guan Yu
Guan Yu
yamievelyn
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,353 Elo+
Solo
Merlin
Merlin
zerodiax
Merlin
Level 22
God Stats
24W - 14L
1,486 SR
Queue Stats
682W - 757L
1,370 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,459 Elo+

VS

Team Averages
Level 152
1,630 SR
1,786 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Alemp
Chang'e
Level 160
God Stats
2W - 0L
1,465 SR
Queue Stats
34W - 9L
1,908 Elo+
Party 1
Merlin
Merlin
Loured9
Merlin
Level 160
God Stats
1W - 0L
1,286 SR
Queue Stats
56W - 19L
1,911 Elo+
Party 1
Medusa
Medusa
Nelsondl1
Medusa
Level 159
God Stats
1W - 0L
1,999 SR
Queue Stats
46W - 14L
1,847 Elo+
Party 1
Hercules
Hercules
gonza9678
Hercules
Level 155
God Stats
2W - 0L
1,898 SR
Queue Stats
59W - 23L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 7 / 2
7,827
652
11,121
11,381
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
13
2 / 5 / 3
7,799
650
4,262
18,362
21,769
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Leeana
Odin
15
2 / 7 / 5
8,713
726
6,426
19,649
26,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
yamievelyn
Guan Yu
15
1 / 5 / 5
7,626
636
6,377
18,422
21,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
zerodiax
Merlin
14
0 / 6 / 6
7,631
636
16,027
12,472
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 1 / 20
9,460
788
8,110
18,826
18,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Alemp
Chang'e
18
10 / 1 / 17
11,054
921
17,591
12,605
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Loured9
Merlin
16
7 / 2 / 14
10,085
840
14,599
9,901
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Nelsondl1
Medusa
15
4 / 2 / 19
9,503
792
17,108
11,875
6,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
gonza9678
Hercules
17
6 / 2 / 17
10,654
888
12,093
18,446
17,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
7
Kills
30
30
Deaths
8
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
7
2
0.43
L
Kumbhakarna
 
Kumbhakarna
2
5
3
0.7
W
Artio
 
Artio
3
1
20
13
W
Chang'e
Alemp
Chang'e
10
1
17
18.5
L
Odin
Leeana
Odin
2
7
5
0.64
W
Merlin
Loured9
Merlin
7
2
14
7
W
Medusa
Nelsondl1
Medusa
4
2
19
6.75
W
Hercules
gonza9678
Hercules
6
2
17
7.25
L
Guan Yu
yamievelyn
Guan Yu
1
5
5
0.7
L
Merlin
zerodiax
Merlin
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
69,501
80,286
Taken
71,653
79,750
Mitigated
54,858
23,073
Healing
46,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,121
1,014
2,125
1,502
11,381
4,662
82
5,906
5,475
22,893
0
L
Kumbhakarna
 
Kumbhakarna
4,262
459
1,142
1,901
18,362
21,769
0
8,166
10,196
10,279
0
W
Artio
 
Artio
8,110
519
7,017
7,598
18,826
18,901
528
6,323
12,503
15,335
0
W
Chang'e
Alemp
Chang'e
17,591
1,729
14,324
6,692
12,605
6,859
2,248
6,151
6,454
36,401
0
L
Odin
Leeana
Odin
6,426
1,460
711
1,719
19,649
26,304
94
10,306
9,343
0
17,387
W
Merlin
Loured9
Merlin
14,599
442
1,360
1,490
9,901
5,113
1,642
4,053
5,848
43,751
0
W
Medusa
Nelsondl1
Medusa
17,108
7,481
0
1,395
11,875
6,454
2,552
6,692
5,183
0
26,889
W
Hercules
gonza9678
Hercules
12,093
3,094
1,560
5,177
18,446
17,531
645
8,191
10,255
0
15,747
L
Guan Yu
yamievelyn
Guan Yu
6,377
918
6,682
5,972
18,422
21,666
0
8,101
10,321
0
9,092
L
Merlin
zerodiax
Merlin
16,027
302
65
1,254
12,472
5,349
225
7,821
4,651
30,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
50,756
89
Minions Killed
137
0
Camps Cleared
0
1,038,560
Distance Traveled
1,272,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,827
652
28
2
0
211,739
1
L
Kumbhakarna
7,799
650
14
1
0
193,609
1
W
Artio
9,460
788
10
1
0
275,235
0
W
Chang'e
11,054
921
44
4
0
264,166
0
L
Odin
8,713
726
11
1
0
197,837
0
W
Merlin
10,085
840
53
4
0
246,131
2
W
Medusa
9,503
792
21
2
0
229,595
0
W
Hercules
10,654
888
9
1
0
257,048
0
L
Guan Yu
7,626
636
5
0
0
238,482
0
L
Merlin
7,631
636
31
3
0
196,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role