Player Matchup

Bastet
Bastet
Legacy_Flash15
Bastet
Level 109
God Stats
2W - 1L
1,447 SR
Queue Stats
11W - 21L
1,197 Elo+
Party 1
Ra
Ra
Mira_ta-Cavalaa
Ra
Level 44
God Stats
2W - 1L
1,501 SR
Queue Stats
10W - 20L
1,423 Elo+
Solo
Sylvanus
Sylvanus
VanillaThrilla40
Sylvanus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,167 Elo+
Party 1
Team Averages
Level 86
1,482 SR
1,262 Elo+

VS

Team Averages
Level 82
1,550 SR
1,363 Elo+
Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
L00SiFURR_
Ares
Level 89
God Stats
16W - 16L
1,520 SR
Queue Stats
263W - 313L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
lemony_s2001
Baron Samedi
Level 100
God Stats
1W - 5L
1,629 SR
Queue Stats
31W - 72L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 1
8,118
812
10,137
5,641
2,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 9
7,068
707
7,707
7,803
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 6
6,742
674
2,733
9,362
4,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 5 / 2
5,884
588
5,024
9,553
3,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 1
6,957
696
5,636
11,488
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
lemony_s2001
Baron Samedi
10
2 / 3 / 0
6,876
688
5,787
5,799
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
2
0.2
L
1
2
1
0.75
W
8
2
1
4.25
W
0
1
9
4.5
W
2
0
6
5
L
Baron Samedi
lemony_s2001
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
16,447
22,806
Taken
26,840
10,077
Mitigated
17,810
10,392
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,024
1,797
58
154
9,553
3,854
0
5,150
4,403
0
12,121
L
5,636
372
0
480
11,488
11,339
0
4,397
7,091
15,590
0
W
10,137
3,479
0
613
5,641
2,487
0
3,204
2,437
0
21,369
W
7,707
1,049
825
3,788
7,803
3,061
0
3,608
4,195
36,805
0
W
2,733
623
527
4,639
9,362
4,529
29
5,973
3,389
6,119
0
L
Baron Samedi
lemony_s2001
Baron Samedi
5,787
520
773
957
5,799
2,617
66
1,148
4,651
20,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
19,717
95
Minions Killed
81
5
Camps Cleared
2
502,803
Distance Traveled
477,042
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,884
588
20
2
0
147,827
0
L
Ares
6,957
696
23
2
0
182,145
0
W
Bastet
8,118
812
16
2
3
175,364
3
W
Ra
7,068
707
75
8
2
193,475
2
W
Sylvanus
6,742
674
4
0
0
133,964
2
L
Baron Samedi
6,876
688
38
4
2
147,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role