Player Matchup

Tiamat
Tiamat
AtúnVolador
Tiamat
Level 16
God Stats
1W - 1L
1,476 SR
Queue Stats
11W - 5L
1,713 Elo+
Party 2
Ravana
Ravana
MitoQ
Ravana
Level 87
God Stats
4W - 0L
1,877 SR
Queue Stats
53W - 33L
1,740 Elo+
Party 2
Thanatos
Thanatos
Scorpi02
Thanatos
Level 69
God Stats
4W - 1L
1,642 SR
Queue Stats
277W - 205L
1,714 Elo+
Party 2
Team Averages
Level 57
1,665 SR
1,723 Elo+

VS

Team Averages
Level 87
1,579 SR
1,454 Elo+
Ah Puch
Ah Puch
FireFistJake
Ah Puch
Level 124
God Stats
2W - 3L
1,737 SR
Queue Stats
400W - 295L
1,587 Elo+
Party 1
Pele
Pele
Qahnaarin01
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,351 Elo+
Party 1
Medusa
Medusa
TwiztidJuggalo
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 1 / 11
7,496
750
4,034
6,375
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
MitoQ
Ravana
14
9 / 1 / 5
8,539
854
8,611
10,604
5,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Scorpi02
Thanatos
12
7 / 3 / 8
8,150
815
12,249
10,530
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FireFistJake
Ah Puch
10
2 / 7 / 1
6,934
693
6,857
9,753
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 2
5,740
574
4,017
10,525
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 1
7,232
723
6,889
8,298
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
5
5
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
11
7.5
L
Ah Puch
FireFistJake
Ah Puch
2
7
1
0.36
W
Ravana
MitoQ
Ravana
9
1
5
11.5
L
0
7
2
0.14
W
Thanatos
Scorpi02
Thanatos
7
3
8
3.67
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,894
Damage
17,763
27,509
Taken
28,576
13,681
Mitigated
11,039
13,459
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,034
633
0
1,584
6,375
3,433
120
2,019
4,078
20,413
0
L
Ah Puch
FireFistJake
Ah Puch
6,857
271
0
1,186
9,753
3,105
0
1,221
8,532
22,468
0
W
Ravana
MitoQ
Ravana
8,611
2,457
0
3,842
10,604
5,255
375
2,336
7,950
0
30,548
L
4,017
1,537
0
851
10,525
4,810
0
1,824
8,701
0
6,126
W
Thanatos
Scorpi02
Thanatos
12,249
4,006
0
8,033
10,530
4,993
299
2,440
7,742
0
27,048
L
6,889
3,109
0
459
8,298
3,124
34
989
7,309
0
20,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
19,906
121
Minions Killed
95
10
Camps Cleared
1
613,555
Distance Traveled
499,484
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,496
750
40
4
2
199,653
1
L
Ah Puch
6,934
693
55
6
1
159,953
1
W
Ravana
8,539
854
48
5
4
218,792
2
L
Pele
5,740
574
2
0
0
152,654
0
W
Thanatos
8,150
815
33
3
4
195,110
1
L
Medusa
7,232
723
38
4
0
186,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role