Player Matchup

Sun Wukong
Sun Wukong
Masjennocide
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 95L
1,441 Elo+
Solo
Ganesha
Ganesha
TB0T6
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
kingemmet
Kuzenbo
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,171 Elo+
Party 1
Arachne
Arachne
klinkydinky
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,487 Elo+
Solo
Ullr
Ullr
x Jafet
Ullr
Level 154
God Stats
1W - 2L
1,640 SR
Queue Stats
101W - 103L
1,539 Elo+
Party 1
Team Averages
Level 54
1,528 SR
1,407 Elo+

VS

Team Averages
Level 33
1,445 SR
1,498 Elo+
Danzaburou
Danzaburou
Biglim1323
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,461 Elo+
Solo
Anubis
Anubis
NuggetsForLena
Anubis
Level 18
God Stats
4W - 1L
1,227 SR
Queue Stats
51W - 22L
1,631 Elo+
Solo
Ah Puch
Ah Puch
Sage Mitsuki
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nike
Nike
Shadow_Chunin98
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,351 Elo+
Solo
Fenrir
Fenrir
purplejesus7
Fenrir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 72L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Masjennocide
Sun Wukong
15
1 / 5 / 6
8,210
684
13,731
18,164
18,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
TB0T6
Ganesha
15
1 / 6 / 6
8,350
696
7,453
19,164
14,326
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
kingemmet
Kuzenbo
16
2 / 6 / 7
8,528
711
8,544
18,888
26,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
klinkydinky
Arachne
15
4 / 10 / 3
9,361
780
8,219
19,875
9,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
x Jafet
Ullr
15
4 / 6 / 3
9,097
758
11,285
15,490
7,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biglim1323
Danzaburou
16
7 / 3 / 13
10,383
865
10,407
10,277
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 11
12,430
1,036
30,426
16,023
10,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Sage Mitsuki
Ah Puch
16
1 / 1 / 24
9,449
787
13,526
8,190
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 18
10,482
874
11,912
16,508
21,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fenrir
17
6 / 3 / 18
10,329
861
16,834
13,178
7,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
12
Kills
33
33
Deaths
12
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Biglim1323
Danzaburou
7
3
13
4.5
L
Sun Wukong
Masjennocide
Sun Wukong
1
5
6
0.8
W
15
2
11
10.25
W
Ah Puch
Sage Mitsuki
Ah Puch
1
1
24
13
W
4
3
18
4.33
L
Ganesha
TB0T6
Ganesha
1
6
6
0.67
L
Kuzenbo
kingemmet
Kuzenbo
2
6
7
0.92
L
Arachne
klinkydinky
Arachne
4
10
3
0.55
W
Fenrir
6
3
18
5
L
Ullr
x Jafet
Ullr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
83,105
91,581
Taken
64,176
74,855
Mitigated
49,572
13,482
Healing
24,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Biglim1323
Danzaburou
10,407
4,549
0
1,978
10,277
5,848
3,005
2,439
7,838
0
21,096
L
Sun Wukong
Masjennocide
Sun Wukong
13,731
2,388
640
3,815
18,164
18,076
0
8,679
9,485
182
28,690
W
30,426
1,666
4,140
9,790
16,023
10,192
2,044
4,172
11,851
61,582
0
W
Ah Puch
Sage Mitsuki
Ah Puch
13,526
1,341
719
1,006
8,190
4,054
2,038
1,285
6,905
29,315
0
W
11,912
2,440
1,546
1,899
16,508
21,769
465
4,799
11,709
0
21,298
L
Ganesha
TB0T6
Ganesha
7,453
1,024
1,840
2,699
19,164
14,326
0
9,135
10,029
16,341
0
L
Kuzenbo
kingemmet
Kuzenbo
8,544
2,634
0
0
18,888
26,343
102
8,855
10,033
12,044
0
L
Arachne
klinkydinky
Arachne
8,219
5,593
0
3,176
19,875
9,004
0
10,096
9,779
0
16,126
W
Fenrir
16,834
5,026
1,036
2,689
13,178
7,709
0
3,484
9,694
0
24,925
L
Ullr
x Jafet
Ullr
11,285
4,320
487
825
15,490
7,106
354
7,187
8,303
0
19,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
53,073
130
Minions Killed
174
0
Camps Cleared
0
947,694
Distance Traveled
1,136,223
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,383
865
18
2
0
197,141
0
L
Sun Wukong
8,210
684
35
3
0
193,888
1
W
Anubis
12,430
1,036
72
6
0
210,462
1
W
Ah Puch
9,449
787
37
3
0
231,437
1
W
Nike
10,482
874
24
2
0
234,116
2
L
Ganesha
8,350
696
14
1
0
202,762
4
L
Kuzenbo
8,528
711
20
2
0
214,961
1
L
Arachne
9,361
780
34
3
0
165,323
2
W
Fenrir
10,329
861
23
2
0
263,067
0
L
Ullr
9,097
758
27
2
0
170,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role