Player Matchup

Baron Samedi
Baron Samedi
Aquiles93
Baron Samedi
Level 82
God Stats
3W - 14L
1,265 SR
Queue Stats
380W - 407L
1,410 Elo+
Solo
Anhur
Anhur
ChinitoGaming
Anhur
Level 97
God Stats
14W - 20L
1,493 SR
Queue Stats
569W - 645L
1,483 Elo+
Party 1
Achilles
Achilles
GamingWithMaq
Achilles
Level 64
God Stats
2W - 2L
1,367 SR
Queue Stats
73W - 95L
1,435 Elo+
Party 1
Bellona
Bellona
HebertonMelo
Bellona
Level 48
God Stats
0W - 2L
1,393 SR
Queue Stats
165W - 181L
1,540 Elo+
Solo
Kali
Kali
TheSahori
Kali
Level 70
God Stats
4W - 7L
1,496 SR
Queue Stats
314W - 326L
1,424 Elo+
Party 1
Team Averages
Level 72
1,403 SR
1,458 Elo+

VS

Team Averages
Level 90
1,661 SR
1,631 Elo+
Athena
Athena
Astrodox
Athena
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
373W - 222L
1,631 Elo+
Party 2
Charybdis
Charybdis
JoshSavage
Charybdis
Level 44
God Stats
17W - 7L
1,871 SR
Queue Stats
54W - 19L
1,813 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sacarelfua
Tsukuyomi
Level 79
God Stats
7W - 3L
1,485 SR
Queue Stats
56W - 51L
1,513 Elo+
Solo
Lancelot
Lancelot
SorcererDingus
Lancelot
Level 58
God Stats
6W - 6L
1,825 SR
Queue Stats
140W - 90L
1,631 Elo+
Party 2
Chang'e
Chang'e
SquishyPeckr
Chang'e
Level 122
God Stats
13W - 9L
1,625 SR
Queue Stats
258W - 144L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aquiles93
Baron Samedi
20
2 / 4 / 11
17,026
946
20,291
18,045
11,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 10
16,961
942
36,795
27,975
12,562
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
GamingWithMaq
Achilles
20
4 / 7 / 9
17,292
961
27,168
46,622
81,182
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
HebertonMelo
Bellona
20
6 / 2 / 9
18,164
1,009
23,328
27,853
29,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
20
1 / 12 / 11
16,780
932
17,614
40,310
33,231
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Astrodox
Athena
20
3 / 1 / 25
17,492
972
18,049
34,039
54,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
JoshSavage
Charybdis
20
6 / 3 / 21
17,108
950
43,388
32,332
19,700
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Sacarelfua
Tsukuyomi
20
3 / 6 / 18
16,500
917
23,839
20,057
11,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
20
10 / 5 / 16
18,487
1,027
36,067
24,418
14,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SquishyPeckr
Chang'e
20
8 / 1 / 21
18,491
1,027
33,811
24,614
13,330
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
131
16
Kills
30
30
Deaths
16
50
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aquiles93
Baron Samedi
2
4
11
1.88
W
Athena
Astrodox
Athena
3
1
25
15.5
L
3
5
10
1.6
L
Achilles
GamingWithMaq
Achilles
4
7
9
1.21
L
Bellona
HebertonMelo
Bellona
6
2
9
5.25
W
Charybdis
JoshSavage
Charybdis
6
3
21
5.5
W
Tsukuyomi
Sacarelfua
Tsukuyomi
3
6
18
2
W
Lancelot
10
5
16
3.6
W
Chang'e
SquishyPeckr
Chang'e
8
1
21
18.5
L
Kali
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,196
Damage
155,154
160,805
Taken
135,460
167,145
Mitigated
113,719
34,392
Healing
27,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aquiles93
Baron Samedi
20,291
1,491
5,979
5,172
18,045
11,086
0
5,050
12,921
60,189
0
W
Athena
Astrodox
Athena
18,049
2,833
0
0
34,039
54,528
0
6,348
25,572
37,165
0
L
36,795
22,642
0
5,054
27,975
12,562
0
10,869
16,878
0
75,512
L
Achilles
GamingWithMaq
Achilles
27,168
4,736
0
10,160
46,622
81,182
0
16,111
29,852
0
50,519
L
Bellona
HebertonMelo
Bellona
23,328
5,093
2,335
1,080
27,853
29,084
0
9,131
18,500
8,825
31,330
W
Charybdis
JoshSavage
Charybdis
43,388
25,638
0
4,472
32,332
19,700
0
4,863
27,230
0
65,100
W
Tsukuyomi
Sacarelfua
Tsukuyomi
23,839
4,203
0
154
20,057
11,636
0
3,920
15,903
0
49,017
W
Lancelot
36,067
3,525
0
1,041
24,418
14,525
0
5,304
17,486
0
60,722
W
Chang'e
SquishyPeckr
Chang'e
33,811
2,548
12,738
9,404
24,614
13,330
0
4,476
19,315
81,288
0
L
Kali
17,614
6,351
525
4,087
40,310
33,231
0
9,242
30,794
0
50,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,223
Gold Earned
88,078
351
Minions Killed
351
14
Camps Cleared
10
1,758,475
Distance Traveled
1,915,111
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,026
946
93
5
4
344,684
0
W
Athena
17,492
972
37
2
2
386,219
1
L
Anhur
16,961
942
73
4
1
301,229
0
L
Achilles
17,292
961
63
4
2
365,975
0
L
Bellona
18,164
1,009
50
3
3
371,108
3
W
Charybdis
17,108
950
43
2
0
328,326
0
W
Tsukuyomi
16,500
917
40
2
0
367,107
0
W
Lancelot
18,487
1,027
57
3
3
443,480
1
W
Chang'e
18,491
1,027
174
10
5
389,979
4
L
Kali
16,780
932
72
4
4
375,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role