Player Matchup

Rama
Rama
Krillin916
Rama
Level 144
God Stats
1W - 1L
1,283 SR
Queue Stats
29W - 37L
1,530 Elo+
Party 3
Ganesha
Ganesha
PrinceSamir
Ganesha
Level 123
God Stats
1W - 1L
1,625 SR
Queue Stats
26W - 34L
1,527 Elo+
Party 3
Eset
Eset
PrincessLanna
Eset
Level 88
God Stats
6W - 0L
1,889 SR
Queue Stats
149W - 160L
1,501 Elo+
Solo
Apollo
Apollo
Umbris
Apollo
Level 126
God Stats
5W - 4L
1,597 SR
Queue Stats
250W - 250L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
raggordy
Nu Wa
Level 143
God Stats
2W - 3L
1,337 SR
Queue Stats
270W - 280L
1,538 Elo+
Party 2
Team Averages
Level 125
1,546 SR
1,527 Elo+

VS

Team Averages
Level 112
1,390 SR
1,530 Elo+
Danzaburou
Danzaburou
KruzedOut
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Thor
Thor
Linkbeast__
Thor
Level 160
God Stats
4W - 3L
1,550 SR
Queue Stats
401W - 375L
1,582 Elo+
Party 1
Ares
Ares
Lord-Donnie
Ares
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 24L
1,566 Elo+
Party 1
He Bo
He Bo
SlyGuyYes
He Bo
Level 117
God Stats
0W - 6L
1,233 SR
Queue Stats
226W - 248L
1,504 Elo+
Solo
Loki
Loki
SpaceCowboy_408
Loki
Level 148
God Stats
13W - 23L
1,166 SR
Queue Stats
704W - 746L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 15
11,802
787
12,792
13,732
6,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
PrinceSamir
Ganesha
19
2 / 2 / 23
11,565
771
10,152
14,534
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 5 / 14
11,301
753
10,402
15,843
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Umbris
Apollo
18
5 / 2 / 12
11,090
739
8,995
11,179
5,678
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
raggordy
Nu Wa
20
7 / 1 / 17
11,756
784
21,010
8,183
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KruzedOut
Danzaburou
16
1 / 5 / 8
9,474
632
9,815
11,987
5,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 6
9,817
654
14,259
15,234
9,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 4
8,786
586
7,003
16,205
20,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
SlyGuyYes
He Bo
14
3 / 9 / 5
9,111
607
9,667
13,999
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 7
9,260
617
12,284
11,918
5,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
29
Kills
12
12
Deaths
29
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
Danzaburou
KruzedOut
Danzaburou
1
5
8
1
L
4
7
6
1
L
3
5
4
1
W
Ganesha
PrinceSamir
Ganesha
2
2
23
6.75
W
7
5
14
2.8
L
He Bo
SlyGuyYes
He Bo
3
9
5
0.61
L
1
3
7
1.5
W
Apollo
Umbris
Apollo
5
2
12
5.5
W
Nu Wa
raggordy
Nu Wa
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,351
Damage
53,028
63,471
Taken
69,343
38,009
Mitigated
46,301
26,698
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,792
5,659
1,938
3,273
13,732
6,937
3,518
4,066
9,666
0
35,386
L
Danzaburou
KruzedOut
Danzaburou
9,815
1,962
767
1,614
11,987
5,339
0
7,335
4,652
0
25,347
L
14,259
1,770
680
642
15,234
9,286
0
9,450
5,784
0
34,420
L
7,003
73
264
291
16,205
20,677
0
8,928
7,277
13,698
0
W
Ganesha
PrinceSamir
Ganesha
10,152
43
250
2,331
14,534
13,955
609
4,331
10,203
24,926
0
W
10,402
1,049
5,541
4,737
15,843
7,484
466
4,018
11,825
25,246
0
L
He Bo
SlyGuyYes
He Bo
9,667
375
1,181
838
13,999
5,614
69
8,979
5,020
19,446
0
L
12,284
679
1,263
2,446
11,918
5,385
0
6,872
5,046
0
45,333
W
Apollo
Umbris
Apollo
8,995
6,015
2,829
2,316
11,179
5,678
1,265
1,639
9,540
0
21,599
W
Nu Wa
raggordy
Nu Wa
21,010
6,683
1,934
1,549
8,183
3,955
2,924
2,616
5,567
36,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,514
Gold Earned
46,448
175
Minions Killed
154
0
Camps Cleared
0
1,340,811
Distance Traveled
1,175,089
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,802
787
66
4
0
256,418
4
L
Danzaburou
9,474
632
45
3
0
223,309
0
L
Thor
9,817
654
30
2
0
222,542
4
L
Ares
8,786
586
10
1
0
247,714
0
W
Ganesha
11,565
771
2
0
0
277,673
0
W
Eset
11,301
753
41
3
0
263,065
4
L
He Bo
9,111
607
22
1
0
191,151
2
L
Loki
9,260
617
47
3
0
290,373
3
W
Apollo
11,090
739
28
2
0
276,171
0
W
Nu Wa
11,756
784
38
3
0
267,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role