Player Matchup

Ullr
Ullr
GrizzDK
Ullr
Level 101
God Stats
14W - 12L
1,689 SR
Queue Stats
119W - 129L
1,572 Elo+
Party 1
Eset
Eset
HaveFunInTeLobby
Eset
Level 139
God Stats
6W - 6L
1,320 SR
Queue Stats
117W - 126L
1,499 Elo+
Party 2
Ymir
Ymir
PaladinPyrrhus
Ymir
Level 126
God Stats
6W - 11L
1,425 SR
Queue Stats
300W - 290L
1,451 Elo+
Party 2
Chronos
Chronos
ViviousHoundd
Chronos
Level 7
God Stats
2W - 9L
1,088 SR
Queue Stats
5W - 12L
1,087 Elo+
Party 1
Lancelot
Lancelot
brady_dentist21
Lancelot
Level 50
God Stats
3W - 8L
1,306 SR
Queue Stats
97W - 112L
1,476 Elo+
Party 2
Team Averages
Level 85
1,366 SR
1,417 Elo+

VS

Team Averages
Level 100
1,453 SR
1,441 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ArcaneMorrigan
Aphrodite
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,410 Elo+
Party 3
Kuzenbo
Kuzenbo
RustyPrivates
Kuzenbo
Level 14
God Stats
13W - 17L
1,264 SR
Queue Stats
49W - 49L
1,474 Elo+
Party 3
Achilles
Achilles
Scarxm3
Achilles
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,444 Elo+
Party 3
Lancelot
Lancelot
clipperking93
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GrizzDK
Ullr
17
7 / 3 / 8
11,372
517
15,159
16,971
7,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
16 / 3 / 10
13,390
609
24,454
16,409
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 10
12,395
563
14,502
21,413
15,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
17
4 / 1 / 9
11,207
509
10,725
11,788
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
2 / 5 / 13
11,030
501
10,250
16,907
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 10 / 2
9,514
432
11,234
20,543
7,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ArcaneMorrigan
Aphrodite
15
4 / 5 / 3
9,899
450
9,710
19,444
9,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
12
2 / 4 / 1
8,785
399
6,476
17,486
25,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Scarxm3
Achilles
14
3 / 7 / 3
9,325
424
11,149
23,196
20,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
clipperking93
Lancelot
15
0 / 7 / 1
9,051
411
4,660
18,158
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
33
Kills
13
14
Deaths
33
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
10
2
0.5
L
Aphrodite
ArcaneMorrigan
Aphrodite
4
5
3
1.1
W
Ullr
GrizzDK
Ullr
7
3
8
3.67
W
16
3
10
7
W
4
2
10
4.5
L
Kuzenbo
2
4
1
0.63
L
Achilles
Scarxm3
Achilles
3
7
3
0.64
W
Chronos
4
1
9
8.5
W
Lancelot
2
5
13
1.7
L
Lancelot
clipperking93
Lancelot
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,090
Damage
43,229
83,488
Taken
98,827
42,800
Mitigated
72,239
28,606
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,234
3,926
0
4,524
20,543
7,414
0
9,856
10,510
0
65,037
L
Aphrodite
ArcaneMorrigan
Aphrodite
9,710
981
2,740
6,858
19,444
9,923
196
9,568
9,522
68,055
0
W
Ullr
GrizzDK
Ullr
15,159
5,997
0
733
16,971
7,162
966
4,434
12,537
0
79,271
W
24,454
2,278
4,621
5,656
16,409
7,121
993
2,935
13,474
105,362
0
W
14,502
3,034
0
8,465
21,413
15,151
660
2,903
18,510
89,835
0
L
Kuzenbo
6,476
3,002
0
1,415
17,486
25,543
0
9,377
7,879
16,493
0
L
Achilles
Scarxm3
Achilles
11,149
2,170
0
3,259
23,196
20,355
0
12,105
10,900
0
53,685
W
Chronos
10,725
3,515
0
3,845
11,788
5,094
3,160
3,671
8,117
74,239
0
W
Lancelot
10,250
1,388
0
5,286
16,907
8,272
625
3,365
13,542
0
84,760
L
Lancelot
clipperking93
Lancelot
4,660
1,205
0
3,037
18,158
9,004
1,141
7,587
10,283
0
73,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,394
Gold Earned
46,574
596
Minions Killed
422
0
Camps Cleared
0
2,193,036
Distance Traveled
1,988,897
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,514
432
80
4
0
342,997
2
L
Aphrodite
9,899
450
115
5
0
390,897
3
W
Ullr
11,372
517
94
4
0
418,218
3
W
Eset
13,390
609
110
5
0
410,196
1
W
Ymir
12,395
563
169
8
0
388,369
7
L
Kuzenbo
8,785
399
20
1
0
411,648
6
L
Achilles
9,325
424
93
4
0
390,570
4
W
Chronos
11,207
509
113
5
0
461,629
3
W
Lancelot
11,030
501
110
5
0
514,624
0
L
Lancelot
9,051
411
114
5
0
452,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role