Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AboveAvgJoe
Izanami
Level 107
God Stats
1W - 0L
1,476 SR
Queue Stats
27W - 3L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
IKuppsy
Cthulhu
Level 26
God Stats
1W - 0L
1,367 SR
Queue Stats
32W - 16L
1,667 Elo+
Party 1
Team Averages
Level 85
1,448 SR
1,645 Elo+

VS

Team Averages
Level 59
1,457 SR
1,467 Elo+
Discordia
Discordia
Bnick
Discordia
Level 48
God Stats
9W - 12L
1,511 SR
Queue Stats
123W - 146L
1,480 Elo+
Party 2
Athena
Athena
ItsOtis
Athena
Level 22
God Stats
0W - 2L
1,071 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
ThereWasADelay
Anhur
Level 108
God Stats
1W - 2L
1,790 SR
Queue Stats
106W - 133L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 3
8,793
733
9,521
8,392
4,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
AboveAvgJoe
Izanami
13
2 / 0 / 4
8,443
704
7,007
6,392
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
IKuppsy
Cthulhu
12
1 / 1 / 4
8,498
708
5,858
9,021
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bnick
Discordia
12
0 / 1 / 1
7,302
609
7,051
6,135
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
ItsOtis
Athena
12
1 / 1 / 1
7,536
628
962
8,337
7,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 0
7,869
656
5,315
13,501
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
Izanami
AboveAvgJoe
Izanami
2
0
4
4
L
Discordia
Bnick
Discordia
0
1
1
0.5
W
Cthulhu
IKuppsy
Cthulhu
1
1
4
3
L
Athena
ItsOtis
Athena
1
1
1
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
13,328
23,805
Taken
27,973
14,831
Mitigated
14,456
9,054
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,521
197
0
4,817
8,392
4,272
607
3,353
5,039
37,481
0
W
Izanami
AboveAvgJoe
Izanami
7,007
3,780
0
2,300
6,392
2,151
1,832
1,799
4,593
0
37,056
L
Discordia
Bnick
Discordia
7,051
94
0
250
6,135
1,873
0
4,069
2,066
34,365
0
W
Cthulhu
IKuppsy
Cthulhu
5,858
321
245
1,692
9,021
8,408
67
2,886
6,135
18,607
0
L
Athena
ItsOtis
Athena
962
46
355
1,070
8,337
7,455
0
4,595
3,742
6,014
0
L
5,315
2,215
0
1,730
13,501
5,128
0
7,054
6,447
0
24,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
22,707
136
Minions Killed
119
6
Camps Cleared
4
674,784
Distance Traveled
647,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,793
733
55
5
4
223,007
1
W
Izanami
8,443
704
61
5
0
224,773
0
L
Discordia
7,302
609
55
5
2
221,785
2
W
Cthulhu
8,498
708
20
2
2
227,004
1
L
Athena
7,536
628
12
1
0
223,866
0
L
Anhur
7,869
656
52
4
2
201,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role