Player Matchup

Medusa
Medusa
LAUTIRECAPO2256
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 27L
1,704 Elo+
Party 2
Pele
Pele
Laisecawar1
Pele
Level 85
God Stats
3W - 7L
1,285 SR
Queue Stats
208W - 238L
1,466 Elo+
Party 2
Bellona
Bellona
Leoac17
Bellona
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 18L
1,500 Elo+
Party 2
Artio
Artio
l-FallenJaGGeN-l
Artio
Level 101
God Stats
10W - 16L
1,392 SR
Queue Stats
151W - 183L
1,424 Elo+
Party 2
Chang'e
Chang'e
lx__N1K1T0Carp-
Chang'e
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 144L
1,402 Elo+
Party 2
Team Averages
Level 56
1,435 SR
1,499 Elo+

VS

Team Averages
Level 103
1,668 SR
1,567 Elo+
King Arthur
King Arthur
EricVinicius
King Arthur
Level 157
God Stats
75W - 96L
1,498 SR
Queue Stats
980W - 1,210L
1,404 Elo+
Solo
Arachne
Arachne
NikoGulam
Arachne
Level 67
God Stats
28W - 17L
1,713 SR
Queue Stats
181W - 132L
1,626 Elo+
Party 1
Scylla
Scylla
OrangeKat742
Scylla
Level 122
God Stats
9W - 6L
1,639 SR
Queue Stats
159W - 109L
1,637 Elo+
Party 1
Bacchus
Bacchus
Samikpo
Bacchus
Level 147
God Stats
4W - 0L
1,934 SR
Queue Stats
147W - 107L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lumarck
Ah Muzen Cab
Level 21
God Stats
16W - 13L
1,557 SR
Queue Stats
73W - 63L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,908
378
2,373
8,259
2,494
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 0
5,531
425
3,983
11,301
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Leoac17
Bellona
10
1 / 6 / 0
5,984
460
4,316
11,338
11,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 5 / 0
4,724
363
2,104
13,184
7,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,637
434
2,463
6,690
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EricVinicius
King Arthur
14
6 / 1 / 1
8,486
653
7,635
8,255
8,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
NikoGulam
Arachne
13
5 / 0 / 5
8,192
630
7,669
11,690
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
5 / 0 / 3
8,606
662
6,258
4,849
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Samikpo
Bacchus
9
1 / 0 / 8
6,755
520
4,687
7,144
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
lumarck
Ah Muzen Cab
12
7 / 0 / 3
7,582
583
8,539
7,104
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
24
24
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EricVinicius
King Arthur
6
1
1
6.5
L
0
5
0
0
L
0
5
0
0
L
Bellona
Leoac17
Bellona
1
6
0
0.17
W
Arachne
NikoGulam
Arachne
5
0
5
7.5
W
Scylla
5
0
3
6.5
W
Bacchus
Samikpo
Bacchus
1
0
8
5
L
0
5
0
0
W
Ah Muzen Cab
lumarck
Ah Muzen Cab
7
0
3
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,239
Damage
34,788
50,772
Taken
39,042
27,579
Mitigated
24,093
9,652
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EricVinicius
King Arthur
7,635
1,031
0
1,230
8,255
8,722
0
0
8,255
0
52,143
L
2,373
1,495
335
894
8,259
2,494
155
2,069
6,190
0
17,051
L
3,983
797
0
3,668
11,301
3,604
0
2,121
9,180
0
33,582
L
Bellona
Leoac17
Bellona
4,316
2,188
0
1,720
11,338
11,049
160
0
11,338
0
26,242
W
Arachne
NikoGulam
Arachne
7,669
5,424
0
5,101
11,690
4,650
156
1,555
10,135
0
61,130
W
Scylla
6,258
1,410
0
1,084
4,849
1,679
2,039
407
4,442
70,558
0
W
Bacchus
Samikpo
Bacchus
4,687
921
0
725
7,144
6,325
0
770
6,374
15,859
0
L
2,104
227
376
1,604
13,184
7,936
0
2,998
10,186
14,516
0
W
Ah Muzen Cab
lumarck
Ah Muzen Cab
8,539
3,186
0
4,401
7,104
2,717
234
1,835
5,269
0
48,474
L
2,463
121
172
883
6,690
2,496
0
3,757
2,933
33,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
39,621
218
Minions Killed
390
0
Camps Cleared
0
1,184,730
Distance Traveled
1,346,993
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,486
653
90
7
0
263,119
2
L
Medusa
4,908
378
27
2
0
224,396
0
L
Pele
5,531
425
65
5
0
233,300
3
L
Bellona
5,984
460
50
4
0
229,517
0
W
Arachne
8,192
630
104
8
0
304,583
0
W
Scylla
8,606
662
118
9
0
244,685
3
W
Bacchus
6,755
520
17
1
0
280,105
1
L
Artio
4,724
363
23
2
0
239,436
1
W
Ah Muzen Cab
7,582
583
61
5
0
254,501
2
L
Chang'e
5,637
434
53
4
0
258,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role