Player Matchup

Hera
Hera
LoveShrow
Hera
Level 124
God Stats
13W - 2L
1,907 SR
Queue Stats
491W - 390L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
SheirThower
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 1
Bellona
Bellona
cr00KeDMarvelous
Bellona
Level 108
God Stats
90W - 73L
1,666 SR
Queue Stats
568W - 518L
1,631 Elo+
Party 1
Team Averages
Level 79
1,691 SR
1,509 Elo+

VS

Team Averages
Level 73
1,430 SR
1,463 Elo+
Sylvanus
Sylvanus
Da_BongLord_420
Sylvanus
Level 159
God Stats
2W - 3L
1,530 SR
Queue Stats
164W - 161L
1,566 Elo+
Party 2
Rama
Rama
Wandering_Jewden
Rama
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
10W - 5L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
ĦALEXĦ
Cliodhna
Level 54
God Stats
8W - 2L
1,453 SR
Queue Stats
118W - 156L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
9 / 4 / 10
13,344
785
22,720
11,723
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
SheirThower
Sun Wukong
15
2 / 7 / 13
11,393
670
10,532
22,185
17,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 1 / 10
13,561
798
19,027
18,988
25,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 8 / 5
11,138
655
13,597
24,367
26,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 5 / 4
12,426
731
11,781
18,004
7,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
ĦALEXĦ
Cliodhna
18
3 / 7 / 8
12,649
744
15,119
21,109
10,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
11
12
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
8
5
0.81
W
Hera
9
4
10
3.5
W
Sun Wukong
SheirThower
Sun Wukong
2
7
13
1.21
L
4
5
4
1.2
W
9
1
10
14
L
Cliodhna
ĦALEXĦ
Cliodhna
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,279
Damage
40,497
52,896
Taken
63,480
48,307
Mitigated
44,005
4,759
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,597
4,124
2,212
5,318
24,367
26,271
224
9,543
14,824
31,591
5,249
W
Hera
22,720
6,484
0
0
11,723
5,123
913
3,668
8,055
57,827
0
W
Sun Wukong
SheirThower
Sun Wukong
10,532
3,898
0
2,211
22,185
17,708
185
4,261
17,924
0
24,374
L
11,781
9,771
0
2,497
18,004
7,025
1,454
9,112
8,892
0
49,278
W
19,027
8,273
0
2,548
18,988
25,476
1,631
4,610
14,378
0
43,848
L
Cliodhna
ĦALEXĦ
Cliodhna
15,119
909
0
4,644
21,109
10,709
140
4,854
16,255
0
60,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
36,213
174
Minions Killed
181
4
Camps Cleared
10
896,674
Distance Traveled
788,493
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,138
655
41
2
4
229,891
7
W
Hera
13,344
785
75
4
3
271,446
0
W
Sun Wukong
11,393
670
45
3
0
292,953
1
L
Rama
12,426
731
70
4
4
271,204
1
W
Bellona
13,561
798
54
3
1
332,275
0
L
Cliodhna
12,649
744
70
4
2
287,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role