Player Matchup

Cthulhu
Cthulhu
HeCtOr-AbDiEl
Cthulhu
Level 149
God Stats
6W - 4L
1,700 SR
Queue Stats
101W - 99L
1,580 Elo+
Party 2
Skadi
Skadi
ITz_Dark_32
Skadi
Level 68
God Stats
1W - 2L
1,479 SR
Queue Stats
67W - 49L
1,607 Elo+
Party 2
King Arthur
King Arthur
ITz_Ricky_13
King Arthur
Level 88
God Stats
2W - 1L
1,564 SR
Queue Stats
52W - 38L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
RainbowSushi35
Baron Samedi
Level 88
God Stats
5W - 1L
1,711 SR
Queue Stats
108W - 108L
1,424 Elo+
Solo
Kali
Kali
just-_-breeze
Kali
Level 123
God Stats
3W - 4L
1,530 SR
Queue Stats
89W - 65L
1,605 Elo+
Party 2
Team Averages
Level 103
1,597 SR
1,566 Elo+

VS

Team Averages
Level 102
1,494 SR
1,409 Elo+
Da Ji
Da Ji
BIGJOHNCALDWELL
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,445 Elo+
Party 1
Hera
Hera
Impactz 671
Hera
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,243 Elo+
Solo
Cupid
Cupid
othertyler94
Cupid
Level 103
God Stats
9W - 11L
1,521 SR
Queue Stats
511W - 568L
1,417 Elo+
Solo
Cliodhna
Cliodhna
xHrxn
Cliodhna
Level 108
God Stats
12W - 11L
1,520 SR
Queue Stats
112W - 105L
1,463 Elo+
Party 1
Atlas
Atlas
xRiskoXx
Atlas
Level 67
God Stats
16W - 23L
1,430 SR
Queue Stats
84W - 82L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 0 / 5
5,557
556
4,633
6,910
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 0 / 4
5,207
521
5,734
2,964
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ITz_Ricky_13
King Arthur
10
0 / 1 / 2
5,702
570
1,693
8,075
5,374
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RainbowSushi35
Baron Samedi
11
3 / 0 / 6
6,380
638
4,508
2,855
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
8 / 2 / 1
6,975
698
6,256
10,647
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,670
467
1,277
8,183
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,815
482
1,248
5,496
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,105
411
2,746
6,378
1,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
xHrxn
Cliodhna
10
1 / 1 / 1
5,853
585
5,713
6,154
2,154
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
xRiskoXx
Atlas
7
0 / 2 / 0
4,561
456
2,603
7,981
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
2
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Cthulhu
2
0
5
4.5
W
3
0
4
5
W
King Arthur
ITz_Ricky_13
King Arthur
0
1
2
1
L
0
4
0
0
W
Baron Samedi
RainbowSushi35
Baron Samedi
3
0
6
6
W
8
2
1
4.25
L
0
4
0
0
L
Cliodhna
xHrxn
Cliodhna
1
1
1
1.5
L
Atlas
xRiskoXx
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
13,587
31,451
Taken
34,192
16,864
Mitigated
12,637
12,063
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,277
175
0
2,190
8,183
2,860
0
2,035
6,148
0
20,991
W
Cthulhu
4,633
672
154
1,511
6,910
4,224
0
994
5,916
27,177
0
W
5,734
3,135
0
0
2,964
1,166
99
1,525
1,439
0
30,373
W
King Arthur
ITz_Ricky_13
King Arthur
1,693
147
0
2,150
8,075
5,374
0
0
8,075
0
38,738
L
1,248
229
0
470
5,496
1,874
0
1,815
3,681
30,109
0
W
Baron Samedi
RainbowSushi35
Baron Samedi
4,508
938
379
1,674
2,855
1,242
408
551
2,304
39,474
0
W
6,256
2,988
0
6,195
10,647
4,858
31
781
9,866
0
31,023
L
2,746
1,286
70
1,311
6,378
1,901
0
2,144
4,234
0
18,136
L
Cliodhna
xHrxn
Cliodhna
5,713
606
0
1,500
6,154
2,154
0
0
6,154
0
39,446
L
Atlas
xRiskoXx
Atlas
2,603
1,190
305
1,962
7,981
3,848
0
3,147
4,834
14,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
24,004
280
Minions Killed
232
0
Camps Cleared
0
956,500
Distance Traveled
895,657
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,670
467
47
5
0
197,718
1
W
Cthulhu
5,557
556
44
4
0
194,121
3
W
Skadi
5,207
521
36
4
0
181,709
0
W
King Arthur
5,702
570
82
8
0
182,467
1
L
Hera
4,815
482
52
5
0
163,929
1
W
Baron Samedi
6,380
638
59
6
0
178,407
0
W
Kali
6,975
698
59
6
0
219,796
0
L
Cupid
4,105
411
33
3
0
164,120
0
L
Cliodhna
5,853
585
78
8
0
196,162
4
L
Atlas
4,561
456
22
2
0
173,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role