Player Matchup

Tsukuyomi
Tsukuyomi
EJSLoNGER19
Tsukuyomi
Level 44
God Stats
0W - 2L
1,439 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PercPopperZzz
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 65L
1,298 Elo+
Party 2
Vamana
Vamana
Shakky0
Vamana
Level 12
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 17L
1,199 Elo+
Party 2
Fenrir
Fenrir
bicbic
Fenrir
Level 16
God Stats
3W - 5L
1,474 SR
Queue Stats
13W - 32L
1,255 Elo+
Party 2
Mulan
Mulan
perkisets
Mulan
Level 55
God Stats
13W - 11L
1,554 SR
Queue Stats
97W - 155L
1,370 Elo+
Party 3
Team Averages
Level 31
1,448 SR
1,287 Elo+

VS

Team Averages
Level 64
1,471 SR
1,468 Elo+
Ares
Ares
DontPartyHard
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
Hollowedwisp
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,462 Elo+
Solo
Izanami
Izanami
ItzMeRelic
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,453 Elo+
Party 1
Charybdis
Charybdis
MySoulYourBeat
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,453 Elo+
Party 1
Nox
Nox
YaBoyShorty
Nox
Level 109
God Stats
4W - 2L
1,354 SR
Queue Stats
149W - 148L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EJSLoNGER19
Tsukuyomi
14
1 / 8 / 3
7,980
725
9,414
12,663
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
PercPopperZzz
Morgan Le Fay
13
0 / 5 / 4
7,192
654
7,164
9,843
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Shakky0
Vamana
14
1 / 8 / 2
7,359
669
8,704
17,224
11,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
bicbic
Fenrir
12
1 / 9 / 5
7,395
672
8,739
16,436
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
perkisets
Mulan
14
5 / 6 / 1
8,228
748
9,054
17,360
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 16
9,710
883
13,648
16,919
22,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Hollowedwisp
Guan Yu
16
6 / 2 / 12
9,298
845
7,017
10,995
7,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ItzMeRelic
Izanami
17
7 / 3 / 12
10,053
914
15,848
12,120
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
MySoulYourBeat
Charybdis
16
10 / 3 / 14
9,805
891
10,946
12,499
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 16
9,589
872
13,618
7,159
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
8
Kills
36
36
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Tsukuyomi
EJSLoNGER19
Tsukuyomi
1
8
3
0.31
W
Guan Yu
Hollowedwisp
Guan Yu
6
2
12
6
W
Izanami
ItzMeRelic
Izanami
7
3
12
4.33
W
Charybdis
MySoulYourBeat
Charybdis
10
3
14
5.67
L
Morgan Le Fay
PercPopperZzz
Morgan Le Fay
0
5
4
0.4
L
Vamana
Shakky0
Vamana
1
8
2
0.25
W
6
1
16
14
L
Fenrir
bicbic
Fenrir
1
9
5
0.39
L
Mulan
perkisets
Mulan
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
61,077
73,526
Taken
59,692
45,703
Mitigated
45,937
3,838
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,648
1,134
0
798
16,919
22,810
28
2,298
14,351
20,019
0
L
Tsukuyomi
EJSLoNGER19
Tsukuyomi
9,414
2,928
0
428
12,663
5,615
0
6,943
5,720
0
25,518
W
Guan Yu
Hollowedwisp
Guan Yu
7,017
1,783
958
1,872
10,995
7,620
745
1,435
9,487
0
25,173
W
Izanami
ItzMeRelic
Izanami
15,848
12,902
0
3,659
12,120
6,113
5,095
2,552
9,500
0
48,420
W
Charybdis
MySoulYourBeat
Charybdis
10,946
5,745
0
3,011
12,499
5,467
1,471
812
11,599
0
28,265
L
Morgan Le Fay
PercPopperZzz
Morgan Le Fay
7,164
823
0
465
9,843
3,821
548
3,123
6,720
16,703
0
L
Vamana
Shakky0
Vamana
8,704
4,024
0
1,007
17,224
11,354
299
6,185
11,039
0
20,165
W
13,618
855
0
0
7,159
3,927
437
67
7,011
41,303
0
L
Fenrir
bicbic
Fenrir
8,739
3,054
0
792
16,436
6,811
0
5,341
11,095
0
14,000
L
Mulan
perkisets
Mulan
9,054
2,216
0
1,146
17,360
18,102
0
5,674
11,686
0
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
48,455
122
Minions Killed
240
0
Camps Cleared
0
1,011,074
Distance Traveled
1,073,185
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,710
883
8
1
0
237,122
2
L
Tsukuyomi
7,980
725
36
3
0
212,981
2
W
Guan Yu
9,298
845
44
4
0
228,161
0
W
Izanami
10,053
914
91
8
0
202,162
2
W
Charybdis
9,805
891
25
2
0
185,233
0
L
Morgan Le Fay
7,192
654
25
2
0
205,665
0
L
Vamana
7,359
669
21
2
0
208,075
0
W
Nox
9,589
872
72
7
0
220,507
4
L
Fenrir
7,395
672
6
1
0
182,979
0
L
Mulan
8,228
748
34
3
0
201,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role