Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BZAHGARCIA
Thoth
Level 67
God Stats
2W - 4L
1,378 SR
Queue Stats
50W - 62L
1,443 Elo+
Party 2
Chiron
Chiron
ElRespaldo
Chiron
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 29L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
FlaminSamich
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 1
Bellona
Bellona
NeonSky__
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,555 Elo+
Party 2
Team Averages
Level 65
1,476 SR
1,507 Elo+

VS

Team Averages
Level 101
1,542 SR
1,397 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ArcaneMorrigan
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 3
Nox
Nox
KINGKEMRIEN
Nox
Level 108
God Stats
4W - 9L
1,500 SR
Queue Stats
85W - 93L
1,462 Elo+
Solo
Ares
Ares
RustyPrivates
Ares
Level 14
God Stats
3W - 2L
1,710 SR
Queue Stats
49W - 49L
1,390 Elo+
Party 3
Arachne
Arachne
Scarxm3
Arachne
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 5 / 0
6,136
472
6,386
10,953
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
10
0 / 4 / 1
5,803
446
4,321
7,316
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ElRespaldo
Chiron
9
1 / 3 / 0
5,298
408
3,715
9,372
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FlaminSamich
Sylvanus
9
0 / 1 / 1
5,354
412
4,293
9,764
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
NeonSky__
Bellona
10
1 / 2 / 1
5,846
450
7,099
10,691
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 2 / 0
7,395
569
7,329
14,402
11,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 4
6,668
513
8,330
5,367
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 1 / 7
6,725
517
4,430
7,056
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
6,204
477
4,148
8,198
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Scarxm3
Arachne
12
7 / 0 / 4
7,655
589
10,259
11,585
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
0
0.4
W
Erlang Shen
 
Erlang Shen
3
2
0
1.5
W
3
0
4
5
L
Thoth
0
4
1
0.13
L
Chiron
ElRespaldo
Chiron
1
3
0
0.33
L
Sylvanus
FlaminSamich
Sylvanus
0
1
1
0.5
W
2
1
7
5.5
L
Bellona
NeonSky__
Bellona
1
2
1
0.75
W
0
1
5
2.5
W
Arachne
Scarxm3
Arachne
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
34,496
48,096
Taken
46,608
29,015
Mitigated
27,005
13,078
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,386
2,184
0
2,278
10,953
4,399
0
1,655
9,298
0
39,090
W
Erlang Shen
 
Erlang Shen
7,329
4,543
0
8,722
14,402
11,537
480
282
14,120
0
49,632
W
8,330
4,221
0
2,151
5,367
1,919
618
2,220
3,147
0
43,945
L
Thoth
4,321
431
0
250
7,316
2,728
330
3,185
4,131
34,650
0
L
Chiron
ElRespaldo
Chiron
3,715
1,395
613
3,014
9,372
3,407
0
1,371
8,001
0
32,294
L
Sylvanus
FlaminSamich
Sylvanus
4,293
1,407
662
1,989
9,764
8,045
0
2,367
7,397
13,758
0
W
4,430
977
0
1,600
7,056
3,152
356
2,328
4,728
34,185
0
L
Bellona
NeonSky__
Bellona
7,099
3,718
0
4,272
10,691
10,436
0
0
10,691
0
30,906
W
4,148
266
0
2,193
8,198
5,701
58
2,239
5,959
14,972
0
W
Arachne
Scarxm3
Arachne
10,259
8,585
0
4,276
11,585
4,696
0
1,545
10,040
0
44,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
34,647
244
Minions Killed
291
0
Camps Cleared
0
1,142,111
Distance Traveled
1,264,603
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,136
472
70
5
0
285,226
0
W
Erlang Shen
7,395
569
85
7
0
242,448
1
W
Neith
6,668
513
72
6
0
228,282
2
L
Thoth
5,803
446
63
5
0
218,452
1
L
Chiron
5,298
408
53
4
0
221,201
0
L
Sylvanus
5,354
412
12
1
0
200,718
0
W
Nox
6,725
517
55
4
0
225,951
0
L
Bellona
5,846
450
46
4
0
216,514
0
W
Ares
6,204
477
12
1
0
262,399
2
W
Arachne
7,655
589
67
5
0
305,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role