Player Matchup

Vulcan
Vulcan
Dinklberry
Vulcan
Level 111
God Stats
12W - 7L
1,792 SR
Queue Stats
164W - 122L
1,628 Elo+
Party 1
Hun Batz
Hun Batz
InspireVen0m
Hun Batz
Level 106
God Stats
10W - 7L
1,675 SR
Queue Stats
172W - 130L
1,571 Elo+
Party 1
Mulan
Mulan
Inspirereign
Mulan
Level 20
God Stats
7W - 6L
1,613 SR
Queue Stats
55W - 36L
1,630 Elo+
Party 1
Zhong Kui
Zhong Kui
subzero6494
Zhong Kui
Level 106
God Stats
9W - 6L
1,508 SR
Queue Stats
112W - 58L
1,593 Elo+
Party 1
Thor
Thor
thejmanjudge
Thor
Level 8
God Stats
4W - 2L
1,605 SR
Queue Stats
14W - 7L
1,548 Elo+
Party 1
Team Averages
Level 70
1,638 SR
1,594 Elo+

VS

Team Averages
Level 104
1,524 SR
1,466 Elo+
Ymir
Ymir
Chlorine1
Ymir
Level 89
God Stats
6W - 4L
1,562 SR
Queue Stats
83W - 110L
1,341 Elo+
Party 2
Arachne
Arachne
HareAndHoneybee
Arachne
Level 66
God Stats
0W - 1L
1,329 SR
Queue Stats
41W - 53L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Lackadasical
Zhong Kui
Level 105
God Stats
22W - 28L
1,593 SR
Queue Stats
253W - 282L
1,552 Elo+
Solo
Xbalanque
Xbalanque
M1NTee
Xbalanque
Level 152
God Stats
35W - 25L
1,629 SR
Queue Stats
295W - 268L
1,554 Elo+
Solo
King Arthur
King Arthur
MediumOctopus
King Arthur
Level 106
God Stats
8W - 3L
1,510 SR
Queue Stats
89W - 106L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dinklberry
Vulcan
18
3 / 1 / 8
10,233
731
21,995
8,019
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
InspireVen0m
Hun Batz
19
8 / 1 / 8
11,278
806
16,108
14,453
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 7
10,192
728
10,161
12,688
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
subzero6494
Zhong Kui
19
6 / 0 / 10
11,199
800
19,827
13,892
11,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 14
9,046
646
8,158
14,450
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 5 / 5
8,894
635
5,157
21,124
23,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 7 / 5
8,503
607
5,217
15,344
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Lackadasical
Zhong Kui
18
5 / 1 / 4
10,314
737
18,816
18,050
14,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
M1NTee
Xbalanque
18
2 / 4 / 2
10,255
733
10,714
13,063
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MediumOctopus
King Arthur
16
2 / 4 / 3
9,486
678
12,729
21,813
20,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
21
Kills
10
11
Deaths
21
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
5
0.7
W
Vulcan
Dinklberry
Vulcan
3
1
8
7
L
0
7
5
0.36
W
Hun Batz
InspireVen0m
Hun Batz
8
1
8
12
W
4
3
7
2.5
L
Zhong Kui
Lackadasical
Zhong Kui
5
1
4
7
L
Xbalanque
M1NTee
Xbalanque
2
4
2
0.75
L
King Arthur
MediumOctopus
King Arthur
2
4
3
0.88
W
Zhong Kui
subzero6494
Zhong Kui
6
0
10
11
W
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,249
Damage
52,633
63,502
Taken
89,394
40,572
Mitigated
71,404
13,668
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,157
258
722
1,399
21,124
23,859
0
9,819
11,107
17,354
0
W
Vulcan
Dinklberry
Vulcan
21,995
3,775
0
1,858
8,019
4,104
418
1,018
7,001
64,899
0
L
5,217
3,948
0
1,327
15,344
7,187
0
7,627
7,636
0
17,747
W
Hun Batz
InspireVen0m
Hun Batz
16,108
3,898
0
1,224
14,453
7,512
0
5,170
9,283
0
51,810
W
10,161
2,276
0
1,997
12,688
10,893
244
4,347
8,341
0
35,937
L
Zhong Kui
Lackadasical
Zhong Kui
18,816
2,004
0
10,060
18,050
14,546
0
7,527
10,412
48,797
0
L
Xbalanque
M1NTee
Xbalanque
10,714
3,107
0
1,918
13,063
5,610
168
5,284
7,739
0
51,731
L
King Arthur
MediumOctopus
King Arthur
12,729
1,014
1,170
1,527
21,813
20,202
0
11,565
10,019
0
33,562
W
Zhong Kui
subzero6494
Zhong Kui
19,827
3,239
0
8,390
13,892
11,353
321
6,197
7,695
54,723
0
W
8,158
2,569
0
199
14,450
6,710
0
7,241
7,209
0
21,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
47,452
367
Minions Killed
259
0
Camps Cleared
0
1,430,417
Distance Traveled
1,404,290
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,894
635
29
2
0
264,579
3
W
Vulcan
10,233
731
101
7
0
323,330
0
L
Arachne
8,503
607
16
1
0
294,736
0
W
Hun Batz
11,278
806
79
6
0
299,647
1
W
Mulan
10,192
728
47
3
0
278,871
0
L
Zhong Kui
10,314
737
73
5
0
308,888
5
L
Xbalanque
10,255
733
97
7
0
268,242
2
L
King Arthur
9,486
678
44
3
0
267,845
2
W
Zhong Kui
11,199
800
115
8
0
275,098
0
W
Thor
9,046
646
25
2
0
253,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role