Player Matchup

Fenrir
Fenrir
Clifz ll
Fenrir
Level 87
God Stats
5W - 7L
1,139 SR
Queue Stats
153W - 149L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Felps10
Heimdallr
Level 60
God Stats
1W - 3L
1,192 SR
Queue Stats
121W - 123L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Mr Mango4410
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Oryxthetacoking
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Geb
Geb
oMystic
Geb
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,081 Elo+
Solo
Team Averages
Level 67
1,366 SR
1,367 Elo+

VS

Team Averages
Level 60
1,441 SR
1,343 Elo+
Nike
Nike
DvD1025
Nike
Level 65
God Stats
0W - 2L
1,451 SR
Queue Stats
202W - 245L
1,340 Elo+
Party 1
Neith
Neith
Potius
Neith
Level 68
God Stats
32W - 22L
1,474 SR
Queue Stats
74W - 74L
1,381 Elo+
Solo
Loki
Loki
SoldadoPlayer7
Loki
Level 58
God Stats
1W - 1L
1,351 SR
Queue Stats
53W - 66L
1,395 Elo+
Solo
Zeus
Zeus
burninginferno84
Zeus
Level 54
God Stats
11W - 16L
1,400 SR
Queue Stats
255W - 294L
1,327 Elo+
Party 1
Cerberus
Cerberus
meikit
Cerberus
Level 56
God Stats
6W - 7L
1,527 SR
Queue Stats
101W - 115L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clifz ll
Fenrir
8
4 / 0 / 1
5,747
575
3,278
6,201
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Felps10
Heimdallr
9
2 / 0 / 3
5,710
571
1,929
5,613
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Mr Mango4410
Danzaburou
8
1 / 0 / 0
5,283
528
2,893
3,227
1,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Oryxthetacoking
Gilgamesh
8
1 / 1 / 0
4,923
492
2,646
7,736
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
8
0 / 0 / 2
5,242
524
1,122
7,789
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DvD1025
Nike
10
1 / 1 / 0
5,881
588
5,975
6,504
3,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Potius
Neith
1
0 / 0 / 0
3,500
350
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
4,919
492
1,256
6,337
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 1
4,671
467
6,047
6,732
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
meikit
Cerberus
9
0 / 1 / 0
5,162
516
1,229
5,705
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clifz ll
Fenrir
4
0
1
4.5
L
Nike
DvD1025
Nike
1
1
0
1
W
Heimdallr
Felps10
Heimdallr
2
0
3
3.5
W
Danzaburou
Mr Mango4410
Danzaburou
1
0
0
1
W
Gilgamesh
Oryxthetacoking
Gilgamesh
1
1
0
1
L
Neith
Potius
Neith
0
0
0
0
L
0
1
0
0
L
0
5
1
0.1
L
Cerberus
meikit
Cerberus
0
1
0
0
W
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,868
Damage
14,507
30,566
Taken
25,278
13,205
Mitigated
11,200
8,030
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clifz ll
Fenrir
3,278
871
0
737
6,201
2,276
0
1,412
4,789
0
29,813
L
Nike
DvD1025
Nike
5,975
1,726
0
3,802
6,504
3,035
164
364
6,140
0
36,571
W
Heimdallr
Felps10
Heimdallr
1,929
643
0
2,294
5,613
2,242
578
2,965
2,648
0
29,576
W
Danzaburou
Mr Mango4410
Danzaburou
2,893
2,165
0
879
3,227
1,234
1,194
1,486
1,741
0
24,634
W
Gilgamesh
Oryxthetacoking
Gilgamesh
2,646
870
0
2,404
7,736
3,565
0
399
7,337
0
17,128
L
Neith
Potius
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,256
392
0
2,472
6,337
3,297
0
125
6,212
0
24,206
L
6,047
842
0
0
6,732
1,609
0
425
6,307
22,248
0
L
Cerberus
meikit
Cerberus
1,229
92
0
587
5,705
3,259
672
208
5,497
24,393
0
W
Geb
1,122
186
0
1,716
7,789
3,888
0
1,014
6,775
21,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
24,133
205
Minions Killed
209
0
Camps Cleared
0
893,988
Distance Traveled
754,197
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,747
575
52
5
0
209,242
3
L
Nike
5,881
588
63
6
0
185,909
1
W
Heimdallr
5,710
571
44
4
0
184,522
1
W
Danzaburou
5,283
528
37
4
0
174,050
1
W
Gilgamesh
4,923
492
30
3
0
158,249
0
L
Neith
3,500
350
0
0
0
6,466
0
L
Loki
4,919
492
52
5
0
219,077
6
L
Zeus
4,671
467
30
3
0
177,755
0
L
Cerberus
5,162
516
64
6
0
164,990
2
W
Geb
5,242
524
42
4
0
167,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role