Player Matchup

Ah Puch
Ah Puch
EAGQ00
Ah Puch
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,157 Elo+
Party 1
Athena
Athena
Mikeyx48
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 1
Pele
Pele
Nessu3
Pele
Level 8
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1
Team Averages
Level 44
1,494 SR
1,210 Elo+

VS

Team Averages
Level 46
1,459 SR
1,401 Elo+
Baron Samedi
Baron Samedi
CagedNormal9
Baron Samedi
Level 62
God Stats
1W - 4L
1,377 SR
Queue Stats
25W - 36L
1,426 Elo+
Party 2
Horus
Horus
SL1CK6180
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,276 Elo+
Party 2
Artemis
Artemis
immortal-bliss20
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EAGQ00
Ah Puch
16
7 / 1 / 13
11,258
804
20,550
11,504
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Mikeyx48
Athena
15
3 / 1 / 17
11,103
793
9,334
16,935
21,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Nessu3
Pele
15
10 / 4 / 7
11,395
814
18,347
13,577
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CagedNormal9
Baron Samedi
14
4 / 5 / 2
9,652
689
15,797
16,904
9,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
SL1CK6180
Horus
11
2 / 6 / 4
8,371
598
6,389
20,491
18,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 9 / 4
8,457
604
6,194
15,760
6,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
20
Kills
6
6
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CagedNormal9
Baron Samedi
4
5
2
1
W
Ah Puch
EAGQ00
Ah Puch
7
1
13
13.5
W
Athena
Mikeyx48
Athena
3
1
17
11.5
W
Pele
Nessu3
Pele
10
4
7
3.38
L
Horus
SL1CK6180
Horus
2
6
4
0.67
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,231
Damage
28,380
42,016
Taken
53,155
33,317
Mitigated
33,983
12,145
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CagedNormal9
Baron Samedi
15,797
546
1,825
4,643
16,904
9,209
0
11,239
5,665
38,368
0
W
Ah Puch
EAGQ00
Ah Puch
20,550
1,858
0
4,201
11,504
5,345
519
5,240
6,264
56,042
0
W
Athena
Mikeyx48
Athena
9,334
2,654
98
4,556
16,935
21,724
265
5,899
11,036
30,420
0
W
Pele
Nessu3
Pele
18,347
3,230
0
3,290
13,577
6,248
829
5,474
8,103
0
47,758
L
Horus
SL1CK6180
Horus
6,389
3,187
745
1,489
20,491
18,443
0
9,791
10,700
0
18,070
L
6,194
3,005
0
542
15,760
6,331
0
9,021
6,739
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
26,480
139
Minions Killed
115
10
Camps Cleared
2
800,291
Distance Traveled
625,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,652
689
50
4
2
225,214
0
W
Ah Puch
11,258
804
55
4
4
249,567
0
W
Athena
11,103
793
44
3
2
288,505
1
W
Pele
11,395
814
40
3
4
262,219
3
L
Horus
8,371
598
26
2
0
197,968
3
L
Artemis
8,457
604
39
3
0
202,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role