Player Matchup

Bacchus
Bacchus
Deadeyeshooter45
Bacchus
Level 102
God Stats
20W - 16L
1,578 SR
Queue Stats
149W - 136L
1,501 Elo+
Party 3
Bellona
Bellona
HayatoToshiba
Bellona
Level 103
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Rama
Rama
The_Most_Dapper
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,603 Elo+
Party 3
Loki
Loki
Zaio355
Loki
Level 76
God Stats
13W - 13L
1,506 SR
Queue Stats
92W - 83L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
mageismycool
Baron Samedi
Level 109
God Stats
3W - 0L
1,863 SR
Queue Stats
50W - 48L
1,486 Elo+
Solo
Team Averages
Level 84
1,607 SR
1,513 Elo+

VS

Team Averages
Level 90
1,532 SR
1,435 Elo+
Skadi
Skadi
Bobink
Skadi
Level 100
God Stats
4W - 3L
1,749 SR
Queue Stats
7W - 11L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
Feerx
Kukulkan
Level 103
God Stats
20W - 12L
1,639 SR
Queue Stats
128W - 125L
1,483 Elo+
Party 1
Set
Set
Tincho760
Set
Level 89
God Stats
1W - 1L
1,617 SR
Queue Stats
109W - 123L
1,478 Elo+
Party 1
Fenrir
Fenrir
VentiscaF
Fenrir
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
70W - 83L
1,466 Elo+
Party 1
Bacchus
Bacchus
drazavier
Bacchus
Level 49
God Stats
1W - 1L
1,344 SR
Queue Stats
2W - 9L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,718
515
5,772
11,868
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
7 / 1 / 0
9,200
613
10,655
9,447
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 1 / 1
8,626
575
11,140
10,642
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Zaio355
Loki
12
0 / 2 / 6
7,600
507
5,567
11,745
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
mageismycool
Baron Samedi
12
3 / 3 / 3
7,791
519
9,926
11,190
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bobink
Skadi
11
3 / 3 / 3
6,711
447
7,342
10,868
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Feerx
Kukulkan
11
1 / 4 / 1
6,597
440
6,687
8,556
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 2
7,457
497
8,007
15,468
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
VentiscaF
Fenrir
12
1 / 5 / 3
7,002
467
4,803
15,350
13,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
drazavier
Bacchus
10
1 / 2 / 2
6,422
428
5,977
10,955
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
9
9
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bobink
Skadi
3
3
3
1.5
W
1
2
7
2.25
L
Kukulkan
Feerx
Kukulkan
1
4
1
0.38
W
Bellona
7
1
0
7
W
8
1
1
8.5
L
3
5
2
0.8
L
Fenrir
VentiscaF
Fenrir
1
5
3
0.5
W
Loki
Zaio355
Loki
0
2
6
1.5
L
Bacchus
drazavier
Bacchus
1
2
2
1
W
Baron Samedi
mageismycool
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
32,816
54,892
Taken
61,197
35,445
Mitigated
38,997
22,556
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bobink
Skadi
7,342
2,627
0
645
10,868
4,247
0
3,597
7,271
0
42,095
W
5,772
1,175
130
2,747
11,868
12,343
336
3,673
8,195
28,304
0
L
Kukulkan
Feerx
Kukulkan
6,687
337
0
431
8,556
4,030
0
5,207
3,349
44,088
0
W
Bellona
10,655
5,630
0
3,961
9,447
7,165
1,043
0
9,447
0
58,034
W
11,140
9,080
0
4,898
10,642
4,592
1,865
2,803
7,839
0
60,212
L
8,007
4,259
0
1,534
15,468
7,094
0
2,539
12,929
0
48,204
L
Fenrir
VentiscaF
Fenrir
4,803
879
0
698
15,350
13,372
0
1,833
13,517
0
43,504
W
Loki
Zaio355
Loki
5,567
972
0
6,842
11,745
4,894
678
1,498
10,247
0
52,155
L
Bacchus
drazavier
Bacchus
5,977
1,070
0
2,340
10,955
10,254
0
2,522
8,433
20,071
0
W
Baron Samedi
mageismycool
Baron Samedi
9,926
690
298
3,680
11,190
6,451
188
4,690
6,500
55,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
34,189
443
Minions Killed
313
0
Camps Cleared
0
1,418,861
Distance Traveled
1,405,418
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,711
447
59
4
0
276,202
1
W
Bacchus
7,718
515
37
2
0
275,541
6
L
Kukulkan
6,597
440
78
5
0
260,014
2
W
Bellona
9,200
613
120
8
0
328,243
0
W
Rama
8,626
575
104
7
0
261,419
1
L
Set
7,457
497
77
5
0
320,597
1
L
Fenrir
7,002
467
86
6
0
262,182
1
W
Loki
7,600
507
102
7
0
302,982
0
L
Bacchus
6,422
428
13
1
0
286,423
0
W
Baron Samedi
7,791
519
80
5
0
250,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role