Player Matchup

Kuzenbo
Kuzenbo
DonaldIQ
Kuzenbo
Level 28
God Stats
13W - 11L
1,500 SR
Queue Stats
125W - 78L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
KairosXII
Jing Wei
Level 118
God Stats
4W - 1L
1,749 SR
Queue Stats
129W - 83L
1,611 Elo+
Party 1
Mercury
Mercury
SLATlas
Mercury
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
127W - 71L
1,639 Elo+
Party 1
Mulan
Mulan
doctorbilliam
Mulan
Level 62
God Stats
30W - 15L
1,699 SR
Queue Stats
101W - 66L
1,535 Elo+
Party 1
He Bo
He Bo
mjetrah
He Bo
Level 57
God Stats
12W - 6L
1,533 SR
Queue Stats
38W - 26L
1,541 Elo+
Party 1
Team Averages
Level 75
1,596 SR
1,588 Elo+

VS

Team Averages
Level 43
1,531 SR
1,530 Elo+
Terra
Terra
DangLeeWhat
Terra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 28L
1,470 Elo+
Party 3
Ravana
Ravana
Elmonto88
Ravana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,613 Elo+
Party 2
Ra
Ra
Hecataea
Ra
Level 77
God Stats
0W - 2L
1,288 SR
Queue Stats
126W - 135L
1,502 Elo+
Solo
Nemesis
Nemesis
elermitanokun
Nemesis
Level 17
God Stats
3W - 3L
1,835 SR
Queue Stats
15W - 12L
1,543 Elo+
Party 2
Skadi
Skadi
lingeringjam
Skadi
Level 47
God Stats
13W - 7L
1,533 SR
Queue Stats
527W - 512L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonaldIQ
Kuzenbo
9
1 / 3 / 3
5,632
512
3,130
8,256
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
KairosXII
Jing Wei
11
3 / 0 / 2
6,520
593
4,668
4,250
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
SLATlas
Mercury
12
6 / 0 / 2
7,443
677
7,216
7,988
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 7
7,054
641
9,218
11,261
5,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
mjetrah
He Bo
11
2 / 0 / 7
6,492
590
5,242
3,737
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,805
528
2,791
10,190
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
Elmonto88
Ravana
8
1 / 5 / 2
5,185
471
5,702
8,694
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 0
6,039
549
1,855
7,790
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
0 / 2 / 2
5,313
483
5,792
9,212
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
6,056
551
4,104
4,602
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Kuzenbo
DonaldIQ
Kuzenbo
1
3
3
0.83
L
Ravana
Elmonto88
Ravana
1
5
2
0.4
L
0
5
0
0
W
Jing Wei
KairosXII
Jing Wei
3
0
2
4
W
Mercury
SLATlas
Mercury
6
0
2
7
W
2
1
7
5.5
L
Nemesis
0
2
2
0.5
L
2
1
0
2
W
He Bo
mjetrah
He Bo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
20,244
35,492
Taken
40,488
17,728
Mitigated
21,193
10,588
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
484
992
2,844
10,190
8,856
0
2,146
8,022
18,517
0
W
Kuzenbo
DonaldIQ
Kuzenbo
3,130
1,496
233
1,413
8,256
6,416
0
1,877
6,335
12,952
0
L
Ravana
Elmonto88
Ravana
5,702
1,596
0
2,038
8,694
3,687
0
2,092
6,520
0
23,776
L
1,855
249
85
1,230
7,790
3,360
430
1,565
6,147
39,716
0
W
Jing Wei
KairosXII
Jing Wei
4,668
3,731
0
1,984
4,250
1,367
1,546
319
3,931
0
37,464
W
Mercury
SLATlas
Mercury
7,216
3,507
0
840
7,988
2,862
0
1,282
6,570
0
59,776
W
9,218
1,500
0
5,847
11,261
5,954
0
546
10,715
0
46,587
L
Nemesis
5,792
2,465
0
2,717
9,212
3,669
497
1,442
7,682
0
24,477
L
4,104
1,957
0
1,211
4,602
1,621
0
823
3,745
0
46,302
W
He Bo
mjetrah
He Bo
5,242
749
0
271
3,737
1,129
220
422
3,295
40,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
28,398
354
Minions Killed
294
0
Camps Cleared
0
1,172,387
Distance Traveled
1,030,795
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,805
528
32
3
0
219,820
3
W
Kuzenbo
5,632
512
19
2
0
209,307
2
L
Ravana
5,185
471
50
5
0
229,460
3
L
Ra
6,039
549
85
8
0
190,997
3
W
Jing Wei
6,520
593
77
7
0
209,018
4
W
Mercury
7,443
677
90
8
0
297,214
7
W
Mulan
7,054
641
99
9
0
229,966
6
L
Nemesis
5,313
483
39
4
0
199,050
1
L
Skadi
6,056
551
88
8
0
191,468
3
W
He Bo
6,492
590
69
6
0
226,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role