Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TvTrident
Ra
Level 136
God Stats
1W - 1L
1,715 SR
Queue Stats
50W - 40L
1,450 Elo+
Party 2
Lancelot
Lancelot
randybrands
Lancelot
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,433 Elo+
Party 2
Team Averages
Level 101
1,572 SR
1,461 Elo+

VS

Team Averages
Level 38
1,366 SR
1,456 Elo+
Shiva
Shiva
 
Shiva
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ninjoe354
Anubis
Level 30
God Stats
1W - 2L
1,299 SR
Queue Stats
2W - 2L
1,435 Elo+
Party 1
Arachne
Arachne
shaggy354
Arachne
Level 20
God Stats
2W - 1L
1,299 SR
Queue Stats
2W - 2L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 0
6,708
559
7,832
12,392
10,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
0 / 4 / 0
6,966
581
7,440
9,289
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
randybrands
Lancelot
10
0 / 6 / 0
6,736
561
8,444
12,454
4,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 0 / 9
8,476
706
8,753
10,779
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Anubis
ninjoe354
Anubis
15
12 / 0 / 2
10,137
845
18,058
14,386
8,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
shaggy354
Arachne
12
1 / 0 / 7
8,511
709
3,561
8,334
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
14
14
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
0
0
W
Shiva
 
Shiva
1
0
9
5.5
L
0
4
0
0
W
Anubis
ninjoe354
Anubis
12
0
2
13
L
Lancelot
randybrands
Lancelot
0
6
0
0
W
Arachne
shaggy354
Arachne
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
30,372
34,135
Taken
33,499
17,294
Mitigated
23,682
3,646
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,832
817
0
1,260
12,392
10,313
0
7,024
4,984
13,000
0
W
Shiva
 
Shiva
8,753
1,939
643
4,107
10,779
10,654
593
5,860
4,919
0
22,446
L
7,440
1,163
642
1,409
9,289
2,929
0
5,767
3,522
33,755
0
W
Anubis
ninjoe354
Anubis
18,058
1,519
0
8,461
14,386
8,701
616
5,984
8,402
59,968
0
L
Lancelot
randybrands
Lancelot
8,444
1,612
0
335
12,454
4,052
0
5,423
6,746
0
23,191
W
Arachne
shaggy354
Arachne
3,561
2,272
0
3,171
8,334
4,327
1,497
4,219
4,115
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
27,124
113
Minions Killed
141
1
Camps Cleared
8
624,360
Distance Traveled
704,159
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,708
559
14
1
0
197,334
3
W
Shiva
8,476
706
23
2
1
247,288
3
L
Ra
6,966
581
59
5
0
189,983
0
W
Anubis
10,137
845
81
7
5
198,219
3
L
Lancelot
6,736
561
40
3
1
237,043
1
W
Arachne
8,511
709
37
3
2
258,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role