Player Matchup

Ra
Ra
Bangarrang
Ra
Level 115
God Stats
1W - 0L
1,869 SR
Queue Stats
26W - 17L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Ghcst
Cthulhu
Level 16
God Stats
6W - 6L
1,610 SR
Queue Stats
14W - 10L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
noomaggin
Hun Batz
Level 65
God Stats
1W - 0L
1,282 SR
Queue Stats
27W - 18L
1,540 Elo+
Party 1
Team Averages
Level 65
1,587 SR
1,529 Elo+

VS

Team Averages
Level 69
1,485 SR
1,467 Elo+
Kukulkan
Kukulkan
bluexphantom
Kukulkan
Level 64
God Stats
3W - 4L
1,285 SR
Queue Stats
107W - 117L
1,611 Elo+
Solo
Lancelot
Lancelot
brayTHEmaster
Lancelot
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
20W - 29L
1,371 Elo+
Party 2
Charybdis
Charybdis
llBRADlll
Charybdis
Level 127
God Stats
7W - 6L
1,455 SR
Queue Stats
124W - 126L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
13,336
784
15,232
13,374
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ghcst
Cthulhu
18
4 / 3 / 15
13,285
781
14,125
23,720
33,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
noomaggin
Hun Batz
16
5 / 3 / 10
11,951
703
19,024
18,687
9,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
bluexphantom
Kukulkan
15
4 / 8 / 2
11,867
698
17,161
16,278
7,560
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
brayTHEmaster
Lancelot
14
0 / 7 / 6
10,226
602
6,998
17,677
8,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
llBRADlll
Charybdis
16
4 / 4 / 3
12,329
725
18,761
21,495
9,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
8
8
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Cthulhu
Ghcst
Cthulhu
4
3
15
3.83
L
Kukulkan
bluexphantom
Kukulkan
4
8
2
0.63
L
Lancelot
brayTHEmaster
Lancelot
0
7
6
0.43
L
Charybdis
llBRADlll
Charybdis
4
4
3
1.38
W
Hun Batz
noomaggin
Hun Batz
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,381
Damage
42,920
55,781
Taken
55,450
49,622
Mitigated
24,709
19,332
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,232
1,528
5,316
5,692
13,374
7,023
744
5,648
7,726
69,269
0
W
Cthulhu
Ghcst
Cthulhu
14,125
906
390
5,771
23,720
33,454
274
5,834
17,886
30,592
0
L
Kukulkan
bluexphantom
Kukulkan
17,161
1,710
156
1,340
16,278
7,560
0
8,411
7,867
48,937
0
L
Lancelot
brayTHEmaster
Lancelot
6,998
1,099
0
250
17,677
8,064
0
8,398
9,279
0
17,029
L
Charybdis
llBRADlll
Charybdis
18,761
11,219
0
5,056
21,495
9,085
51
12,820
8,675
0
61,328
W
Hun Batz
noomaggin
Hun Batz
19,024
4,582
0
2,163
18,687
9,145
1,392
6,597
12,090
0
57,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
34,422
199
Minions Killed
159
13
Camps Cleared
2
1,029,107
Distance Traveled
899,429
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,336
784
104
6
7
341,918
2
W
Cthulhu
13,285
781
27
2
0
370,082
8
L
Kukulkan
11,867
698
77
5
0
283,389
5
L
Lancelot
10,226
602
18
1
0
345,941
2
L
Charybdis
12,329
725
64
4
2
270,099
4
W
Hun Batz
11,951
703
68
4
6
317,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role