Player Matchup

Baron Samedi
Baron Samedi
Goldio
Baron Samedi
Level 14
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
PatrickLost_27
Lancelot
Level 38
God Stats
25W - 20L
1,596 SR
Queue Stats
203W - 245L
1,419 Elo+
Solo
Kali
Kali
W3AKL1NK
Kali
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 2
Mulan
Mulan
wolfdragons13x
Mulan
Level 64
God Stats
1W - 3L
1,824 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
x0o Vile o0x
Nu Wa
Level 40
God Stats
8W - 8L
1,351 SR
Queue Stats
93W - 126L
1,389 Elo+
Solo
Team Averages
Level 36
1,552 SR
1,496 Elo+

VS

Team Averages
Level 41
1,640 SR
1,621 Elo+
Ratatoskr
Ratatoskr
Brexi57
Ratatoskr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
Jacrispy21
Baron Samedi
Level 7
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1
Apollo
Apollo
UndeadKnight761
Apollo
Level 63
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1
Nemesis
Nemesis
Yuihand
Nemesis
Level 10
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Ymir
Ymir
shmoneyking25
Ymir
Level 40
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goldio
Baron Samedi
18
6 / 2 / 11
10,627
817
15,878
13,120
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
17
5 / 4 / 12
10,155
781
10,974
14,155
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
19
12 / 4 / 12
12,092
930
21,635
16,671
10,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 2 / 17
10,819
832
20,944
14,917
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 3 / 9
9,067
697
10,818
9,536
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brexi57
Ratatoskr
16
3 / 9 / 7
9,299
715
11,110
18,201
9,714
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Jacrispy21
Baron Samedi
18
5 / 4 / 7
10,284
791
10,092
13,421
7,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 6
8,337
641
8,848
18,783
7,724
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Yuihand
Nemesis
16
4 / 1 / 5
9,565
736
12,072
19,700
9,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 5
9,618
740
7,265
19,330
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
29
Kills
15
15
Deaths
29
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Brexi57
Ratatoskr
3
9
7
0.72
W
Baron Samedi
Goldio
Baron Samedi
6
2
11
5.75
L
Baron Samedi
Jacrispy21
Baron Samedi
5
4
7
2.13
W
Lancelot
5
4
12
2.75
L
0
8
6
0.38
W
Kali
12
4
12
4.5
L
Nemesis
Yuihand
Nemesis
4
1
5
6.5
L
3
7
5
0.79
W
5
2
17
6.75
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,249
Damage
49,387
68,399
Taken
89,435
48,229
Mitigated
55,852
20,786
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Brexi57
Ratatoskr
11,110
3,490
0
474
18,201
9,714
372
3,742
13,919
0
19,016
W
Baron Samedi
Goldio
Baron Samedi
15,878
2,067
2,376
6,150
13,120
9,619
150
3,730
9,390
34,959
0
L
Baron Samedi
Jacrispy21
Baron Samedi
10,092
1,135
1,633
3,297
13,421
7,216
577
4,756
8,308
42,729
0
W
Lancelot
10,974
2,135
109
2,694
14,155
6,556
892
4,692
9,463
0
33,098
L
8,848
3,202
214
892
18,783
7,724
432
5,274
13,144
0
23,680
W
Kali
21,635
9,683
0
5,165
16,671
10,256
324
2,898
13,773
0
41,904
L
Nemesis
Yuihand
Nemesis
12,072
6,012
0
3,279
19,700
9,224
659
4,453
14,677
0
28,759
L
7,265
1,280
302
1,131
19,330
21,974
36
7,358
11,322
17,267
0
W
20,944
2,665
0
3,754
14,917
17,841
559
4,022
10,895
151
40,387
W
10,818
3,862
0
538
9,536
3,957
1,203
2,015
7,521
24,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,760
Gold Earned
47,103
207
Minions Killed
180
0
Camps Cleared
0
1,343,315
Distance Traveled
1,197,077
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,299
715
19
1
0
237,728
3
W
Baron Samedi
10,627
817
49
4
0
226,977
0
L
Baron Samedi
10,284
791
68
5
0
223,463
0
W
Lancelot
10,155
781
40
3
0
301,857
0
L
Apollo
8,337
641
30
2
0
233,592
1
W
Kali
12,092
930
32
2
0
288,458
3
L
Nemesis
9,565
736
43
3
0
311,420
1
L
Ymir
9,618
740
20
2
0
190,874
0
W
Mulan
10,819
832
56
4
0
284,135
0
W
Nu Wa
9,067
697
30
2
0
241,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role