Player Matchup

Jing Wei
Jing Wei
Das FBOMB
Jing Wei
Level 63
God Stats
16W - 14L
1,528 SR
Queue Stats
69W - 111L
1,229 Elo+
Party 2
Tyr
Tyr
Das MEL0
Tyr
Level 68
God Stats
12W - 19L
1,965 SR
Queue Stats
104W - 173L
1,307 Elo+
Party 2
The Morrigan
The Morrigan
Llama9
The Morrigan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,018 Elo+
Solo
Team Averages
Level 55
1,664 SR
1,185 Elo+

VS

Team Averages
Level 63
1,566 SR
1,543 Elo+
Bacchus
Bacchus
Don-van21
Bacchus
Level 29
God Stats
5W - 2L
1,546 SR
Queue Stats
63W - 45L
1,680 Elo+
Party 1
Scylla
Scylla
Glueinmynut
Scylla
Level 106
God Stats
10W - 8L
1,646 SR
Queue Stats
117W - 68L
1,716 Elo+
Party 1
Neith
Neith
dlaff09
Neith
Level 55
God Stats
27W - 31L
1,506 SR
Queue Stats
84W - 113L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Das FBOMB
Jing Wei
14
0 / 2 / 1
8,785
586
5,338
14,514
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 0
8,462
564
5,505
16,815
16,540
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Llama9
The Morrigan
12
0 / 6 / 0
8,152
543
3,329
11,481
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Don-van21
Bacchus
16
4 / 0 / 9
11,312
754
7,231
10,466
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
17
5 / 1 / 8
10,516
701
25,017
7,992
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
dlaff09
Neith
15
4 / 0 / 8
9,972
665
5,569
4,040
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Das FBOMB
Jing Wei
0
2
1
0.25
L
1
5
0
0.2
W
Bacchus
Don-van21
Bacchus
4
0
9
8.5
W
Scylla
5
1
8
9
L
The Morrigan
Llama9
The Morrigan
0
6
0
0
W
Neith
dlaff09
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
37,817
42,810
Taken
22,498
26,197
Mitigated
19,142
2,979
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Das FBOMB
Jing Wei
5,338
4,373
137
869
14,514
5,190
62
12,687
1,827
0
30,385
L
5,505
710
0
1,551
16,815
16,540
0
11,373
5,442
0
23,397
W
Bacchus
Don-van21
Bacchus
7,231
794
0
2,063
10,466
13,667
122
1,542
8,924
18,960
0
W
Scylla
25,017
2,210
145
1,822
7,992
3,671
276
1,448
6,544
74,558
0
L
The Morrigan
Llama9
The Morrigan
3,329
982
0
422
11,481
4,467
0
8,439
3,042
19,406
0
W
Neith
dlaff09
Neith
5,569
2,324
0
1,383
4,040
1,804
1,206
649
3,391
0
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
31,800
136
Minions Killed
179
3
Camps Cleared
9
776,594
Distance Traveled
808,008
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,785
586
62
4
2
292,603
0
L
Tyr
8,462
564
36
2
1
261,544
0
W
Bacchus
11,312
754
21
1
4
295,644
0
W
Scylla
10,516
701
112
7
5
267,188
1
L
The Morrigan
8,152
543
38
3
0
222,447
1
W
Neith
9,972
665
46
3
0
245,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role