Player Matchup

Yu Huang
Yu Huang
FoxMulder1982
Yu Huang
Level 125
God Stats
19W - 27L
1,479 SR
Queue Stats
117W - 138L
1,450 Elo+
Party 1
Lancelot
Lancelot
KingBlakely1179
Lancelot
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 261L
1,494 Elo+
Solo
Chaac
Chaac
Madman1983
Chaac
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 231L
1,465 Elo+
Party 1
Ares
Ares
Madtaterz
Ares
Level 91
God Stats
10W - 4L
1,687 SR
Queue Stats
100W - 101L
1,507 Elo+
Solo
Danzaburou
Danzaburou
haydodian
Danzaburou
Level 119
God Stats
24W - 24L
1,425 SR
Queue Stats
227W - 247L
1,455 Elo+
Solo
Team Averages
Level 114
1,518 SR
1,474 Elo+

VS

Team Averages
Level 104
1,489 SR
1,461 Elo+
Apollo
Apollo
Arturis05
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,497 Elo+
Solo
Ra
Ra
KingStarFkr
Ra
Level 125
God Stats
16W - 15L
1,610 SR
Queue Stats
103W - 89L
1,485 Elo+
Solo
Kali
Kali
MagnaSombra
Kali
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
144W - 150L
1,481 Elo+
Solo
Olorun
Olorun
V2Jay
Olorun
Level 106
God Stats
14W - 10L
1,596 SR
Queue Stats
128W - 147L
1,412 Elo+
Solo
Lancelot
Lancelot
verpi10
Lancelot
Level 100
God Stats
6W - 10L
1,453 SR
Queue Stats
255W - 285L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FoxMulder1982
Yu Huang
14
3 / 1 / 7
8,843
520
11,204
7,824
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
13
5 / 3 / 3
8,366
492
7,908
13,192
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
5 / 1 / 2
9,471
557
8,018
11,477
9,218
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
12
3 / 4 / 9
8,595
506
7,965
15,279
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
haydodian
Danzaburou
13
3 / 1 / 5
8,676
510
6,632
7,907
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arturis05
Apollo
11
1 / 4 / 3
7,256
427
3,807
10,703
3,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 3
7,669
451
4,602
14,329
11,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 4 / 4
8,451
497
6,151
17,772
8,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
V2Jay
Olorun
12
2 / 5 / 1
7,640
449
9,865
11,792
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
verpi10
Lancelot
13
1 / 3 / 2
8,168
480
4,614
9,437
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
10
10
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arturis05
Apollo
1
4
3
0.63
W
Yu Huang
FoxMulder1982
Yu Huang
3
1
7
6.5
W
Lancelot
5
3
3
2.17
L
2
4
3
0.88
W
Chaac
5
1
2
6
W
Ares
3
4
9
1.88
L
4
4
4
1.5
L
Olorun
V2Jay
Olorun
2
5
1
0.5
W
Danzaburou
haydodian
Danzaburou
3
1
5
5.5
L
Lancelot
verpi10
Lancelot
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,727
Damage
29,039
55,679
Taken
64,033
39,541
Mitigated
32,794
12,105
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arturis05
Apollo
3,807
2,352
0
1,279
10,703
3,353
3,105
1,280
9,423
0
38,045
W
Yu Huang
FoxMulder1982
Yu Huang
11,204
1,002
0
625
7,824
4,203
316
2,119
5,705
73,048
0
W
Lancelot
7,908
1,193
0
3,426
13,192
6,769
0
4,241
8,951
0
40,999
L
4,602
885
1,187
3,150
14,329
11,986
22
7,260
7,069
32,199
0
W
Chaac
8,018
1,968
416
3,008
11,477
9,218
560
2,871
8,606
188
61,627
W
Ares
7,965
265
0
1,808
15,279
15,883
0
5,235
10,044
22,443
0
L
6,151
3,401
0
4,802
17,772
8,396
74
4,518
13,254
0
47,570
L
Olorun
V2Jay
Olorun
9,865
5,436
951
3,298
11,792
5,250
272
5,375
6,417
56,176
0
W
Danzaburou
haydodian
Danzaburou
6,632
2,525
0
2,822
7,907
3,468
870
1,254
6,653
0
62,337
L
Lancelot
verpi10
Lancelot
4,614
1,771
0
2,805
9,437
3,809
37
914
8,523
0
52,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
39,184
415
Minions Killed
385
0
Camps Cleared
0
1,603,786
Distance Traveled
1,545,999
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,256
427
61
4
0
300,779
0
W
Yu Huang
8,843
520
122
7
0
282,902
6
W
Lancelot
8,366
492
63
4
0
393,952
4
L
Ra
7,669
451
61
4
0
304,556
3
W
Chaac
9,471
557
114
7
0
316,702
3
W
Ares
8,595
506
29
2
0
303,193
3
L
Kali
8,451
497
78
5
0
367,870
3
L
Olorun
7,640
449
84
5
0
277,982
4
W
Danzaburou
8,676
510
87
5
0
307,037
4
L
Lancelot
8,168
480
101
6
0
294,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role