Player Matchup

Sylvanus
Sylvanus
Great_WT_Moose
Sylvanus
Level 59
God Stats
10W - 3L
1,805 SR
Queue Stats
250W - 274L
1,427 Elo+
Party 2
Neith
Neith
JellyD23
Neith
Level 123
God Stats
9W - 5L
1,565 SR
Queue Stats
332W - 306L
1,517 Elo+
Party 2
Chronos
Chronos
TheBaconBaron
Chronos
Level 82
God Stats
1W - 1L
1,235 SR
Queue Stats
101W - 85L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
WuTangJax
Amaterasu
Level 108
God Stats
6W - 8L
1,584 SR
Queue Stats
123W - 130L
1,471 Elo+
Party 2
Lancelot
Lancelot
acnalogia919
Lancelot
Level 131
God Stats
7W - 12L
1,459 SR
Queue Stats
127W - 128L
1,479 Elo+
Party 3
Team Averages
Level 101
1,530 SR
1,478 Elo+

VS

Team Averages
Level 91
1,447 SR
1,509 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElRoZa
Izanami
Level 122
God Stats
3W - 2L
1,518 SR
Queue Stats
619W - 574L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OFuroGaWarui
Tsukuyomi
Level 64
God Stats
1W - 4L
1,221 SR
Queue Stats
95W - 110L
1,448 Elo+
Party 1
Bacchus
Bacchus
RasCali
Bacchus
Level 63
God Stats
5W - 6L
1,499 SR
Queue Stats
311W - 323L
1,494 Elo+
Party 1
Artemis
Artemis
azValk
Artemis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 3 / 2
5,797
483
2,863
8,917
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Neith
JellyD23
Neith
12
0 / 0 / 4
6,734
561
5,369
3,879
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
11
1 / 2 / 1
6,169
514
3,951
7,031
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WuTangJax
Amaterasu
12
3 / 1 / 2
7,005
584
4,984
10,571
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
acnalogia919
Lancelot
12
5 / 3 / 2
6,940
578
7,832
10,566
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 4 / 3
6,216
518
7,120
10,257
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
ElRoZa
Izanami
12
4 / 0 / 2
7,362
614
8,302
6,169
2,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
OFuroGaWarui
Tsukuyomi
10
3 / 2 / 2
6,629
552
3,729
9,507
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
RasCali
Bacchus
9
1 / 0 / 2
5,999
500
4,167
4,680
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
azValk
Artemis
10
0 / 4 / 2
5,991
499
3,023
7,959
2,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
8
9
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
3
0.38
L
Izanami
ElRoZa
Izanami
4
0
2
5
W
Sylvanus
1
3
2
0.67
W
Neith
JellyD23
Neith
0
0
4
2
L
Tsukuyomi
OFuroGaWarui
Tsukuyomi
3
2
2
2
L
Bacchus
RasCali
Bacchus
1
0
2
2
W
Chronos
1
2
1
0.75
W
Amaterasu
WuTangJax
Amaterasu
3
1
2
4
W
Lancelot
acnalogia919
Lancelot
5
3
2
2
L
Artemis
azValk
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
26,341
40,964
Taken
38,572
26,876
Mitigated
16,536
12,720
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,120
1,673
0
3,306
10,257
5,052
0
310
9,432
0
36,002
L
Izanami
ElRoZa
Izanami
8,302
5,230
0
2,119
6,169
2,279
0
2,768
3,199
0
69,843
W
Sylvanus
2,863
934
1,724
1,961
8,917
5,818
0
2,141
6,776
11,070
0
W
Neith
JellyD23
Neith
5,369
1,671
0
1,456
3,879
1,595
1,170
303
3,576
0
57,177
L
Tsukuyomi
OFuroGaWarui
Tsukuyomi
3,729
1,576
0
3,575
9,507
3,312
0
1,076
8,322
0
32,050
L
Bacchus
RasCali
Bacchus
4,167
499
0
2,001
4,680
3,170
0
768
3,912
13,288
0
W
Chronos
3,951
945
0
1,307
7,031
2,603
202
1,135
5,867
39,787
0
W
Amaterasu
WuTangJax
Amaterasu
4,984
2,235
0
3,434
10,571
12,288
0
0
10,034
0
42,563
W
Lancelot
acnalogia919
Lancelot
7,832
1,536
0
2,838
10,566
4,572
33
588
9,946
0
43,391
L
Artemis
azValk
Artemis
3,023
1,234
0
2,199
7,959
2,723
0
1,568
6,347
0
40,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
32,197
333
Minions Killed
360
0
Camps Cleared
0
1,144,660
Distance Traveled
1,195,108
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,216
518
64
5
0
227,936
2
L
Izanami
7,362
614
135
11
0
249,919
3
W
Sylvanus
5,797
483
13
1
0
227,728
0
W
Neith
6,734
561
99
8
0
210,949
0
L
Tsukuyomi
6,629
552
64
5
0
259,304
3
L
Bacchus
5,999
500
17
1
0
242,412
0
W
Chronos
6,169
514
71
6
0
229,720
2
W
Amaterasu
7,005
584
77
6
0
217,902
2
W
Lancelot
6,940
578
73
6
0
258,361
3
L
Artemis
5,991
499
80
7
0
215,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role