Player Matchup

Nemesis
Nemesis
Christian RL 20
Nemesis
Level 88
God Stats
0W - 3L
1,271 SR
Queue Stats
21W - 33L
1,312 Elo+
Party 1
Raijin
Raijin
DuhPSTriple
Raijin
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 113L
1,414 Elo+
Party 2
Erlang Shen
Erlang Shen
IRCake
Erlang Shen
Level 14
God Stats
2W - 4L
1,116 SR
Queue Stats
64W - 66L
1,298 Elo+
Party 2
Ares
Ares
Minato101
Ares
Level 14
God Stats
9W - 6L
1,451 SR
Queue Stats
108W - 105L
1,338 Elo+
Party 2
Neith
Neith
diegoassaf
Neith
Level 28
God Stats
3W - 8L
1,345 SR
Queue Stats
5W - 12L
1,172 Elo+
Party 1
Team Averages
Level 42
1,337 SR
1,307 Elo+

VS

Team Averages
Level 73
1,525 SR
1,419 Elo+
Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
TryHardStout
Discordia
Level 42
God Stats
8W - 7L
1,450 SR
Queue Stats
77W - 92L
1,338 Elo+
Solo
Shiva
Shiva
WHITE N0RTH
Shiva
Level 104
God Stats
7W - 7L
1,383 SR
Queue Stats
56W - 56L
1,419 Elo+
Party 3
Aphrodite
Aphrodite
Xavtis
Aphrodite
Level 88
God Stats
2W - 2L
1,628 SR
Queue Stats
40W - 35L
1,425 Elo+
Party 3
Tsukuyomi
Tsukuyomi
boondoggle7532
Tsukuyomi
Level 29
God Stats
12W - 5L
1,667 SR
Queue Stats
47W - 52L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,557
459
10,996
23,008
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
17
9 / 5 / 3
12,195
530
18,182
16,106
6,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
IRCake
Erlang Shen
16
2 / 1 / 3
9,788
426
10,258
18,180
18,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
1 / 8 / 3
8,689
378
3,748
24,475
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
16
1 / 7 / 3
9,539
415
9,106
14,897
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
17 / 3 / 10
13,714
596
29,172
26,813
12,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TryHardStout
Discordia
16
4 / 7 / 12
11,028
479
20,428
16,928
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 5
10,574
460
8,269
19,724
12,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Xavtis
Aphrodite
16
1 / 1 / 17
10,372
451
5,172
9,033
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
boondoggle7532
Tsukuyomi
17
4 / 3 / 5
11,074
481
11,110
15,484
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
15
Kills
27
27
Deaths
15
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
17
3
10
7.33
L
2
6
4
0.67
L
Raijin
9
5
3
2.1
L
Erlang Shen
IRCake
Erlang Shen
2
1
3
3.5
L
Ares
1
8
3
0.31
W
Discordia
TryHardStout
Discordia
4
7
12
1.43
W
1
1
5
3.5
W
Aphrodite
Xavtis
Aphrodite
1
1
17
9.5
W
Tsukuyomi
boondoggle7532
Tsukuyomi
4
3
5
2.17
L
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,290
Damage
74,151
96,666
Taken
87,982
56,992
Mitigated
40,790
24,037
Healing
42,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
29,172
17,338
680
10,589
26,813
12,116
8,556
5,839
20,974
0
136,386
L
10,996
3,191
0
9,590
23,008
8,447
704
3,438
19,200
0
97,613
L
Raijin
18,182
1,925
0
1,918
16,106
6,043
1,359
6,463
9,157
100,454
0
L
Erlang Shen
IRCake
Erlang Shen
10,258
5,060
0
6,318
18,180
18,707
597
2,856
15,159
0
61,354
L
Ares
3,748
531
0
3,233
24,475
18,477
216
7,615
16,185
28,037
0
W
Discordia
TryHardStout
Discordia
20,428
1,273
0
1,576
16,928
5,358
586
6,887
10,041
62,880
0
W
8,269
1,828
758
6,492
19,724
12,537
1,012
3,839
15,885
0
60,065
W
Aphrodite
Xavtis
Aphrodite
5,172
1,061
10,342
5,982
9,033
3,921
766
3,276
5,757
39,366
0
W
Tsukuyomi
boondoggle7532
Tsukuyomi
11,110
2,999
848
4,789
15,484
6,858
0
2,710
12,774
0
74,547
L
Neith
9,106
3,519
495
2,483
14,897
5,318
0
3,226
11,365
0
61,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
56,762
517
Minions Killed
526
0
Camps Cleared
0
2,020,817
Distance Traveled
2,136,204
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,714
596
175
8
0
395,256
2
L
Nemesis
10,557
459
127
6
0
466,049
1
L
Raijin
12,195
530
167
7
0
367,160
1
L
Erlang Shen
9,788
426
102
4
0
404,913
4
L
Ares
8,689
378
39
2
0
386,382
1
W
Discordia
11,028
479
69
3
0
373,583
0
W
Shiva
10,574
460
95
4
0
430,481
3
W
Aphrodite
10,372
451
71
3
0
459,774
8
W
Tsukuyomi
11,074
481
116
5
0
477,110
6
L
Neith
9,539
415
82
4
0
396,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role