Player Matchup

King Arthur
King Arthur
NinjaMcsteve
King Arthur
Level 87
God Stats
3W - 4L
1,490 SR
Queue Stats
47W - 52L
1,075 Elo+
Party 1
Ganesha
Ganesha
TossytheSalad
Ganesha
Level 68
God Stats
12W - 6L
1,805 SR
Queue Stats
67W - 84L
1,474 Elo+
Party 1
Thanatos
Thanatos
XxxBALLCUZZIxxX
Thanatos
Level 97
God Stats
4W - 8L
1,415 SR
Queue Stats
29W - 36L
1,455 Elo+
Party 1
Neith
Neith
kbrxj
Neith
Level 4
God Stats
2W - 4L
1,196 SR
Queue Stats
18W - 33L
1,096 Elo+
Party 1
Scylla
Scylla
puppybutt69
Scylla
Level 81
God Stats
2W - 6L
1,335 SR
Queue Stats
23W - 32L
1,142 Elo+
Party 1
Team Averages
Level 67
1,448 SR
1,248 Elo+

VS

Team Averages
Level 55
1,446 SR
1,558 Elo+
Nu Wa
Nu Wa
DeVusTashun
Nu Wa
Level 48
God Stats
2W - 0L
1,277 SR
Queue Stats
36W - 44L
1,534 Elo+
Party 2
Artemis
Artemis
LibertyPrime59
Artemis
Level 62
God Stats
2W - 0L
1,746 SR
Queue Stats
28W - 33L
1,547 Elo+
Solo
Discordia
Discordia
Rocco657
Discordia
Level 82
God Stats
15W - 10L
1,647 SR
Queue Stats
182W - 179L
1,577 Elo+
Party 2
Geb
Geb
Selfmade09
Geb
Level 42
God Stats
1W - 2L
1,229 SR
Queue Stats
43W - 46L
1,588 Elo+
Party 3
Cernunnos
Cernunnos
peshiru
Cernunnos
Level 41
God Stats
2W - 4L
1,330 SR
Queue Stats
61W - 64L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NinjaMcsteve
King Arthur
9
0 / 4 / 0
5,302
1,060
3,055
9,489
4,722
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
11
0 / 1 / 0
5,863
1,173
3,490
6,584
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
9
0 / 6 / 0
5,158
1,032
3,936
8,672
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
kbrxj
Neith
8
0 / 0 / 0
3,327
665
0
94
37
Scylla
8
0 / 0 / 0
3,300
660
0
94
37
Team 1 Tickets

316

VS

Team 2 Tickets

435

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
5,751
1,150
3,254
1,158
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 6
5,899
1,180
2,801
2,585
975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Rocco657
Discordia
11
2 / 0 / 6
5,900
1,180
3,724
2,355
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 9
6,528
1,306
3,539
4,136
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
peshiru
Cernunnos
11
5 / 0 / 4
6,625
1,325
8,632
3,375
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
11
11
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
2
0
6
5
L
King Arthur
NinjaMcsteve
King Arthur
0
4
0
0
W
Discordia
Rocco657
Discordia
2
0
6
5
W
1
0
9
5.5
L
Ganesha
0
1
0
0
L
Thanatos
0
6
0
0
L
Neith
kbrxj
Neith
0
0
0
0
W
Cernunnos
peshiru
Cernunnos
5
0
4
7
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,481
Damage
21,950
24,933
Taken
13,609
14,021
Mitigated
6,251
2,666
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
1,153
0
534
1,158
328
0
483
675
8,240
0
W
2,801
1,680
0
500
2,585
975
0
401
2,184
0
10,365
L
King Arthur
NinjaMcsteve
King Arthur
3,055
405
0
35
9,489
4,722
0
3,303
5,975
52
15,840
W
Discordia
Rocco657
Discordia
3,724
418
0
475
2,355
762
0
1,231
1,124
11,366
0
W
3,539
1,038
0
588
4,136
2,859
0
786
3,350
8,137
0
L
Ganesha
3,490
27
0
674
6,584
5,204
0
2,550
3,712
14,578
0
L
Thanatos
3,936
417
0
1,957
8,672
4,021
0
3,659
4,729
0
9,966
L
Neith
kbrxj
Neith
0
0
0
0
94
37
0
84
0
0
0
W
Cernunnos
peshiru
Cernunnos
8,632
5,422
0
1,941
3,375
1,327
0
641
2,734
0
17,646
L
Scylla
0
0
0
0
94
37
0
84
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
30,703
53
Minions Killed
93
3
Camps Cleared
5
284,386
Distance Traveled
471,799
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,751
1,150
24
5
0
90,384
0
W
Artemis
5,899
1,180
21
4
2
78,991
0
L
King Arthur
5,302
1,060
35
7
3
88,688
0
W
Discordia
5,900
1,180
13
3
2
105,361
0
W
Geb
6,528
1,306
10
2
0
105,046
3
L
Ganesha
5,863
1,173
0
0
0
111,804
1
L
Thanatos
5,158
1,032
15
3
0
83,894
0
L
Neith
3,327
665
3
1
0
0
0
W
Cernunnos
6,625
1,325
25
5
1
92,017
0
L
Scylla
3,300
660
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role