Player Matchup

Chiron
Chiron
Bowx
Chiron
Level 118
God Stats
3W - 3L
1,549 SR
Queue Stats
59W - 65L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Zoreennaa
Baron Samedi
Level 79
God Stats
14W - 4L
1,912 SR
Queue Stats
165W - 189L
1,423 Elo+
Party 1
Artio
Artio
daddykerm
Artio
Level 37
God Stats
1W - 2L
1,191 SR
Queue Stats
102W - 127L
1,410 Elo+
Party 1
Team Averages
Level 78
1,551 SR
1,436 Elo+

VS

Team Averages
Level 109
1,427 SR
1,495 Elo+
Skadi
Skadi
 
Skadi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
asT Poizon
Olorun
Level 128
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 20L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bowx
Chiron
17
9 / 1 / 9
12,110
757
20,145
14,528
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Zoreennaa
Baron Samedi
16
7 / 3 / 10
11,400
713
23,413
21,955
14,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
daddykerm
Artio
16
3 / 1 / 14
11,899
744
6,607
22,769
29,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 4 / 1
10,897
681
17,961
15,528
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
 
Lancelot
13
2 / 7 / 3
9,656
604
14,407
21,484
17,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
asT Poizon
Olorun
14
0 / 8 / 5
9,468
592
13,382
19,366
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
5
5
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
1
0.88
L
Lancelot
 
Lancelot
2
7
3
0.5
W
Chiron
Bowx
Chiron
9
1
9
13.5
W
Baron Samedi
Zoreennaa
Baron Samedi
7
3
10
4
L
Olorun
asT Poizon
Olorun
0
8
5
0.31
W
Artio
daddykerm
Artio
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
45,750
59,252
Taken
56,378
51,082
Mitigated
31,765
27,047
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,961
8,769
0
500
15,528
6,087
0
8,761
6,767
0
49,186
L
Lancelot
 
Lancelot
14,407
2,146
0
750
21,484
17,053
0
10,419
11,065
0
25,077
W
Chiron
Bowx
Chiron
20,145
7,014
2,064
3,826
14,528
7,860
2,240
2,749
11,779
0
58,190
W
Baron Samedi
Zoreennaa
Baron Samedi
23,413
944
3,701
7,577
21,955
14,048
0
7,201
14,754
51,313
0
L
Olorun
asT Poizon
Olorun
13,382
6,345
733
3,373
19,366
8,625
0
11,297
8,069
39,772
0
W
Artio
daddykerm
Artio
6,607
1,123
1,264
8,615
22,769
29,174
370
3,922
18,847
14,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
30,021
158
Minions Killed
147
4
Camps Cleared
5
852,276
Distance Traveled
758,442
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,897
681
66
4
3
269,476
9
L
Lancelot
9,656
604
20
1
0
268,532
1
W
Chiron
12,110
757
84
5
0
285,849
0
W
Baron Samedi
11,400
713
60
4
4
262,071
0
L
Olorun
9,468
592
61
4
2
220,434
0
W
Artio
11,899
744
14
1
0
304,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role